;;; $8000: Tiles - enemy $DC3F/$DCFF/$DD3F (zoomer) ;;;
;;; $8600: Tiles - enemy $D63F (waver) ;;;
;;; $8C00: Tiles - enemy $DB7F (skree) ;;;
;;; $9000: Tiles - enemy $DD7F (metroid) ;;;
;;; $A000: Tiles - enemy $D4BF (dragon) ;;;
;;; $A600: Tiles - enemy $D0FF (mellow) ;;;
;;; $AA00: Tiles - enemy $D9BF/$D9FF/$EDBF (super-sidehopper) ;;;
;;; $B000: Tiles - enemy $D27F (rio) ;;;
;;; $B400: Tiles - enemy $D1BF (multiviola) ;;;
;;; $B800: Tiles - enemy $D1FF/$D23F (polyp / rinka) ;;;
;;; $BD20: Tiles - enemy $D2BF (squeept) ;;;
;;; $C120: Tiles - enemy $F193 (zeb) ;;;
;;; $C520: Tiles - enemy $D3FF/$D43F/$D47F (rippers) ;;;
;;; $C920: Tiles - enemy $D13F (mella) ;;;
;;; $CD20: Tiles - enemy $D17F (memu) ;;;
;;; $D120: Tiles - enemy $DA3F (super-desgeega) ;;;
;;; $D520: Tiles - enemy $D2FF (geruta) ;;;
;;; $D920: Tiles - enemy $D33F (holtz) ;;;
;;; $E120: Tiles - enemy $F253 (geega) ;;;
;;; $E520: Tiles - enemy $F1D3 (zebbo) ;;;
;;; $E920: Tiles - enemy $F213 (gamet) ;;;
;;; $ED20: Tiles - enemy $DC7F (zeela) ;;;
;;; $F320: Tiles - enemy $DCBF (sova) ;;;
;;; $F920: Tiles - enemy $DABF (viola) ;;;
;;; $FD20: Free space ;;;