;;; $8000: Set Samus tiles definitions for current animation ;;; {$92:8000 08 PHP$92:8001 8B PHB$92:8002 4B PHK ;\$92:8003 AB PLB ;} DB = $92$92:8004 C2 30 REP #$30$92:8006 AD 96 0A LDA $0A96 [$7E:0A96] ;\$92:8009 0A ASL A ;|$92:800A 0A ASL A ;} $12 = [Samus animation frame] * 4$92:800B 85 12 STA $12 [$7E:0012] ;/$92:800D 1A INC A ;\$92:800E 1A INC A ;} $14 = [Samus animation frame] * 4 + 2$92:800F 85 14 STA $14 [$7E:0014] ;/$92:8011 AD 1C 0A LDA $0A1C [$7E:0A1C] ;\$92:8014 0A ASL A ;|$92:8015 AA TAX ;|$92:8016 BD 4E D9 LDA $D94E,x[$92:D952] ;} X = [$D94E + [Samus pose] * 2] + [Samus animation frame] * 4$92:8019 18 CLC ;|$92:801A 65 12 ADC $12 [$7E:0012] ;|$92:801C AA TAX ;/$92:801D BD 00 00 LDA $0000,x[$92:DB6C] ;\$92:8020 29 FF 00 AND #$00FF ;} $16 = [[X]]$92:8023 85 16 STA $16 [$7E:0016] ;/$92:8025 0A ASL A ;\$92:8026 A8 TAY ;|$92:8027 E8 INX ;|$92:8028 BD 00 00 LDA $0000,x[$92:DB6D] ;|$92:802B 29 FF 00 AND #$00FF ;|$92:802E 8D 24 0B STA $0B24 [$7E:0B24] ;|$92:8031 0A ASL A ;|$92:8032 0A ASL A ;|$92:8034 38 SEC ;|$92:8035 ED 24 0B SBC $0B24 [$7E:0B24] ;|$92:8038 85 12 STA $12 [$7E:0012] ;|$92:803D 18 CLC ;|$92:803E 65 12 ADC $12 [$7E:0012] ;|$92:8040 8D 1F 07 STA $071F [$7E:071F] ;/$92:8043 E2 20 SEP #$20 ;\$92:8045 A9 01 LDA #$01 ;|$92:8047 8D 1D 07 STA $071D [$7E:071D] ;} Flag transfer for Samus top half tiles to VRAM$92:804A C2 20 REP #$20 ;/$92:804C AD 1C 0A LDA $0A1C [$7E:0A1C] ;\$92:804F 0A ASL A ;|$92:8050 AA TAX ;|$92:8051 BD 4E D9 LDA $D94E,x[$92:D952] ;} X = [$D94E + [Samus pose] * 2] + [Samus animation frame] * 4 + 2$92:8054 18 CLC ;|$92:8055 65 14 ADC $14 [$7E:0014] ;|$92:8057 AA TAX ;/$92:8058 BD 00 00 LDA $0000,x[$92:DB6E] ;\$92:805B 29 FF 00 AND #$00FF ;|$92:805E C9 FF 00 CMP #$00FF ;} If [[X]] = FFh (this never happens): return$92:8063 0A ASL A ;\$92:8064 A8 TAY ;|$92:8065 E8 INX ;|$92:8066 BD 00 00 LDA $0000,x[$92:DB6F] ;|$92:8069 29 FF 00 AND #$00FF ;|$92:806C 8D 26 0B STA $0B26 [$7E:0B26] ;|$92:806F 0A ASL A ;|$92:8070 0A ASL A ;|$92:8072 38 SEC ;|$92:8073 ED 26 0B SBC $0B26 [$7E:0B26] ;|$92:8076 85 14 STA $14 [$7E:0014] ;|$92:807B 18 CLC ;|$92:807C 65 14 ADC $14 [$7E:0014] ;|$92:807E 8D 21 07 STA $0721 [$7E:0721] ;/$92:8081 E2 20 SEP #$20 ;\$92:8083 A9 01 LDA #$01 ;|$92:8085 8D 1E 07 STA $071E [$7E:071E] ;} Flag transfer for Samus bottom half tiles to VRAM$92:8088 C2 20 REP #$20 ;/$92:808A AB PLB$92:808B 28 PLP$92:808C 6B RTL} ;;; $808D: Samus spritemap table ;;; { ; Indexed by [$92:9263/945D + [Samus pose] * 2] + [Samus animation frame]$92:808D dw 90ED, 90F4,; 0002. Top half - 00: Facing forward - power suit 9A6F, 0000, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A1C7, A12C, A214, A12C, A23E, A12C, A272, A12C, A2AB, A12C, A23E, A12C, A272, A12C, A2AB, A12C, ; 0062. Bottom half - 00: Facing forward - power suit AE44, 0000, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, B24E, ; 00C2. Top half - 9B: Facing forward - varia/gravity suit 9976, 0000, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A13A, A12C, A169, A12C, A18E, A12C, A1C7, A12C, A214, A12C, A23E, A12C, A272, A12C, A2AB, A12C, A23E, A12C, A272, A12C, A2AB, A12C, ; 0122. Bottom half - 9B: Facing forward - varia/gravity suit AE6E, 0000, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, B26E, ; 0182. Samus tile viewer - Samus top half 917A, ; 0183. Samus tile viewer - Samus bottom half 91CC, ; 0184. Samus tile viewer - beam 921E, ; 0185. Samus tile viewer - grapple beam 9248, ; 0186. Bubbles D7D3, D7DF, D7F0, D801, D812, D823, D834, D845, D851, ; 018F. Diving splash D858, D869, D87A, D895, D8B0, D8D5, D8F0, D906, D912, ; 0198 9657, 9657, ; Top half - 01: Facing right - normal ; Top half - 47: Unused ; Top half - 89: Facing right - ran into a wall ; 019A. Top half - A8: Unused A072, A088, A09E, A088, 0000, A072, A088, A0F6, A088, ; Top half - 02: Facing left - normal ; Top half - 48: Unused ; Top half - 8A: Facing left - ran into a wall ; 01A3. Top half - A9: Unused A0B4, A0CA, A0E0, A0CA, 0000, A0B4, A0CA, A111, A0CA, 9657, ; 01AD. Top half - 03: Facing right - aiming up 97B1, 97FF, ; 01AF. Top half - 04: Facing left - aiming up 97C7, 981A, ; Top half - 05: Facing right - aiming up-right ; Top half - 57: Facing right - normal jump transition - aiming up-right ; Top half - CF: Facing right - ran into a wall - aiming up-right ; Top half - E2: Facing right - landing from normal jump - aiming up-right ; Top half - F3: Facing right - crouching transition - aiming up-right ; 01B1. Top half - F9: Facing right - standing transition - aiming up-right 97B1, 97B1, ; Top half - 06: Facing left - aiming up-left ; Top half - 58: Facing left - normal jump transition - aiming up-left ; Top half - D0: Facing left - ran into a wall - aiming up-left ; Top half - E3: Facing left - landing from normal jump - aiming up-left ; Top half - F4: Facing left - crouching transition - aiming up-left ; 01B3. Top half - FA: Facing left - standing transition - aiming up-left 97C7, 97C7, ; Top half - 07: Facing right - aiming down-right ; Top half - 59: Facing right - normal jump transition - aiming down-right ; Top half - AA: Unused ; Top half - D1: Facing right - ran into a wall - aiming down-right ; Top half - E4: Facing right - landing from normal jump - aiming down-right ; Top half - F5: Facing right - crouching transition - aiming down-right ; 01B5. Top half - FB: Facing right - standing transition - aiming down-right 9745, 9745, ; Top half - 08: Facing left - aiming down-left ; Top half - 5A: Facing left - normal jump transition - aiming down-left ; Top half - AB: Unused ; Top half - D2: Facing left - ran into a wall - aiming down-left ; Top half - E5: Facing left - landing from normal jump - aiming down-left ; Top half - F6: Facing left - crouching transition - aiming down-left ; 01B7. Top half - FC: Facing left - standing transition - aiming down-left 9760, 9760, ; 01B9. Top half - A4: Facing right - landing from normal jump 9B6F, 9BAE, ; 01BB. Top half - A5: Facing left - landing from normal jump 9B80, 9BBF, ; 01BD. Top half - A6: Facing right - landing from spin jump 9BAE, 9B6F, 9BAE, ; 01C0. Top half - A7: Facing left - landing from spin jump 9BBF, 9B80, 9BBF, ; Top half - D5: Facing right - x-ray - standing ; 01C3. Top half - D9: Facing right - x-ray - crouching 9C26, 9C0B, 977B, 9C41, 9C5C, ; Top half - D6: Facing left - x-ray - standing ; 01C8. Top half - DA: Facing left - x-ray - crouching 9C92, 9C77, 9796, 9CAD, 9CC8, ; Top half - 55: Facing right - normal jump transition - aiming up ; Top half - E0: Facing right - landing from normal jump - aiming up ; Top half - F1: Facing right - crouching transition - aiming up ; 01CD. Top half - F7: Facing right - standing transition - aiming up 97FF, 97FF, ; Top half - 56: Facing left - normal jump transition - aiming up ; Top half - E1: Facing left - landing from normal jump - aiming up ; Top half - F2: Facing left - crouching transition - aiming up ; 01CF. Top half - F8: Facing left - standing transition - aiming up 981A, 981A, ; 01D1. Top half - E6: Facing right - landing from normal jump - firing 977B, 977B, ; 01D3. Top half - E7: Facing left - landing from normal jump - firing 9796, 9796, ; 01D5. Top half - 49: Facing left - moonwalk 9796, 9E48, 9E48, 9796, 9E48, 9E48, ; 01DB. Top half - 4A: Facing right - moonwalk 977B, 9E2D, 9E2D, 977B, 9E2D, 9E2D, ; 01E1. Top half - 75: Facing left - moonwalk - aiming up-left 9872, 9CFE, 9CFE, 9872, 9CFE, 9CFE, ; 01E7. Top half - 76: Facing right - moonwalk - aiming up-right 9857, 9CE3, 9CE3, 9857, 9CE3, 9CE3, ; 01ED. Top half - 77: Facing left - moonwalk - aiming down-left 9725, 9BEB, 9BEB, 9725, 9BEB, 9BEB, ; 01F3. Top half - 78: Facing right - moonwalk - aiming down-right 9705, 9BCB, 9BCB, 9705, 9BCB, 9BCB, ; 01F9. Top half - 09: Moving right - not aiming 9657, 9A3F, 966F, 9680, 9663, 9657, 9A4B, 969D, 9835, 9691, ; 0203. Top half - 0A: Moving left - not aiming 96AE, 9A57, 96C6, 96D7, 96BA, 96AE, 9A63, 96F4, 9846, 96E8, ; 020D. Top half - 0B: Moving right - gun extended A2D0, A440, A2F2, A308, A2E1, A2D0, A323, A334, A400, A323, ; 0217. Top half - 0C: Moving left - gun extended A34A, A451, A3A0, A380, A365, A34A, A3C0, A41B, A3DB, A3C0, ; 0221. Top half - 0D: Moving right - aiming up (unused) 97FF, 97FF, 9CAD, 9E9E, 9CAD, 97FF, 97FF, 9CAD, 9E9E, 9CAD, ; 022B. Top half - 0E: Moving left - aiming up (unused) 981A, 981A, 9CC8, 9EB9, 9CC8, 981A, 981A, 9CC8, 9EB9, 9CC8, ; 0235. Top half - 0F: Moving right - aiming up-right 9857, 9857, 9CE3, 9DB2, 9CE3, 9857, 9857, 9CE3, 9DB2, 9CE3, ; 023F. Top half - 10: Moving left - aiming up-left 9872, 9872, 9CFE, 9DCD, 9CFE, 9872, 9872, 9CFE, 9DCD, 9CFE, ; 0249. Top half - 11: Moving right - aiming down-right 9705, 9705, 9BCB, 9DED, 9BCB, 9705, 9705, 9BCB, 9DED, 9BCB, ; 0253. Top half - 12: Moving left - aiming down-left 9725, 9725, 9BEB, 9E0D, 9BEB, 9725, 9725, 9BEB, 9E0D, 9BEB, ; 025D. Top half - 45: Unused 97EE, 97EE, 9C92, 9E83, 9C92, 97EE, 97EE, 9C92, 9E83, 9C92, ; 0267. Top half - 46: Unused 97DD, 97DD, 9C77, 9E63, 9C77, 97DD, 97DD, 9C77, 9E63, 9C77, ; Top half - 17: Facing right - normal jump - aiming down ; 0271. Top half - AE: Unused 9705, 9B17, ; Top half - 18: Facing left - normal jump - aiming down ; 0273. Top half - AF: Unused 9725, 9B2D, ; Top half - 13: Facing right - normal jump - not aiming - not moving - gun extended ; 0275. Top half - AC: Unused 977B, 977B, ; Top half - 14: Facing left - normal jump - not aiming - not moving - gun extended ; 0277. Top half - AD: Unused 9796, 9796, ; 0279. Top half - 15: Facing right - normal jump - aiming up 97B1, 97FF, ; 027B. Top half - 16: Facing left - normal jump - aiming up 97C7, 981A, ; 027D. Top half - 69: Facing right - normal jump - aiming up-right 9857, 9857, ; 027F. Top half - 6A: Facing left - normal jump - aiming up-left 9872, 9872, ; Top half - 6B: Facing right - normal jump - aiming down-right ; 0281. Top half - B0: Unused 9705, 9705, ; Top half - 6C: Facing left - normal jump - aiming down-left ; 0283. Top half - B1: Unused 9725, 9725, ; 0285. Top half - 51: Facing right - normal jump - not aiming - moving forward 977B, 977B, ; 0287. Top half - 52: Facing left - normal jump - not aiming - moving forward 9796, 9796, ; 0289. Top half - 4B: Facing right - normal jump transition 9B6F, ; 028A. Top half - 4C: Facing left - normal jump transition 9B80, ; Top half - 4D: Facing right - normal jump - not aiming - not moving - gun not extended ; 028B. Top half - C7: Facing right - vertical shinespark windup 9691, 969D, 9691, 9657, 9663, 97DD, ; Top half - 4E: Facing left - normal jump - not aiming - not moving - gun not extended ; 0291. Top half - C8: Facing left - vertical shinespark windup 96E8, 96F4, 96E8, 96AE, 96BA, 97EE, ; 0297. Top half - 4F: Facing left - damage boost 9BBF, 9BBF, BB94, BB88, BB72, BB66, BB50, BB44, BB2E, 9EB9, ; 02A1. Top half - 50: Facing right - damage boost 9BAE, 9BAE, BDD9, BDCD, BDB7, BDAB, BD95, BD89, BD73, 9E83, ; 02AB. Top half - 63: Unused 9A93, 9A1F, ; 02AD. Top half - 64: Unused 9AAE, 99FF, ; 02AF. Top half - 65: Unused 9A7B, BD67, BD73, BD89, BD95, BDAB, BDB7, BDCD, BDD9, ; 02B8. Top half - 66: Unused 9A87, BB22, BB2E, BB44, BB50, BB66, BB72, BB88, BB94, ; 02C1. Top half - 83: Facing right - wall jump 9A7B, 9BAE, 0000, BD67, BD73, BD89, BD95, BDAB, BDB7, BDCD, BDD9, 0000, 0000, BEBF, BEBF, BEBF, BEBF, BEBF, BEBF, BEBF, BEBF, 0000, 0000, BDEF, BDEF, BDEF, BEBF, BEBF, BEBF, BE23, BE23, BE23, BEBF, BEBF, BEBF, BE5C, BE5C, BE5C, BEBF, BEBF, BEBF, BE95, BE95, BE95, BEBF, BEBF, BEBF, ; 02F0. Top half - 84: Facing left - wall jump 9A87, 9BBF, 0000, BB22, BB2E, BB44, BB50, BB66, BB72, BB88, BB94, 0000, 0000, BC7A, BC7A, BC7A, BC7A, BC7A, BC7A, BC7A, BC7A, 0000, 0000, BBAA, BBAA, BBAA, BC7A, BC7A, BC7A, BBDE, BBDE, BBDE, BC7A, BC7A, BC7A, BC17, BC17, BC17, BC7A, BC7A, BC7A, BC50, BC50, BC50, BC7A, BC7A, BC7A, ; 031F. Top half - 53: Facing right - knockback 98AD, 98AD, ; 0321. Top half - 54: Facing left - knockback 9892, 9892, 9892, 98AD, 9928, 9928, 9976, 9912, 9912, 996F, 9998, 99CE, 9982, 99AE, ; Top half - 5B: Unused ; 032F. Top half - B8: Facing left - grapple wall jump pose 9A1F, ; Top half - 5C: Unused ; 0330. Top half - B9: Facing right - grapple wall jump pose 99FF, ; Top half - 5D: Unused ; Top half - 5E: Unused ; 0331. Top half - 5F: Unused 9B2D, ; 0332. Top half - 60: Unused 9B17, ; Top half - 61: Unused ; 0333. Top half - B2: Facing clockwise - grapple A96B, A955, A944, A933, A922, A911, A900, A8EA, A8D4, A584, A573, A562, A551, A540, A52F, A519, A503, A4ED, A4DC, A4CB, A4BA, A4A9, A498, A482, A46C, A9EC, A9DB, A9CA, A9B9, A9A8, A997, A981, A96B, A955, A944, A933, A922, A911, A900, A8EA, A8D4, A584, A573, A562, A551, A540, A52F, A519, A503, A4ED, A4DC, A4CB, A4BA, A4A9, A498, A482, A46C, A9EC, A9DB, A9CA, A9B9, A9A8, A997, A981, A503, A503, ; Top half - 62: Unused ; 0375. Top half - B3: Facing anticlockwise - grapple AB8B, ABB5, ABDF, AC0E, AC42, AC76, ACAA, ACDE, A5B0, A5DA, A604, A638, A66C, A69B, A6CA, A6F9, A723, A74D, A777, A7A6, A7DA, A80E, A842, A876, AA18, AA42, AA6C, AAA0, AAD4, AB03, AB32, AB61, AB8B, ABB5, ABDF, AC0E, AC42, AC76, ACAA, ACDE, A5B0, A5DA, A604, A638, A66C, A69B, A6CA, A6F9, A723, A74D, A777, A7A6, A7DA, A80E, A842, A876, AA18, AA42, AA6C, AAA0, AAD4, AB03, AB32, AB61, A723, A723, ; 03B7. Top half - 29: Facing right - falling 9BAE, 9E63, 9E83, 0000, 0000, 9E63, 9BAE, ; 03BE. Top half - 2A: Facing left - falling 9BBF, 9E9E, 9EB9, 0000, 0000, 9E9E, 9BBF, ; 03C5. Top half - 67: Facing right - falling - gun extended 977B, 977B, 977B, 0000, 0000, 977B, 977B, ; 03CC. Top half - 68: Facing left - falling - gun extended 9796, 9796, 9796, 0000, 0000, 9796, 9796, ; 03D3. Top half - 2B: Facing right - falling - aiming up 97B1, 97FF, 97FF, ; 03D6. Top half - 2C: Facing left - falling - aiming up 97C7, 981A, 981A, ; 03D9. Top half - 2D: Facing right - falling - aiming down 9705, 9B17, ; 03DB. Top half - 2E: Facing left - falling - aiming down 9725, 9B2D, ; 03DD. Top half - 6D: Facing right - falling - aiming up-right 9857, 9857, 9857, ; 03E0. Top half - 6E: Facing left - falling - aiming up-left 9872, 9872, 9872, ; 03E3. Top half - 6F: Facing right - falling - aiming down-right 9705, 9705, 9705, ; 03E6. Top half - 70: Facing left - falling - aiming down-left 9725, 9725, 9725, ; 03E9. Top half - 71: Facing right - crouching - aiming up-right 97B1, ; 03EA. Top half - 72: Facing left - crouching - aiming up-left 97C7, ; Top half - 73: Facing right - crouching - aiming down-right ; 03EB. Top half - B6: Unused 9745, ; Top half - 74: Facing left - crouching - aiming down-left ; 03EC. Top half - B7: Unused 9760, ; 03ED. Top half - 85: Facing right - crouching - aiming up 97B1, 97FF, ; 03EF. Top half - 86: Facing left - crouching - aiming up 97C7, 981A, ; Top half - 27: Facing right - crouching ; 03F1. Top half - B4: Unused A072, A088, A09E, A088, 0000, A072, A088, A0F6, A088, ; Top half - 28: Facing left - crouching ; 03FA. Top half - B5: Unused A0B4, A0CA, A0E0, A0CA, 0000, A0B4, A0CA, A111, A0CA, ; Top half - 35: Facing right - crouching transition ; 0403. Top half - 3B: Facing right - standing transition 977B, ; Top half - 36: Facing left - crouching transition ; 0404. Top half - 3C: Facing left - standing transition 9796, ; Bottom half - 37: Facing right - morphing transition ; 0405. Top half - 37: Facing right - morphing transition BCDD, BCCC, ; Bottom half - 38: Facing left - morphing transition ; 0407. Top half - 38: Facing left - morphing transition BCB1, BCA0, ; Bottom half - 3D: Facing right - unmorphing transition ; 0409. Top half - 3D: Facing right - unmorphing transition BCCC, BCDD, ; Bottom half - 3E: Facing left - unmorphing transition ; 040B. Top half - 3E: Facing left - unmorphing transition BCA0, BCB1, ; 040D. Top half - DB: Unused 977B, BCDD, BCCC, ; 0410. Top half - DC: Unused 9796, BCB1, BCA0, ; 0413. Top half - DD: Unused BCCC, BCDD, 977B, ; 0416. Top half - DE: Unused BCA0, BCB1, 9796, ; Top half - 25: Facing right - turning - standing ; Top half - 2F: Facing right - turning - jumping ; Top half - 43: Facing right - turning - crouching ; Top half - 87: Facing right - turning - falling ; Top half - BF: Facing right - moonwalking - turn/jump left ; 0419. Top half - C6: Unused 9998, 99E9, 9982, ; Top half - 26: Facing left - turning - standing ; Top half - 30: Facing left - turning - jumping ; Top half - 44: Facing left - turning - crouching ; Top half - 88: Facing left - turning - falling ; 041C. Top half - C0: Facing left - moonwalking - turn/jump right 9982, 99E9, 9998, ; Top half - 8B: Facing right - turning - standing - aiming up ; Top half - 8F: Facing right - turning - in air - aiming up ; Top half - 93: Facing right - turning - falling - aiming up ; Top half - 97: Facing right - turning - crouching - aiming up ; Top half - 9C: Facing right - turning - standing - aiming up-right ; Top half - 9E: Facing right - turning - in air - aiming up-right ; Top half - A0: Facing right - turning - falling - aiming up-right ; Top half - A2: Facing right - turning - crouching - aiming up-right ; 041F. Top half - C1: Facing right - moonwalking - turn/jump left - aiming up-right 99CE, 993E, 99AE, ; Top half - 8C: Facing left - turning - standing - aiming up ; Top half - 90: Facing left - turning - in air - aiming up ; Top half - 94: Facing left - turning - falling - aiming up ; Top half - 98: Facing left - turning - crouching - aiming up ; Top half - 9D: Facing left - turning - standing - aiming up-left ; Top half - 9F: Facing left - turning - in air - aiming up-left ; Top half - A1: Facing left - turning - falling - aiming up-left ; Top half - A3: Facing left - turning - crouching - aiming up-left ; 0422. Top half - C2: Facing left - moonwalking - turn/jump right - aiming up-left 99AE, 993E, 99CE, ; Top half - 8D: Facing right - turning - standing - aiming down-right ; Top half - 91: Facing right - turning - in air - aiming down/down-right ; Top half - 95: Facing right - turning - falling - aiming down/down-right ; Top half - 99: Facing right - turning - crouching - aiming down/down-right ; 0425. Top half - C3: Facing right - moonwalking - turn/jump left - aiming down-right 9AF7, 9954, 9AD7, ; Top half - 8E: Facing left - turning - standing - aiming down-left ; Top half - 92: Facing left - turning - in air - aiming down/down-left ; Top half - 96: Facing left - turning - falling - aiming down/down-left ; Top half - 9A: Facing left - turning - crouching - aiming down/down-left ; 0428. Top half - C4: Facing left - moonwalking - turn/jump right - aiming down-left 9AD7, 9954, 9AF7, ; 042B. Top half - EC: Facing right - grabbed by Draygon - not moving - not aiming 9BAE, ; 042C. Top half - ED: Facing right - grabbed by Draygon - not moving - aiming up-right 9857, ; 042D. Top half - EE: Facing right - grabbed by Draygon - firing 977B, ; 042E. Top half - EF: Facing right - grabbed by Draygon - not moving - aiming down-right 9705, ; 042F. Top half - BA: Facing left - grabbed by Draygon - not moving - not aiming 9BBF, ; 0430. Top half - BB: Facing left - grabbed by Draygon - not moving - aiming up-left 9872, ; 0431. Top half - BC: Facing left - grabbed by Draygon - firing 9796, ; 0432. Top half - BD: Facing left - grabbed by Draygon - not moving - aiming down-left 9725, ; 0433. Top half - F0: Facing right - grabbed by Draygon - moving 9663, 966F, 9657, 9691, 969D, 9657, ; 0439. Top half - BE: Facing left - grabbed by Draygon - moving 96BA, 96C6, 96AE, 96E8, 96F4, 96AE, ; 043F. Top half - C9: Facing right - shinespark - horizontal 9A93, ; 0440. Top half - CA: Facing left - shinespark - horizontal 9AAE, ; 0441. Top half - CD: Facing right - shinespark - diagonal 9A93, ; 0442. Top half - CE: Facing left - shinespark - diagonal 9AAE, ; 0443. Top half - D3: Facing right - crystal flash BCCC, BCDD, C207, BCDD, 0000, 0000, C207, C22C, C251, C22C, 0000, 0000, BCDD, BCDD, 977B, ; 0452. Top half - D4: Facing left - crystal flash BCA0, BCB1, C198, BCB1, 0000, 0000, C198, C1BD, C1E2, C1BD, 0000, 0000, BCB1, BCB1, 9796, ; 0461. Top half - D7: Facing right - crystal flash ending BAB3, BCCC, BCDD, 977B, 98AD, 98AD, ; 0467. Top half - D8: Facing left - crystal flash ending BB16, BCA0, BCB1, 9796, 9892, 9892, ; 046D. Top half - E8: Facing right - Samus drained - crouching BAB3, BCCC, BCDD, 98AD, 98AD, 98AD, 98AD, 98AD, 9F34, 9F59, 9F7E, 9F59, 0000, 0000, 977B, ; 047C. Top half - E9: Facing left - Samus drained - crouching BCA0, BCB1, 9892, 9892, 9892, 9892, 9892, 9EF4, 9ED4, 9EF4, 9F14, 9EF4, 0000, 0000, 9EF4, 9FC3, 9BA2, 0000, 0000, 9EF4, 9FC3, 9BA2, 9FC3, 9EF4, 0000, 0000, 9ED4, 0000, 0000, 9ED4, 0000, 0000, ; 049C. Top half - EA: Facing right - Samus drained - standing A003, A028, A04D, A028, 0000, 977B, ; 04A2. Top half - EB: Facing left - Samus drained - standing 9FA3, 9FC3, 9FE3, 9FC3, 0000, 9796, AD3C, AD3C, ; Bottom half - 01: Facing right - normal ; Bottom half - 47: Unused ; Bottom half - 89: Facing right - ran into a wall ; 04AA. Bottom half - A8: Unused ADBB, AE98, AEA9, AE98, 0000, ADBB, AE98, AEA9, AE98, ; Bottom half - 02: Facing left - normal ; Bottom half - 48: Unused ; Bottom half - 8A: Facing left - ran into a wall ; 04B3. Bottom half - A9: Unused B340, AEBA, AFA1, AEBA, 0000, B340, AEBA, AFA1, AEBA, ADBB, ADBB, B340, B340, ; Bottom half - 03: Facing right - aiming up ; Bottom half - 05: Facing right - aiming up-right ; Bottom half - 07: Facing right - aiming down-right ; Bottom half - AA: Unused ; Bottom half - CF: Facing right - ran into a wall - aiming up-right ; 04C0. Bottom half - D1: Facing right - ran into a wall - aiming down-right B295, B295, ; Bottom half - 04: Facing left - aiming up ; Bottom half - 06: Facing left - aiming up-left ; Bottom half - 08: Facing left - aiming down-left ; Bottom half - AB: Unused ; Bottom half - D0: Facing left - ran into a wall - aiming up-left ; 04C2. Bottom half - D2: Facing left - ran into a wall - aiming down-left B2AB, B2AB, AD3C, ; Bottom half - A4: Facing right - landing from normal jump ; Bottom half - E0: Facing right - landing from normal jump - aiming up ; Bottom half - E2: Facing right - landing from normal jump - aiming up-right ; Bottom half - E4: Facing right - landing from normal jump - aiming down-right ; 04C5. Bottom half - E6: Facing right - landing from normal jump - firing B021, ADBB, ; Bottom half - A5: Facing left - landing from normal jump ; Bottom half - E1: Facing left - landing from normal jump - aiming up ; Bottom half - E3: Facing left - landing from normal jump - aiming up-left ; Bottom half - E5: Facing left - landing from normal jump - aiming down-left ; 04C7. Bottom half - E7: Facing left - landing from normal jump - firing B037, B340, ; 04C9. Bottom half - A6: Facing right - landing from spin jump B1C8, B021, ADBB, ; 04CC. Bottom half - A7: Facing left - landing from spin jump B1E3, B037, B340, ; 04CF. Bottom half - D5: Facing right - x-ray - standing ADBB, ADBB, ADBB, ADBB, ADBB, ; 04D4. Bottom half - D6: Facing left - x-ray - standing B340, B340, B340, B340, B340, ; 04D9. Bottom half - D9: Facing right - x-ray - crouching B351, B351, B351, B351, B351, ; 04DE. Bottom half - DA: Facing left - x-ray - crouching ADCC, ADCC, ADCC, ADCC, ADCC, ; Bottom half - 09: Moving right - not aiming ; Bottom half - 0B: Moving right - gun extended ; Bottom half - 0D: Moving right - aiming up (unused) ; Bottom half - 0F: Moving right - aiming up-right ; Bottom half - 11: Moving right - aiming down-right ; 04E3. Bottom half - 45: Unused AD3C, ADD8, AD48, ADEE, AD63, AD79, AE0E, AD85, AE24, ADA5, ; Bottom half - 0A: Moving left - not aiming ; Bottom half - 0C: Moving left - gun extended ; Bottom half - 0E: Moving left - aiming up (unused) ; Bottom half - 10: Moving left - aiming up-left ; Bottom half - 12: Moving left - aiming down-left ; 04ED. Bottom half - 46: Unused B2C1, B35D, B2CD, B373, B2E8, B2FE, B393, B30A, B3A9, B32A, ; Bottom half - 49: Facing left - moonwalk ; Bottom half - 75: Facing left - moonwalk - aiming up-left ; 04F7. Bottom half - 77: Facing left - moonwalk - aiming down-left B3ED, B403, B184, B3C9, B40F, B195, ; Bottom half - 4A: Facing right - moonwalk ; Bottom half - 76: Facing right - moonwalk - aiming up-right ; 04FD. Bottom half - 78: Facing right - moonwalk - aiming down-right AFF3, B009, B1A6, AFCA, B015, B1B7, ; Bottom half - 17: Facing right - normal jump - aiming down ; 0503. Bottom half - AE: Unused B08D, B104, ; Bottom half - 18: Facing left - normal jump - aiming down ; 0505. Bottom half - AF: Unused B09E, B124, ; Bottom half - 13: Facing right - normal jump - not aiming - not moving - gun extended ; 0507. Bottom half - AC: Unused B08D, B1C8, ; Bottom half - 14: Facing left - normal jump - not aiming - not moving - gun extended ; 0509. Bottom half - AD: Unused B09E, B1E3, ; 050B. Bottom half - 15: Facing right - normal jump - aiming up B08D, AEF7, ; 050D. Bottom half - 16: Facing left - normal jump - aiming up B09E, AF08, ; 050F. Bottom half - 51: Facing right - normal jump - not aiming - moving forward B08D, B1C8, ; 0511. Bottom half - 52: Facing left - normal jump - not aiming - moving forward B09E, B1E3, ; 0513. Bottom half - 69: Facing right - normal jump - aiming up-right B08D, AEF7, ; 0515. Bottom half - 6A: Facing left - normal jump - aiming up-left B09E, AF08, ; Bottom half - 6B: Facing right - normal jump - aiming down-right ; 0517. Bottom half - B0: Unused B08D, B1C8, ; Bottom half - 6C: Facing left - normal jump - aiming down-left ; 0519. Bottom half - B1: Unused B09E, B1E3, ; Bottom half - 4B: Facing right - normal jump transition ; Bottom half - 55: Facing right - normal jump transition - aiming up ; Bottom half - 57: Facing right - normal jump transition - aiming up-right ; 051B. Bottom half - 59: Facing right - normal jump transition - aiming down-right B021, ; Bottom half - 4C: Facing left - normal jump transition ; Bottom half - 56: Facing left - normal jump transition - aiming up ; Bottom half - 58: Facing left - normal jump transition - aiming up-left ; 051C. Bottom half - 5A: Facing left - normal jump transition - aiming down-left B037, ; Bottom half - 4D: Facing right - normal jump - not aiming - not moving - gun not extended ; 051D. Bottom half - C7: Facing right - vertical shinespark windup AD79, B0C7, B04D, B04D, B08D, B0AF, ; Bottom half - 4E: Facing left - normal jump - not aiming - not moving - gun not extended ; 0523. Bottom half - C8: Facing left - vertical shinespark windup B2FE, B0E2, B06D, B06D, B09E, B0BB, ; 0529. Bottom half - 4F: Facing left - damage boost AECB, B09E, 0000, 0000, 0000, 0000, 0000, 0000, 0000, B1E3, ; 0533. Bottom half - 50: Facing right - damage boost AEE1, B08D, 0000, 0000, 0000, 0000, 0000, 0000, 0000, B1C8, ; 053D. Bottom half - 63: Unused B184, AF69, ; 053F. Bottom half - 64: Unused B195, AF5D, ; 0541. Bottom half - 65: Unused B144, BB22, BB2E, BB44, BB50, BB66, BB72, BB88, BB94, ; 054A. Bottom half - 66: Unused B169, BD67, BD73, BD89, BD95, BDAB, BDB7, BDCD, BDD9, ; 0553. Bottom half - 83: Facing right - wall jump B144, B1C8, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, 0000, 0000, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, ; 0582. Bottom half - 84: Facing left - wall jump B169, B1E3, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, 0000, 0000, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, ; 05B1. Bottom half - 53: Facing right - knockback B0AF, B1FE, ; 05B3. Bottom half - 54: Facing left - knockback B0BB, B214, ; Bottom half - 5B: Unused ; 05B5. Bottom half - B8: Facing left - grapple wall jump pose AF69, ; Bottom half - 5C: Unused ; 05B6. Bottom half - B9: Facing right - grapple wall jump pose AF5D, ; Bottom half - 5D: Unused ; Bottom half - 5E: Unused ; Bottom half - 5F: Unused ; Bottom half - 60: Unused ; Bottom half - 61: Unused ; 05B7. Bottom half - B2: Facing clockwise - grapple B63F, B624, B60E, B5FD, B5FD, B5DD, B5DD, B5CC, B5CC, B5CC, B4E6, B4E6, B4D0, B4D0, B4BA, B4A9, B48E, B473, B45D, B44C, B44C, B42C, B42C, B41B, B41B, B41B, B697, B697, B681, B681, B66B, B65A, B72B, B715, B709, B6FD, B6FD, B6E7, B6E7, B6DB, B6DB, B6DB, B5B4, B5B4, B59E, B59E, B592, B586, B57A, B564, B558, B54C, B54C, B536, B536, B52A, B52A, B52A, B74F, B74F, B743, B743, B737, B72B, B512, B51E, ; Bottom half - 62: Unused ; 05F9. Bottom half - B3: Facing anticlockwise - grapple B98B, B9A6, B9B7, B9CD, B9CD, B9E3, B9E3, B767, B767, B767, B778, B778, B798, B798, B7A9, B7BF, B7DA, B7F5, B806, B81C, B81C, B832, B832, B918, B918, B918, B929, B929, B949, B949, B95A, B970, BA77, BA83, BA8F, BA9B, BA9B, BAA7, BAA7, B876, B876, B876, B882, B882, B898, B898, B8A4, B8B0, B8C6, B8D2, B8DE, B8EA, B8EA, B900, B900, BA27, BA27, BA27, BA33, BA33, BA49, BA49, BA55, BA61, B85E, B86A, ; Bottom half - 29: Facing right - falling ; 063B. Bottom half - 67: Facing right - falling - gun extended B08D, B0AF, B0AF, 0000, 0000, B08D, B1C8, ; Bottom half - 2A: Facing left - falling ; 0642. Bottom half - 68: Facing left - falling - gun extended B09E, B0BB, B0BB, 0000, 0000, B09E, B1E3, ; 0649. Bottom half - 2D: Facing right - falling - aiming down B08D, B104, ; 064B. Bottom half - 2E: Facing left - falling - aiming down B09E, B124, ; 064D. Bottom half - 2B: Facing right - falling - aiming up B08D, B0AF, B1C8, ; 0650. Bottom half - 2C: Facing left - falling - aiming up B09E, B0BB, B1E3, ; 0653. Bottom half - 6D: Facing right - falling - aiming up-right B08D, B0AF, B1C8, ; 0656. Bottom half - 6E: Facing left - falling - aiming up-left B09E, B0BB, B1E3, ; 0659. Bottom half - 6F: Facing right - falling - aiming down-right B08D, B0AF, B1C8, ; 065C. Bottom half - 70: Facing left - falling - aiming down-left B09E, B0BB, B1E3, ; Bottom half - 27: Facing right - crouching ; 065F. Bottom half - B4: Unused B351, B351, B351, B351, 0000, B351, B351, B351, B351, ; Bottom half - 28: Facing left - crouching ; 0668. Bottom half - B5: Unused ADCC, ADCC, ADCC, ADCC, 0000, ADCC, ADCC, ADCC, ADCC, ; 0671. Bottom half - 71: Facing right - crouching - aiming up-right B351, ; 0672. Bottom half - 72: Facing left - crouching - aiming up-left ADCC, ; Bottom half - 73: Facing right - crouching - aiming down-right ; 0673. Bottom half - B6: Unused B351, ; Bottom half - 74: Facing left - crouching - aiming down-left ; 0674. Bottom half - B7: Unused ADCC, ; 0675. Bottom half - 85: Facing right - crouching - aiming up B351, B351, ; 0677. Bottom half - 86: Facing left - crouching - aiming up ADCC, ADCC, ; Bottom half - 35: Facing right - crouching transition ; Bottom half - 3B: Facing right - standing transition ; Bottom half - F1: Facing right - crouching transition - aiming up ; Bottom half - F3: Facing right - crouching transition - aiming up-right ; Bottom half - F5: Facing right - crouching transition - aiming down-right ; Bottom half - F7: Facing right - standing transition - aiming up ; Bottom half - F9: Facing right - standing transition - aiming up-right ; 0679. Bottom half - FB: Facing right - standing transition - aiming down-right B021, ; Bottom half - 36: Facing left - crouching transition ; Bottom half - 3C: Facing left - standing transition ; Bottom half - F2: Facing left - crouching transition - aiming up ; Bottom half - F4: Facing left - crouching transition - aiming up-left ; Bottom half - F6: Facing left - crouching transition - aiming down-left ; Bottom half - F8: Facing left - standing transition - aiming up ; Bottom half - FA: Facing left - standing transition - aiming up-left ; 067A. Bottom half - FC: Facing left - standing transition - aiming down-left B037, 0000, 0000, ; 067D. Bottom half - DB: Unused B021, 0000, 0000, ; 0680. Bottom half - DC: Unused B021, ; 0681. Bottom half - DD: Unused 0000, 0000, B021, ; 0684. Bottom half - DE: Unused 0000, 0000, B021, ; Bottom half - 25: Facing right - turning - standing ; Bottom half - 8B: Facing right - turning - standing - aiming up ; Bottom half - 8D: Facing right - turning - standing - aiming down-right ; Bottom half - 9C: Facing right - turning - standing - aiming up-right ; Bottom half - BF: Facing right - moonwalking - turn/jump left ; Bottom half - C1: Facing right - moonwalking - turn/jump left - aiming up-right ; Bottom half - C3: Facing right - moonwalking - turn/jump left - aiming down-right ; 0687. Bottom half - C6: Unused AF2A, AFE0, AF19, ; Bottom half - 26: Facing left - turning - standing ; Bottom half - 8C: Facing left - turning - standing - aiming up ; Bottom half - 8E: Facing left - turning - standing - aiming down-left ; Bottom half - 9D: Facing left - turning - standing - aiming up-left ; Bottom half - C0: Facing left - moonwalking - turn/jump right ; Bottom half - C2: Facing left - moonwalking - turn/jump right - aiming up-left ; 068A. Bottom half - C4: Facing left - moonwalking - turn/jump right - aiming down-left AF19, AFE0, AF2A, ; Bottom half - 2F: Facing right - turning - jumping ; Bottom half - 43: Facing right - turning - crouching ; Bottom half - 87: Facing right - turning - falling ; Bottom half - 8F: Facing right - turning - in air - aiming up ; Bottom half - 91: Facing right - turning - in air - aiming down/down-right ; Bottom half - 93: Facing right - turning - falling - aiming up ; Bottom half - 95: Facing right - turning - falling - aiming down/down-right ; Bottom half - 97: Facing right - turning - crouching - aiming up ; Bottom half - 99: Facing right - turning - crouching - aiming down/down-right ; Bottom half - 9E: Facing right - turning - in air - aiming up-right ; Bottom half - A0: Facing right - turning - falling - aiming up-right ; 068D. Bottom half - A2: Facing right - turning - crouching - aiming up-right AF4C, AFEC, AF3B, ; Bottom half - 30: Facing left - turning - jumping ; Bottom half - 44: Facing left - turning - crouching ; Bottom half - 90: Facing left - turning - in air - aiming up ; Bottom half - 92: Facing left - turning - in air - aiming down/down-left ; Bottom half - 98: Facing left - turning - crouching - aiming up ; Bottom half - 9A: Facing left - turning - crouching - aiming down/down-left ; Bottom half - 9F: Facing left - turning - in air - aiming up-left ; 0690. Bottom half - A3: Facing left - turning - crouching - aiming up-left AF3B, AFEC, AF4C, AF4C, AFEC, AF3B, ; Bottom half - 88: Facing left - turning - falling ; Bottom half - 94: Facing left - turning - falling - aiming up ; Bottom half - 96: Facing left - turning - falling - aiming down/down-left ; 0696. Bottom half - A1: Facing left - turning - falling - aiming up-left AF3B, AFEC, AF4C, ; Bottom half - EC: Facing right - grabbed by Draygon - not moving - not aiming ; Bottom half - ED: Facing right - grabbed by Draygon - not moving - aiming up-right ; Bottom half - EE: Facing right - grabbed by Draygon - firing ; 0699. Bottom half - EF: Facing right - grabbed by Draygon - not moving - aiming down-right B1FE, ; Bottom half - BA: Facing left - grabbed by Draygon - not moving - not aiming ; Bottom half - BB: Facing left - grabbed by Draygon - not moving - aiming up-left ; Bottom half - BC: Facing left - grabbed by Draygon - firing ; 069A. Bottom half - BD: Facing left - grabbed by Draygon - not moving - aiming down-left B214, ; 069B. Bottom half - F0: Facing right - grabbed by Draygon - moving B0AF, B1FE, B1C8, B0AF, B0C7, B04D, ; 06A1. Bottom half - BE: Facing left - grabbed by Draygon - moving B0BB, B214, B1E3, B0BB, B0E2, B06D, ; 06A7. Bottom half - C9: Facing right - shinespark - horizontal AF75, ; 06A8. Bottom half - CA: Facing left - shinespark - horizontal AF8B, ; 06A9. Bottom half - CD: Facing right - shinespark - diagonal AF75, ; 06AA. Bottom half - CE: Facing left - shinespark - diagonal AF8B, ; 06AB. Bottom half - D3: Facing right - crystal flash C276, C28C, C2DE, C2DE, 0000, 0000, C2DE, C2DE, C2DE, C2DE, 0000, 0000, C28C, C276, B021, ; 06BA. Bottom half - D4: Facing left - crystal flash C276, C28C, C2DE, C2DE, 0000, 0000, C2DE, C2DE, C2DE, C2DE, 0000, 0000, C28C, C276, B037, ; 06C9. Bottom half - D7: Facing right - crystal flash ending 0000, 0000, 0000, B021, B0AF, B1FE, ; 06CF. Bottom half - D8: Facing left - crystal flash ending 0000, 0000, 0000, B037, B0BB, B214, ; 06D5. Bottom half - E8: Facing right - Samus drained - crouching 0000, 0000, 0000, B0AF, B0AF, B0AF, B0AF, B0AF, B242, B242, B242, B242, 0000, 0000, B021, ; 06E4. Bottom half - E9: Facing left - Samus drained - crouching 0000, 0000, B0BB, B0BB, B0BB, B0BB, B0BB, B037, B236, B236, B236, B236, 0000, 0000, B1E3, B037, B2AB, 0000, 0000, B1E3, B037, B2AB, B037, B1E3, 0000, 0000, B236, 0000, 0000, B236, 0000, 0000, ; 0704. Bottom half - EA: Facing right - Samus drained - standing B242, B242, B242, B242, 0000, B021, ; 070A. Bottom half - EB: Facing left - Samus drained - standing B236, B236, B236, B236, 0000, B037, ; Bottom half - 1D: Facing right - morph ball - no springball - on ground ; Bottom half - 31: Facing right - morph ball - no springball - in air ; Bottom half - 32: Facing left - morph ball - no springball - in air ; Bottom half - 3F: Unused ; Bottom half - 40: Unused ; Top half - 1D: Facing right - morph ball - no springball - on ground ; Top half - 31: Facing right - morph ball - no springball - in air ; Top half - 32: Facing left - morph ball - no springball - in air ; Top half - 3F: Unused ; 0710. Top half - 40: Unused BAB3, BAE3, BABF, BAFE, BACB, BB0A, BAD7, BB16, 0000, BC88, ; Bottom half - 41: Facing left - morph ball - no springball - on ground ; Bottom half - C5: Unused ; Bottom half - DF: Unused ; Top half - 41: Facing left - morph ball - no springball - on ground ; Top half - C5: Unused ; 071A. Top half - DF: Unused BB16, BAD7, BB0A, BACB, BAFE, BABF, BAE3, BAB3, 0000, BC88, ; Bottom half - 1E: Moving right - morph ball - no springball - on ground ; 0724. Top half - 1E: Moving right - morph ball - no springball - on ground BAB3, BAE3, BABF, BAFE, BACB, BB0A, BAD7, BB16, 0000, BC88, ; Bottom half - 1F: Moving left - morph ball - no springball - on ground ; 072E. Top half - 1F: Moving left - morph ball - no springball - on ground BB16, BAD7, BB0A, BACB, BAFE, BABF, BAE3, BAB3, 0000, BC88, ; Bottom half - 79: Facing right - morph ball - spring ball - on ground ; Bottom half - 7B: Moving right - morph ball - spring ball - on ground ; Bottom half - 7D: Facing right - morph ball - spring ball - falling ; Bottom half - 7F: Facing right - morph ball - spring ball - in air ; Top half - 79: Facing right - morph ball - spring ball - on ground ; Top half - 7B: Moving right - morph ball - spring ball - on ground ; Top half - 7D: Facing right - morph ball - spring ball - falling ; 0738. Top half - 7F: Facing right - morph ball - spring ball - in air BAB3, BAE3, BABF, BAFE, BACB, BB0A, BAD7, BB16, 0000, BC88, ; Bottom half - 7A: Facing left - morph ball - spring ball - on ground ; Bottom half - 7C: Moving left - morph ball - spring ball - on ground ; Bottom half - 7E: Facing left - morph ball - spring ball - falling ; Bottom half - 80: Facing left - morph ball - spring ball - in air ; Top half - 7A: Facing left - morph ball - spring ball - on ground ; Top half - 7C: Moving left - morph ball - spring ball - on ground ; Top half - 7E: Facing left - morph ball - spring ball - falling ; 0742. Top half - 80: Facing left - morph ball - spring ball - in air BB16, BAD7, BB0A, BACB, BAFE, BABF, BAE3, BAB3, 0000, BC88, ; Bottom half - 20: Unused ; Bottom half - 21: Unused ; Bottom half - 22: Unused ; Bottom half - 23: Unused ; Bottom half - 24: Unused ; Bottom half - 33: Unused ; Bottom half - 34: Unused ; Bottom half - 39: Unused ; Bottom half - 3A: Unused ; Bottom half - 42: Unused ; Top half - 19: Facing right - spin jump ; Top half - 20: Unused ; Top half - 21: Unused ; Top half - 22: Unused ; Top half - 23: Unused ; Top half - 24: Unused ; Top half - 33: Unused ; Top half - 34: Unused ; Top half - 39: Unused ; Top half - 3A: Unused ; 074C. Top half - 42: Unused 9BAE, BD67, BD73, BD89, BD95, BDAB, BDB7, BDCD, BDD9, 0000, 0000, 9B43, ; 0758. Bottom half - 19: Facing right - spin jump B1C8, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, AFB2, ; 0764. Top half - 1A: Facing left - spin jump 9BBF, BB22, BB2E, BB44, BB50, BB66, BB72, BB88, BB94, 0000, 0000, 9B59, ; 0770. Bottom half - 1A: Facing left - spin jump B1E3, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, AFBE, ; 077C. Top half - 1B: Facing right - space jump 9BAE, BEBF, BEBF, BEBF, BEBF, BEBF, BEBF, BEBF, BEBF, 0000, 0000, 9B43, ; 0788. Bottom half - 1B: Facing right - space jump B1C8, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, 0000, 0000, AFB2, ; 0794. Top half - 1C: Facing left - space jump 9BBF, BC7A, BC7A, BC7A, BC7A, BC7A, BC7A, BC7A, BC7A, 0000, 0000, 9B59, ; 07A0. Bottom half - 1C: Facing left - space jump B1E3, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, 0000, 0000, AFBE, ; 07AC. Top half - 81: Facing right - screw attack 9BAE, BDEF, BDEF, BDEF, BEBF, BEBF, BEBF, BE23, BE23, BE23, BEBF, BEBF, BEBF, BE5C, BE5C, BE5C, BEBF, BEBF, BEBF, BE95, BE95, BE95, BEBF, BEBF, BEBF, 0000, 0000, 9B43, ; 07C8. Bottom half - 81: Facing right - screw attack B1C8, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, C458, C46E, C4A2, C4B8, C4EC, C502, C536, C54C, 0000, 0000, AFB2, ; 07E4. Top half - 82: Facing left - screw attack 9BBF, BBAA, BBAA, BBAA, BC7A, BC7A, BC7A, BBDE, BBDE, BBDE, BC7A, BC7A, BC7A, BC17, BC17, BC17, BC7A, BC7A, BC7A, BC50, BC50, BC50, BC7A, BC7A, BC7A, 0000, 0000, 9B59, ; 0800. Bottom half - 82: Facing left - screw attack B1E3, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, C330, C346, C37A, C390, C3C4, C3DA, C40E, C424, 0000, 0000, AFBE, ; 081C. Samus' suit exploding - facing right C8B7, C8E6, C956, C9DA, CA54, CAD3, CB52, CB7C, CBB5, ; 0825. Samus' suit exploding - facing right C580, C5AF, C61F, C6A3, C71D, C79C, C81B, C845, C87E, ; Bottom half - CB: Facing right - shinespark - vertical ; 082E. Top half - CB: Facing right - shinespark - vertical C162, ; Bottom half - CC: Facing left - shinespark - vertical ; 082F. Top half - CC: Facing left - shinespark - vertical C17D } ;;; $90ED: Samus spritemaps - debug ;;; { ; See $81:8A5F for spritemap format ; Unused. Samus spritemap 0$92:90ED dx 0001, 01FC,FC,315A; Unused. Samus spritemap 1$92:90F4 dx 0019, 0039,E8,3136, 0031,E8,3144, 0029,E8,3131, 0021,E8,3134, 0019,E8,3133, 0010,08,314B, 0008,08,313D, 0000,08,313E, 01F8,08,3138, 01F0,08,3143, 01E8,08,313F, 01E0,08,313E, 0010,F8,314A, 0008,F8,313D, 0000,F8,313E, 01F8,F8,3138, 01F0,F8,3143, 01E8,F8,313F, 01E0,F8,313E, 0008,E8,313B, 0000,E8,3130, 01F8,E8,3144, 01F0,E8,3142, 01E8,E8,3138, 01E0,E8,3145; Unused$92:9173 dx 0001, 0000,00,3A5F; Samus tile viewer - Samus top half$92:917A dx 0010, 0018,00,3817, 0010,00,3816, 0008,00,3815, 0000,00,3814, 01F8,00,3813, 01F0,00,3812, 01E8,00,3811, 01E0,00,3810, 0018,F8,3807, 0010,F8,3806, 0008,F8,3805, 0000,F8,3804, 01F8,F8,3803, 01F0,F8,3802, 01E8,F8,3801, 01E0,F8,3800; Samus tile viewer - Samus bottom half$92:91CC dx 0010, 0018,00,381F, 0010,00,381E, 0008,00,381D, 0000,00,381C, 01F8,00,381B, 01F0,00,381A, 01E8,00,3819, 01E0,00,3818, 0018,F8,380F, 0010,F8,380E, 0008,F8,380D, 0000,F8,380C, 01F8,F8,380B, 01F0,F8,380A, 01E8,F8,3809, 01E0,F8,3808; Samus tile viewer - beam$92:921E dx 0008, 0018,00,3C37, 0010,00,3C36, 0008,00,3C35, 0000,00,3C34, 01F8,00,3C33, 01F0,00,3C32, 01E8,00,3C31, 01E0,00,3C30; Samus tile viewer - grapple beam$92:9248 dx 0005, 0000,00,3A24, 01F8,00,3A23, 01F0,00,3A22, 01E8,00,3A21, 01E0,00,3A20} ;;; $9263: Samus spritemap table indices - top half ;;; { ; Indexed by [Samus pose], base indices into Samus spritemap table ($808D)$92:9263 dw 0002,019A,01A3,01AD,01AF,01B1,01B3,01B5,01B7,01F9,0203,020D,0217,0221,022B,0235,023F,0249,0253,0275,0277,0279,027B,0271,0273,074C,0764,077C,0794,0710,0724,072E, 074C,074C,074C,074C,074C,0419,041C,03F1,03FA,03B7,03BE,03D3,03D6,03D9,03DB,0419, 041C,0710,0710,074C,074C,0403,0404,0405,0407,074C,074C,0403,0404,0409,040B,0710, 0710,071A,074C,0419,041C,025D,0267,019A,01A3,01D5,01DB,0289,028A,028B,0291,0297, 02A1,0285,0287,031F,0321,01CD,01CF,01B1,01B3,01B5,01B7,032F,0330,0331,0331,0331, 0332,0333,0375,02AB,02AD,02AF,02B8,03C5,03CC,027D,027F,0281,0283,03DD,03E0,03E3, 03E6,03E9,03EA,03EB,03EC,01E1,01E7,01ED,01F3,0738,0742,0738,0742,0738,0742,0738, 0742,07AC,07E4,02C1,02F0,03ED,03EF,0419,041C,019A,01A3,041F,0422,0425,0428,041F, 0422,0425,0428,041F,0422,0425,0428,041F,0422,0425,0428,00C2,041F,0422,041F,0422, 041F,0422,041F,0422,01B9,01BB,01BD,01C0,019A,01A3,01B5,01B7,0275,0277,0271,0273, 0281,0283,0333,0375,03F1,03FA,03EB,03EC,032F,0330,042F,0430,0431,0432,0439,0419, 041C,041F,0422,0425,0428,071A,0419,028B,0291,043F,0440,082E,082F,0441,0442,01B1, 01B3,01B5,01B7,0443,0452,01C3,01C8,0461,0467,01C3,01C8,040D,0410,0413,0416,071A, 01CD,01CF,01B1,01B3,01B5,01B7,01D1,01D3,046D,047C,049C,04A2,042B,042C,042D,042E, 0433,01CD,01CF,01B1,01B3,01B5,01B7,01CD,01CF,01B1,01B3,01B5,01B7 } ;;; $945D: Samus spritemap table indices - bottom half ;;; { ; Indexed by [Samus pose], base indices into Samus spritemap table ($808D)$92:945D dw 0062,04AA,04B3,04C0,04C2,04C0,04C2,04C0,04C2,04E3,04ED,04E3,04ED,04E3,04ED,04E3,04ED,04E3,04ED,0507,0509,050B,050D,0503,0505,0758,0770,0788,07A0,0710,0724,072E, 074C,074C,074C,074C,074C,0687,068A,065F,0668,063B,0642,064D,0650,0649,064B,068D, 0690,0710,0710,074C,074C,0679,067A,0405,0407,074C,074C,0679,067A,0409,040B,0710, 0710,071A,074C,068D,0690,04E3,04ED,04AA,04B3,04F7,04FD,051B,051C,051D,0523,0529, 0533,050F,0511,05B1,05B3,051B,051C,051B,051C,051B,051C,05B5,05B6,05B7,05B7,05B7, 05B7,05B7,05F9,053D,053F,0541,054A,063B,0642,0513,0515,0517,0519,0653,0656,0659, 065C,0671,0672,0673,0674,04F7,04FD,04F7,04FD,0738,0742,0738,0742,0738,0742,0738, 0742,07C8,0800,0553,0582,0675,0677,068D,0696,04AA,04B3,0687,068A,0687,068A,068D, 0690,068D,0690,068D,0696,068D,0696,068D,0690,068D,0690,0122,0687,068A,068D,0690, 068D,0696,068D,0690,04C5,04C7,04C9,04CC,04AA,04B3,04C0,04C2,0507,0509,0503,0505, 0517,0519,05B7,05F9,065F,0668,0673,0674,05B5,05B6,069A,069A,069A,069A,06A1,0687, 068A,0687,068A,0687,068A,071A,0687,051D,0523,06A7,06A8,082E,082F,06A9,06AA,04C0, 04C2,04C0,04C2,06AB,06BA,04CF,04D4,06C9,06CF,04D9,04DE,067D,0680,0681,0684,071A, 04C5,04C7,04C5,04C7,04C5,04C7,04C5,04C7,06D5,06E4,0704,070A,0699,0699,0699,0699, 069B,0679,067A,0679,067A,0679,067A,0679,067A,0679,067A,0679,067A } ;;; $9657: Samus spritemaps ;;; { ; See $81:8A5F for spritemap format$92:9657 dx 0002, C3FB,F8,2800, C3FB,F0,2802$92:9663 dx 0002, C3FB,F7,2800, C3FB,EF,2802$92:966F dx 0003, C3FF,F7,2800, 0007,EF,2804, C3F7,EF,2802$92:9680 dx 0003, 0008,EE,2804, C200,F6,2800, C3F8,EE,2802$92:9691 dx 0002, C3F9,F7,2800, C3F9,EF,2802$92:969D dx 0003, C3FE,EF,2800, C3F6,F7,2802, C3F6,EF,2804$92:96AE dx 0002, C3F5,F8,2800, C3F5,F0,2802$92:96BA dx 0002, C3F5,F7,2800, C3F5,EF,2802$92:96C6 dx 0003, C3F1,F7,2800, C3F9,EF,2802, C3F1,EF,2804$92:96D7 dx 0003, C3F0,F6,2800, C3F0,EE,2802, C3F8,EE,2804$92:96E8 dx 0002, C3F7,F7,2800, C3F7,EF,2802$92:96F4 dx 0003, C3FA,F7,2800, 0002,EF,2804, C3F2,EF,2802$92:9705 dx 0006, 01FD,FB,2802, 0005,F3,2803, 01FD,F3,2804, 000B,01,2805, 0007,FD,2806, C3FA,F0,2800$92:9725 dx 0006, 01ED,01,6802, 01F1,FD,6803, 01FC,FB,2804, 01F4,F3,2805, 01FC,F3,2806, C3F6,F0,2800$92:9745 dx 0005, 0006,01,2804, C3FE,F1,2800, C3F6,F1,2802, 000D,03,2805, 0009,FF,2806$92:9760 dx 0005, 01EF,FF,6804, 01F0,01,2805, C3F0,F1,2800, 01EB,03,6806, C3F8,F1,2802$92:977B dx 0005, 0001,00,2802, 01F9,00,2803, C3F9,F0,2800, 000A,FD,2804, 0002,FD,2805$92:9796 dx 0005, 01FF,00,2802, 01F7,00,2803, C3F7,F0,2800, 01EE,FD,6804, 01F6,FD,6805$92:97B1 dx 0004, 000A,EE,6804, C3FF,F1,2800, 000E,EA,6805, C3F7,F1,2802$92:97C7 dx 0004, 01EA,E9,2804, C3F1,F1,2800, 01EE,ED,2805, C3F9,F1,2802$92:97DD dx 0003, C3FF,F8,2800, 0007,F0,2804, C3F7,F0,2802$92:97EE dx 0003, C3F1,F8,2800, C3F9,F0,2802, C3F1,F0,2804$92:97FF dx 0005, 01F9,F9,2802, 01F9,F1,2803, 01FE,E1,2804, 01FE,E9,2805, C3F9,F1,2800$92:981A dx 0005, 01FF,F9,2802, 01FF,F1,2803, 01FA,E1,6804, C3F7,F1,2800, 01FA,E9,6805$92:9835 dx 0003, C3FF,EE,2800, 01F7,FE,2804, C3F7,EE,2802$92:9846 dx 0003, C3F1,EE,2800, 0001,FE,2804, C3F9,EE,2802$92:9857 dx 0005, 000C,EA,6802, 01FD,F8,2803, 01FD,F0,2804, 0008,EE,6805, C3FB,F0,2800$92:9872 dx 0006, 01FB,FB,2802, 01FB,F3,2803, 01F3,F3,2804, 01EC,EA,2805, 01F0,EE,2806, C3F5,F0,2800$92:9892 dx 0005, 01F7,F1,6806, 01F3,F5,6807, C3F3,F0,2800, C3FB,E8,2802, C3FB,F0,2804$92:98AD dx 0005, 0004,F4,6806, 0000,F8,6807, C3F5,E8,6800, C3FD,F0,6802, C3F5,F0,6804$92:98C8 dx 0007, 01F5,F3,2802, 01FD,F3,2803, 01E7,FB,6804, C3F6,F0,2800, 01EF,FB,6805, 01FE,00,2806, 01F6,00,2807$92:98ED dx 0007, 01FD,FB,2802, 0004,F3,2803, 01FC,F3,2804, 0011,FB,2805, 0002,00,2806, C3FA,F0,2800, 0009,FB,2807$92:9912 dx 0004, C3F9,F8,2800, C3F9,F0,2802, 000A,FE,2804, 0002,FE,2805$92:9928 dx 0004, C3F7,F8,2800, C3F7,F0,2802, 01EE,FE,6804, 01F6,FE,6805$92:993E dx 0004, 01F4,E8,2806, C3FC,E8,2800, C3FC,F0,2802, C3F4,F0,2804$92:9954 dx 0005, 01F4,00,2806, 0004,F8,2807, C3FC,E8,2800, C3F4,E8,2802, C3F4,F0,2804$92:996F dx 0001, 01F8,F8,2C00$92:9976 dx 0002, C3FF,F0,6800, C3F0,F0,2800$92:9982 dx 0004, 0004,E8,2804, 01FC,E8,2805, C3FC,F0,2800, C3F4,F0,2802$92:9998 dx 0004, 01F5,E8,6804, 01FD,E8,6805, C3F2,F0,2800, C3FA,F0,2802$92:99AE dx 0006, 01F3,E8,2802, 0003,E8,2803, 01FB,E8,2804, 0003,F8,2805, 0003,F0,2806, C3F3,F0,2800$92:99CE dx 0005, 0004,E8,2802, 01FC,E8,2803, 01F4,F8,2804, 01F4,F0,2805, C3FC,F0,2800$92:99E9 dx 0004, 0004,E8,2806, C3F4,E8,2800, C3F4,F0,2802, C3FC,F0,2804$92:99FF dx 0006, 01E2,F4,6804, 01EA,F4,6805, C3EC,F0,2800, 0004,08,2806, 0004,00,2807, C3FC,F0,2802$92:9A1F dx 0006, 0015,F4,2804, 000D,F4,2805, 01F4,08,2806, 01F4,00,2807, C204,F0,2800, C3F4,F0,2802$92:9A3F dx 0002, C3FA,F8,2800, C3FA,F0,2802$92:9A4B dx 0002, C3F8,F8,2800, C3F8,F0,2802$92:9A57 dx 0002, C3F6,F8,2800, C3F6,F0,2802$92:9A63 dx 0002, C3F8,F8,2800, C3F8,F0,2802$92:9A6F dx 0002, C3FC,F0,2800, C3F4,F0,2802$92:9A7B dx 0002, C3FC,F0,2800, C204,F0,2802$92:9A87 dx 0002, C3F4,F0,6800, C3EC,F0,6802$92:9A93 dx 0005, 01ED,F8,6806, 01F1,F4,6807, C200,F8,6800, C3F0,F0,6802, C200,F0,6804$92:9AAE dx 0005, 01F6,FC,6806, 01F2,00,6807, C3F0,F8,2800, C200,F0,2802, C3F0,F0,2804$92:9AC9 dx 0001, 01F8,F8,3800$92:9AD0 dx 0001, 01F8,F8,3800$92:9AD7 dx 0006, 01F8,00,2802, 0004,E8,2803, 01FC,E8,2804, 0004,F8,2805, 0004,F0,2806, C3F4,F0,2800$92:9AF7 dx 0006, 01F7,00,2802, 01F6,E8,6803, 01FE,E8,6804, 01F3,F8,2805, 01F3,F0,2806, C3FB,F0,2800$92:9B17 dx 0004, 01FF,05,E804, 01FF,0D,E805, C3F8,F0,2800, C3F8,F8,2802$92:9B2D dx 0004, 01F8,05,A804, 01F8,0D,A805, C3F8,F0,2800, C3F8,F8,2802$92:9B43 dx 0004, C3F4,F0,2800, 000C,08,2804, 000C,00,2805, C204,F0,2802$92:9B59 dx 0004, C3FC,F0,2800, 01EC,08,2804, 01EC,00,2805, C3EC,F0,2802$92:9B6F dx 0003, 0001,FE,2802, 01F9,FE,2803, C3F7,F0,2800$92:9B80 dx 0002, C3F9,F8,2800, C3F9,F0,2802$92:9B8C dx 0004, 01FE,03,2804, 01FA,FF,2805, C3F7,F8,2800, C3F7,F0,2802$92:9BA2 dx 0002, C3F9,F8,2800, C3F9,F0,2802$92:9BAE dx 0003, 01FB,00,2802, 01F7,FC,2803, C3F7,F0,2800$92:9BBF dx 0002, C3F9,F8,2800, C3F9,F0,2802$92:9BCB dx 0006, 01FD,F9,2802, 0005,F1,2803, 01FD,F1,2804, 000B,00,2805, 0007,FC,2806, C3FA,EF,2800$92:9BEB dx 0006, 01F1,FC,6802, 01ED,00,6803, 01FC,F9,2804, 01F4,F1,2805, 01FC,F1,2806, C3F6,EF,2800$92:9C0B dx 0005, 01F9,F0,6802, 0001,F0,6803, C3F9,F8,2800, 000A,FD,2804, 0002,FD,2805$92:9C26 dx 0005, 01F9,F0,6802, 0001,F0,6803, C3F9,F8,2800, 000A,FD,2804, 0002,FD,2805$92:9C41 dx 0005, 01F9,F0,6802, 0001,F0,6803, C3F9,F8,2800, 000A,FD,2804, 0002,FD,2805$92:9C5C dx 0005, 01F9,F0,6802, 0001,F0,6803, C3F9,F8,2800, 000A,FD,2804, 0002,FD,2805$92:9C77 dx 0005, 01F7,F0,2802, 01FF,F0,2803, C3F7,F8,2800, 01EE,FD,6804, 01F6,FD,6805$92:9C92 dx 0005, 01F7,F0,2802, 01FF,F0,2803, C3F7,F8,2800, 01EE,FD,6804, 01F6,FD,6805$92:9CAD dx 0005, 01FF,F0,2802, 01F7,F0,2803, C3F7,F8,2800, 01EE,FD,6804, 01F6,FD,6805$92:9CC8 dx 0005, 01FF,F0,2802, 01F7,F0,2803, C3F7,F8,2800, 01EE,FD,6804, 01F6,FD,6805$92:9CE3 dx 0005, 000C,E9,6802, 01FD,F6,2803, 01FD,EE,2804, 0008,ED,6805, C3FB,EF,2800$92:9CFE dx 0006, 01FB,F9,2802, 01FB,F1,2803, 01F3,F1,2804, 01EC,E9,2805, 01F0,ED,2806, C3F5,EF,2800$92:9D1E dx 0007, 01F5,F1,2802, 01FD,F1,2803, 01E7,FA,6804, C3F6,EF,2800, 01EF,FA,6805, 01FE,FF,2806, 01F6,FF,2807$92:9D43 dx 0007, 01FC,F9,2802, 0004,F1,2803, 01FC,F1,2804, 0011,FA,2805, 0002,FF,2806, C3FA,EF,2800, 0009,FA,2807$92:9D68 dx 0007, 01F5,F1,2802, 01FD,F1,2803, 01E7,F9,6804, C3F6,EE,2800, 01EF,F9,6805, 01FE,FE,2806, 01F6,FE,2807$92:9D8D dx 0007, 01FC,F9,2802, 0004,F1,2803, 01FC,F1,2804, 0011,F9,2805, 0002,FE,2806, C3FA,EE,2800, 0009,F9,2807$92:9DB2 dx 0005, 000C,E8,6802, 01FD,F6,2803, 01FD,EE,2804, 0008,EC,6805, C3FB,EE,2800$92:9DCD dx 0006, 01FB,F9,2802, 01FB,F1,2803, 01F3,F1,2804, 01EC,E8,2805, 01F0,EC,2806, C3F5,EE,2800$92:9DED dx 0006, 01FD,F9,2802, 0005,F1,2803, 01FD,F1,2804, 000B,FF,2805, 0007,FB,2806, C3FA,EE,2800$92:9E0D dx 0006, 01F1,FB,6802, 01FC,F9,2803, 01F4,F1,2804, 01FC,F1,2805, 01ED,FF,6806, C3F6,EE,2800$92:9E2D dx 0005, 0001,FF,2802, 01F9,FF,2803, C3F9,EF,2800, 000A,FC,2804, 0002,FC,2805$92:9E48 dx 0005, 01FF,FF,2802, 01F7,FF,2803, C3F7,EF,2800, 01EE,FC,6804, 01F6,FC,6805$92:9E63 dx 0006, 0005,F7,2802, 01FD,F7,2803, 01F9,F5,2804, 01F9,F7,6805, 01F9,EF,6806, C3FA,F0,6800$92:9E83 dx 0005, 0005,EF,2802, 01FD,EF,2803, 01F9,F6,6804, 01F9,EE,6805, C3FA,F0,6800$92:9E9E dx 0005, 01FD,F6,2802, 01F5,F6,2803, 01FE,F7,2804, 01FE,EF,2805, C3F6,F0,2800$92:9EB9 dx 0005, 01F9,F0,2802, 01F1,F0,2803, 01FE,F6,2804, 01FE,EE,2805, C3F6,F0,2800$92:9ED4 dx 0006, 01FE,F4,2802, 01F6,F4,2803, 01F2,02,2804, 01FA,02,2805, 01FA,FA,2806, C3F6,F2,2800$92:9EF4 dx 0006, 01FD,F5,2802, 01F5,F5,2803, 01F3,03,2804, 01FB,03,2805, 01FB,FB,2806, C3F6,F3,2800$92:9F14 dx 0006, 01FC,F6,2802, 01F4,F6,2803, 01F4,04,2804, 01FC,04,2805, 01FC,FC,2806, C3F6,F4,2800$92:9F34 dx 0007, 0000,00,2802, 0004,04,2803, 01FE,02,6804, 01FA,F4,6805, 0002,F4,6806, 01FE,FA,6807, C3FA,F2,6800$92:9F59 dx 0007, 01FF,01,2802, 0003,05,2803, 01FB,F5,6804, 0003,F5,6805, 01FD,03,6806, 01FD,FB,6807, C3FA,F3,6800$92:9F7E dx 0007, 01FE,02,2802, 0002,06,2803, 01FC,F6,6804, 0004,F6,6805, 01FC,04,6806, 01FC,FC,6807, C3FA,F4,6800$92:9FA3 dx 0006, 01FE,F4,2802, 01F6,F4,2803, 01F2,02,2804, 01FA,02,2805, 01FA,FA,2806, C3F6,F2,2800$92:9FC3 dx 0006, 01FD,F5,2802, 01F5,F5,2803, 01F3,03,2804, 01FB,03,2805, 01FB,FB,2806, C3F6,F3,2800$92:9FE3 dx 0006, 01FC,F6,2802, 01F4,F6,2803, 01F4,04,2804, 01FC,04,2805, 01FC,FC,2806, C3F6,F4,2800$92:A003 dx 0007, 0000,00,2802, 0004,04,2803, 01FA,F4,6804, 0002,F4,6805, 01FE,02,6806, 01FE,FA,6807, C3FA,F2,6800$92:A028 dx 0007, 01FF,01,2802, 0003,05,2803, 01FB,F5,6804, 0003,F5,6805, 01FD,03,6806, 01FD,FB,6807, C3FA,F3,6800$92:A04D dx 0007, 01FE,02,2802, 0002,06,2803, 01FC,F6,6804, 0004,F6,6805, 01FC,04,6806, 01FC,FC,6807, C3FA,F4,6800$92:A072 dx 0004, C3F9,F8,2800, C3F9,F0,2802, 000A,FD,2804, 0002,FD,2805$92:A088 dx 0004, C3F9,F8,2800, C3F9,F0,2802, 000A,FD,2804, 0002,FD,2805$92:A09E dx 0004, C3F9,F8,2800, C3F9,F0,2802, 000A,FD,2804, 0002,FD,2805$92:A0B4 dx 0004, C3F7,F8,2800, C3F7,F0,2802, 01EE,FD,6804, 01F6,FD,6805$92:A0CA dx 0004, C3F7,F8,2800, C3F7,F0,2802, 01EE,FD,6804, 01F6,FD,6805$92:A0E0 dx 0004, C3F7,F8,2800, C3F7,F0,2802, 01EE,FD,6804, 01F6,FD,6805$92:A0F6 dx 0005, 0001,00,2802, 01F9,00,2803, C3F9,F0,2800, 000A,FD,2804, 0002,FD,2805$92:A111 dx 0005, 01FF,00,2802, 01F7,00,2803, C3F7,F0,2800, 01EE,FD,6804, 01F6,FD,6805$92:A12C dx 0001, 01F8,F8,3000$92:A133 dx 0001, 01F8,F8,3800$92:A13A dx 0009, 0004,10,3800, 0004,08,3801, 01FC,08,3802, 01FC,00,3803, 01FC,F8,3804, 0004,F0,3805, 01FC,F0,3806, 01F4,F0,3807, 01F4,E8,3810$92:A169 dx 0007, 0004,00,3800, 01FC,00,3801, 01F4,00,3802, 0004,F8,3803, 01FC,F8,3804, 01F4,F8,3805, 01F4,F0,3806$92:A18E dx 000B, 01FC,10,3800, 01F4,10,3801, 01FC,08,3802, 01F4,08,3803, 0004,00,3804, 01FC,00,3805, 0004,F8,3806, 01FC,F8,3807, 01FC,F0,3810, 0004,E8,3811, 01FC,E8,3812$92:A1C7 dx 000F, 01FC,10,3800, 01F4,10,3801, 01FC,08,3802, 01F4,08,3803, 0004,00,3804, 01FC,00,3805, 01F4,00,3806, 0004,F8,3807, 01FC,F8,3810, 01F4,F8,3811, 0004,F0,3812, 01FC,F0,3813, 01F4,F0,3814, 0004,E8,3815, 01FC,E8,3816$92:A214 dx 0008, 01FC,10,3800, 01FC,08,3801, 01FC,00,3802, 0004,F8,3803, 01F4,F8,3804, 0004,F0,3805, 01F4,F0,3806, 0004,E8,3807$92:A23E dx 000A, 01FC,10,3800, 0004,08,3801, 01FC,08,3802, 0004,00,3803, 01FC,00,3804, 0004,F0,3805, 01FC,F0,3806, 01F4,F0,3807, 0004,E8,3810, 01FC,E8,3811$92:A272 dx 000B, 01F4,10,3800, 0004,08,3801, 01FC,08,3802, 01F4,08,3803, 0004,00,3804, 01FC,00,3805, 01F4,00,3806, 01F4,F0,3807, 0004,E8,3810, 01FC,E8,3811, 01F4,E8,3812$92:A2AB dx 0007, 0004,08,3800, 01F4,08,3801, 01F4,00,3802, 0004,F8,3803, 0004,E8,3804, 01FC,E8,3805, 01F4,E8,3806$92:A2D0 dx 0003, 0011,FA,2802, 0009,FA,2803, C3FA,F0,2800$92:A2E1 dx 0003, 0011,F9,2802, 0009,F9,2803, C3FA,EF,2800$92:A2F2 dx 0004, 0011,F9,2802, 0009,F9,2803, 0007,F7,2804, C3F7,EF,2800$92:A308 dx 0005, 0011,F8,2802, 0009,F8,2803, 0005,EE,2804, 0005,F6,2805, C3F5,EE,2800$92:A323 dx 0003, 0011,F9,2802, 0009,F9,2803, C3FA,EF,2800$92:A334 dx 0004, 0011,F9,2802, 0009,F9,2803, 000A,F7,2804, C3FA,EF,2800$92:A34A dx 0005, 01EF,FA,6802, 01E7,FA,6803, 01FE,00,2804, 01F6,00,2805, C3F6,F0,2800$92:A365 dx 0005, 01EF,F9,6802, 01E7,F9,6803, 01FE,FF,2804, 01F6,FF,2805, C3F6,EF,2800$92:A380 dx 0006, 01EE,F7,2802, 01FE,FF,2803, 01F6,FF,2804, C3F6,EF,2800, 01EF,F9,6805, 01E7,F9,6806$92:A3A0 dx 0006, 01EE,F6,2802, 01EF,F8,6803, 01E7,F8,6804, 01FE,FE,2805, 01F6,FE,2806, C3F6,EE,2800$92:A3C0 dx 0005, 01EF,F9,6802, 01E7,F9,6803, 01FE,FF,2804, 01F6,FF,2805, C3F6,EF,2800$92:A3DB dx 0007, 01EF,F9,6802, 01E7,F9,6803, 0006,FF,2804, 01FE,FF,2805, 01F6,F7,2806, 01F6,EF,2807, C3FE,EF,2800$92:A400 dx 0005, 0011,F8,2802, 0009,F8,2803, 000A,F6,2804, 000A,EE,2805, C3FA,EE,2800$92:A41B dx 0007, 01EF,F8,6802, 01E7,F8,6803, 0006,FE,2804, 01FE,FE,2805, 01F6,F6,2806, 01F6,EE,2807, C3FE,EE,2800$92:A440 dx 0003, 0011,FA,2802, 0009,FA,2803, C3FA,F0,2800$92:A451 dx 0005, 01EF,FA,6802, 01E7,FA,6803, 01FE,00,2804, 01F6,00,2805, C3F6,F0,2800$92:A46C dx 0004, 001C,FD,2804, 0014,FD,2805, C205,F6,2800, C200,F8,2802$92:A482 dx 0004, 001B,F7,2804, 0013,F7,2805, C204,F4,2800, C3FF,F6,2802$92:A498 dx 0003, C210,F1,2800, C204,F3,2802, C3FF,F5,2804$92:A4A9 dx 0003, C202,EF,2800, C20E,ED,2802, C3FF,F2,2804$92:A4BA dx 0003, C20C,E5,2800, C202,EF,2802, C3FF,F2,2804$92:A4CB dx 0003, C209,E5,2800, C201,EF,2802, C3FF,F2,2804$92:A4DC dx 0003, C207,E3,2800, C201,ED,2802, C3FE,F1,2804$92:A4ED dx 0004, 0004,E6,2804, 0004,DE,2805, C3FD,EC,2800, C3FB,F0,2802$92:A503 dx 0004, 01FD,E5,2804, 01FD,DD,2805, C3F6,EC,2800, C3F8,F0,2802$92:A519 dx 0004, 01F8,E6,6804, 01F8,DE,6805, C3F3,EC,2800, C3F7,F0,2802$92:A52F dx 0003, C3EE,E2,6800, C3F3,ED,2802, C3F5,F1,2804$92:A540 dx 0003, C3E8,E4,6800, C3F0,EF,2802, C3F2,F2,2804$92:A551 dx 0003, C3E3,E5,6800, C3EE,EF,2802, C3F2,F2,2804$92:A562 dx 0003, C3E0,E9,6800, C3EB,F2,2802, C3F1,F3,2804$92:A573 dx 0003, C3E0,EF,6800, C3EB,F4,2802, C3F1,F3,2804$92:A584 dx 0004, 01DD,F7,6804, 01E5,F7,6805, C3EB,F9,2800, C3F0,F7,2802$92:A59A dx 0004, 01DC,FC,6804, 01E4,FC,6805, C3EB,F9,2800, C3F0,F8,2802$92:A5B0 dx 0008, 0001,FB,2804, 0001,F3,2805, C3F1,F3,2800, C3F0,F8,6802, 01DC,FC,6806, 01E4,FC,6807, 01EB,02,2814, 01EB,FA,2815$92:A5DA dx 0008, 01DC,F8,6804, 01E4,F8,6805, 0001,FA,2806, 0001,F2,2807, C3F1,F2,2800, C3F0,F7,6802, 01EB,00,2814, 01EB,F8,2815$92:A604 dx 000A, 0005,FA,2804, 0005,F2,2805, C3F5,F2,2800, C3F1,F5,6802, 01E0,F8,6806, 01E8,F8,6807, 01E0,F0,6814, 01E8,F0,6815, 01EB,FD,2816, 01EB,F5,2817$92:A638 dx 000A, 0005,F9,2804, 0005,F1,2805, C3F5,F1,2800, C3F1,F4,6802, 01E0,F5,6806, 01E8,F5,6807, 01E0,ED,6814, 01E8,ED,6815, 01EB,FB,2816, 01EB,F3,2817$92:A66C dx 0009, 01FD,FE,2804, C3F5,EE,2800, C3F0,F2,6802, 01E2,EC,6805, 01EA,EC,6806, 01E2,E4,6807, 01EA,E4,6814, 01F4,EE,2815, 01EC,EE,2816$92:A69B dx 0009, 01FE,FE,2804, C3F6,EE,2800, C3F2,F1,6802, 01F6,ED,2805, 01EE,ED,2806, 01ED,EB,6807, 01E5,EB,6814, 01E5,E3,6815, 01ED,E3,6816$92:A6CA dx 0009, 01E9,E9,6804, 01FE,FE,2805, C3F6,EE,2800, C3F2,F1,6802, 01F1,E9,6806, 01E9,E1,6807, 01F1,E1,6814, 01F6,EC,2815, 01EE,EC,2816$92:A6F9 dx 0008, 0000,02,2804, 01F8,02,2805, C3F8,F2,2800, C3F6,F0,6802, 01F8,EB,2806, 01F0,EB,2807, 01F5,E5,6814, 01F5,DD,6815$92:A723 dx 0008, 01FF,03,2804, 01F7,03,2805, C3F7,F3,2800, C3F9,F1,6802, 01FC,E4,2806, 01FC,DC,2807, 01FD,EB,2814, 01F5,EB,2815$92:A74D dx 0008, 01FF,01,2804, 01F7,01,2805, C3F7,F1,2800, C3FA,F0,6802, 0002,E5,2806, 0002,DD,2807, 0003,EB,2814, 01FB,EB,2815$92:A777 dx 0009, 000B,E8,2804, 01F1,FC,2805, C3F9,F4,2800, C3FB,F0,6802, 0003,E8,2806, 000B,E0,2807, 0003,E0,2814, 0005,EB,2815, 01FD,EB,2816$92:A7A6 dx 000A, 0010,EA,2804, 0008,EA,2805, 0010,E2,2806, 0008,E2,2807, 01F1,FD,2814, 01F1,F5,2815, C3F9,F5,2800, C3FD,F2,6802, 0008,ED,2816, 0000,ED,2817$92:A7DA dx 000A, 01F1,FD,2804, 01F1,F5,2805, C3F9,F5,2800, C3FD,F2,6802, 0013,EC,2806, 000B,EC,2807, 0013,E4,2814, 000B,E4,2815, 0009,EE,2816, 0001,EE,2817$92:A80E dx 000A, 01F4,FC,2804, 01F4,F4,2805, C3FC,F4,2800, C3FE,F4,6802, 0016,F3,2806, 000E,F3,2807, 0016,EB,2814, 000E,EB,2815, 000A,F6,2816, 000A,EE,2817$92:A842 dx 000A, 01F4,FC,2804, 01F4,F4,2805, C3FC,F4,2800, C3FE,F4,6802, 0017,F7,2806, 000F,F7,2807, 0017,EF,2814, 000F,EF,2815, 000B,F8,2816, 000B,F0,2817$92:A876 dx 0009, C3FE,F3,2800, 01F6,FB,2804, 01F6,F3,2805, 01F6,EB,2806, C3FF,F7,6802, 000E,FA,2807, 000E,F9,A814, 001C,F7,2815, 0014,F7,2816$92:A8A5 dx 0009, C3FE,F4,2800, 01F6,FC,2804, 01F6,F4,2805, 01F6,EC,2806, C3FF,F8,6802, 001C,FC,2807, 0014,FC,2814, 000E,FD,2815, 000E,F5,2816$92:A8D4 dx 0004, 01DC,FB,E804, 01E4,FB,E805, C3EB,FA,E800, C3F0,F8,E802$92:A8EA dx 0004, 01DD,01,E804, 01E5,01,E805, C3EC,FC,E800, C3F1,FA,E802$92:A900 dx 0003, C3E0,FF,E800, C3EC,FD,E802, C3F1,FB,E804$92:A911 dx 0003, C3EE,01,E800, C3E2,03,E802, C3F1,FE,E804$92:A922 dx 0003, C3E4,0B,E800, C3EE,01,E802, C3F1,FE,E804$92:A933 dx 0003, C3E7,0B,E800, C3EF,01,E802, C3F1,FE,E804$92:A944 dx 0003, C3E9,0D,E800, C3EF,03,E802, C3F2,FF,E804$92:A955 dx 0004, 01F4,12,E804, 01F4,1A,E805, C3F3,04,E800, C3F5,00,E802$92:A96B dx 0004, 01FB,13,E804, 01FB,1B,E805, C3FA,04,E800, C3F8,00,E802$92:A981 dx 0004, 0000,12,A804, 0000,1A,A805, C3FD,04,E800, C3F9,00,E802$92:A997 dx 0003, C202,0E,A800, C3FD,03,E802, C3FB,FF,E804$92:A9A8 dx 0003, C208,0C,A800, C200,01,E802, C3FE,FE,E804$92:A9B9 dx 0003, C20D,0B,A800, C202,01,E802, C3FE,FE,E804$92:A9CA dx 0003, C210,07,A800, C205,FE,E802, C3FF,FD,E804$92:A9DB dx 0003, C210,01,A800, C205,FC,E802, C3FF,FD,E804$92:A9EC dx 0004, 001B,01,A804, 0013,01,A805, C205,F7,E800, C200,F9,E802$92:AA02 dx 0004, 001C,FC,A804, 0014,FC,A805, C205,F7,E800, C200,F8,E802$92:AA18 dx 0008, 01F7,FD,E804, 01F7,05,E805, C3FF,FD,E800, C200,F8,A802, 001C,FC,A806, 0014,FC,A807, 000D,F6,E814, 000D,FE,E815$92:AA42 dx 0008, 001C,00,A804, 0014,00,A805, 01F7,FE,E806, 01F7,06,E807, C3FF,FE,E800, C200,F9,A802, 000D,F8,E814, 000D,00,E815$92:AA6C dx 000A, 01F3,FE,E804, 01F3,06,E805, C3FB,FE,E800, C3FF,FB,A802, 0018,00,A806, 0010,00,A807, 0018,08,A814, 0010,08,A815, 000D,FB,E816, 000D,03,E817$92:AAA0 dx 000A, 01F3,FF,E804, 01F3,07,E805, C3FB,FF,E800, C3FF,FC,A802, 0018,03,A806, 0010,03,A807, 0018,0B,A814, 0010,0B,A815, 000D,FD,E816, 000D,05,E817$92:AAD4 dx 0009, 01FB,FA,E804, C3FB,02,E800, C200,FE,A802, 0016,0C,A805, 000E,0C,A806, 0016,14,A807, 000E,14,A814, 0004,0A,E815, 000C,0A,E816$92:AB03 dx 0009, 01FA,FA,E804, C3FA,02,E800, C3FE,FF,A802, 0002,0B,E805, 000A,0B,E806, 000B,0D,A807, 0013,0D,A814, 0013,15,A815, 000B,15,A816$92:AB32 dx 0009, 000F,0F,A804, 01FA,FA,E805, C3FA,02,E800, C3FE,FF,A802, 0007,0F,A806, 000F,17,A807, 0007,17,A814, 0002,0C,E815, 000A,0C,E816$92:AB61 dx 0008, 01F8,F6,E804, 0000,F6,E805, C3F8,FE,E800, C3FA,00,A802, 0000,0D,E806, 0008,0D,E807, 0003,13,A814, 0003,1B,A815$92:AB8B dx 0008, 01F9,F5,E804, 0001,F5,E805, C3F9,FD,E800, C3F7,FF,A802, 01FC,14,E806, 01FC,1C,E807, 01FB,0D,E814, 0003,0D,E815$92:ABB5 dx 0008, 01F9,F7,E804, 0001,F7,E805, C3F9,FF,E800, C3F6,00,A802, 01F6,13,E806, 01F6,1B,E807, 01F5,0D,E814, 01FD,0D,E815$92:ABDF dx 0009, 01ED,10,E804, 0007,FC,E805, C3F7,FC,E800, C3F5,00,A802, 01F5,10,E806, 01ED,18,E807, 01F5,18,E814, 01F3,0D,E815, 01FB,0D,E816$92:AC0E dx 000A, 01E8,0E,E804, 01F0,0E,E805, 01E8,16,E806, 01F0,16,E807, 0007,FB,E814, 0007,03,E815, C3F7,FB,E800, C3F3,FE,A802, 01F0,0B,E816, 01F8,0B,E817$92:AC42 dx 000A, 0007,FB,E804, 0007,03,E805, C3F7,FB,E800, C3F3,FE,A802, 01E5,0C,E806, 01ED,0C,E807, 01E5,14,E814, 01ED,14,E815, 01EF,0A,E816, 01F7,0A,E817$92:AC76 dx 000A, 0004,FC,E804, 0004,04,E805, C3F4,FC,E800, C3F2,FC,A802, 01E2,05,E806, 01EA,05,E807, 01E2,0D,E814, 01EA,0D,E815, 01EE,02,E816, 01EE,0A,E817$92:ACAA dx 000A, 0004,FC,E804, 0004,04,E805, C3F4,FC,E800, C3F2,FC,A802, 01E1,01,E806, 01E9,01,E807, 01E1,09,E814, 01E9,09,E815, 01ED,00,E816, 01ED,08,E817$92:ACDE dx 0009, C3F2,FD,E800, 0002,FD,E804, 0002,05,E805, 0002,0D,E806, C3F1,F9,A802, 01EA,FE,E807, 01EA,FF,6814, 01DC,01,E815, 01E4,01,E816$92:AD0D dx 0009, C3F2,FC,E800, 0002,FC,E804, 0002,04,E805, 0002,0C,E806, C3F1,F8,A802, 01DC,FC,E807, 01E4,FC,E814, 01EA,FB,E815, 01EA,03,E816$92:AD3C dx 0002, C3F8,10,2808, C3F8,00,280A$92:AD48 dx 0005, C3F3,07,2808, C3FB,FF,280A, 01EB,0F,280C, 01F3,17,280D, 0003,0F,280E$92:AD63 dx 0004, C3F0,FF,2808, C200,0F,280A, C3F8,FF,280C, 0008,07,280E$92:AD79 dx 0002, C3F7,10,2808, C3F7,00,280A$92:AD85 dx 0006, C3F3,07,2808, C3FB,FF,280A, 01F3,FF,280C, 01EB,0F,280D, 01F3,17,280E, 0003,0F,280F$92:ADA5 dx 0004, C3EF,FF,2808, C3FF,0F,280A, C3F7,FF,280C, 01F7,0F,280E$92:ADBB dx 0003, C3F1,10,2808, C3F9,10,280A, C3F9,00,280C$92:ADCC dx 0002, C3EF,00,2808, C3F7,00,280A$92:ADD8 dx 0004, C3FB,00,2808, C3F3,10,280A, 01F3,08,280C, 0003,10,280D$92:ADEE dx 0006, C3FF,06,2808, C3F7,FE,280A, 000F,0F,280C, 01EF,0E,280D, 01EF,06,280E, 0007,16,280F$92:AE0E dx 0004, 01FB,18,280C, C3FB,00,2808, C3F3,08,280A, 01F3,18,280D$92:AE24 dx 0006, C3FE,06,2808, C3F6,FE,280A, 000E,0F,280C, 0006,16,280D, 01EE,0E,280E, 01EE,06,280F$92:AE44 dx 0008, 01F0,08,280C, 01F0,00,280D, 01F4,18,280E, 01F4,10,280F, 01F4,08,281C, 01F4,00,281D, C3FC,10,2808, C3FC,00,280A$92:AE6E dx 0008, 01F0,08,280C, 01F0,00,280D, 01F4,18,280E, 01F4,10,280F, 01F4,08,281C, 01F4,00,281D, C3FC,10,2808, C3FC,00,280A$92:AE98 dx 0003, C3F1,10,2808, C3F9,10,280A, C3F9,00,280C$92:AEA9 dx 0003, C3F1,10,2808, C3F9,10,280A, C3F9,00,280C$92:AEBA dx 0003, C3FF,10,6808, C3F7,10,680A, C3F7,00,680C$92:AECB dx 0004, 01FB,0F,280A, 01F3,0F,280B, 01EB,0F,280C, C3F3,FF,2808$92:AEE1 dx 0004, 01FD,0F,780A, 0005,0F,680B, 000D,0F,680C, C3FD,FF,6808$92:AEF7 dx 0003, C3FE,08,2808, C3F6,00,280A, 0006,00,280C$92:AF08 dx 0003, C3F2,08,6808, C3FA,00,680A, 01F2,00,680C$92:AF19 dx 0003, 01F6,10,680C, C3FE,10,6808, C3F6,00,680A$92:AF2A dx 0003, 0002,10,280C, C3F2,10,2808, C3FA,00,280A$92:AF3B dx 0003, 01F1,08,280A, 01F1,00,280B, C3F9,00,2808$92:AF4C dx 0003, 0007,08,680A, 0007,00,680B, C3F7,00,6808$92:AF5D dx 0002, C3EC,00,2808, C3F4,00,280A$92:AF69 dx 0002, C204,00,2808, C3FC,00,280A$92:AF75 dx 0004, 01E8,10,680C, 01E8,08,680D, C3F0,00,6808, C200,00,680A$92:AF8B dx 0004, 0010,10,280C, 0010,08,280D, C200,00,2808, C3F0,00,280A$92:AFA1 dx 0003, C3FF,10,6808, C3F7,10,680A, C3F7,00,680C$92:AFB2 dx 0002, C3F4,00,2808, C3FC,00,280A$92:AFBE dx 0002, C3FC,00,2808, C3F4,00,280A$92:AFCA dx 0004, 01F0,18,680C, 01F0,10,680D, C3F8,10,6808, C3F8,00,680A$92:AFE0 dx 0002, C3F8,00,2808, C3F8,10,280A$92:AFEC dx 0001, C3F9,00,2808$92:AFF3 dx 0004, 01F2,18,280C, 01F2,10,280D, C3FA,10,2808, C3FA,00,280A$92:B009 dx 0002, C3FA,0F,6808, C3FA,FF,680A$92:B015 dx 0002, C3FA,0F,6808, C3FA,FF,680A$92:B021 dx 0004, 01F2,15,280C, 01F2,0D,280D, C3FA,0D,2808, C3FA,FD,280A$92:B037 dx 0004, 0006,15,680C, 0006,0D,680D, C3F6,0D,6808, C3F6,FD,680A$92:B04D dx 0006, 0008,10,280A, 0008,08,280B, 0000,10,280C, 01F8,10,280D, 0008,00,280E, C3F8,00,2808$92:B06D dx 0006, 01F0,10,680A, 01F0,08,680B, 01F8,10,680C, 0000,10,680D, 01F0,00,680E, C3F8,00,6808$92:B08D dx 0003, 0009,02,680C, C3F9,08,6808, C3F9,00,680A$92:B09E dx 0003, 01EF,02,280C, C3F7,08,2808, C3F7,00,280A$92:B0AF dx 0002, C3FC,10,6808, C3FC,00,680A$92:B0BB dx 0002, C3F4,10,2808, C3F4,00,280A$92:B0C7 dx 0005, 0004,0F,280A, 01F4,10,280B, 01FC,17,280C, 01FC,0F,280D, C3FC,FF,2808$92:B0E2 dx 0005, 01F4,0F,680A, 0004,10,680B, 01FC,17,680C, 01FC,0F,680D, C3F4,FF,6808$92:B0FD dx 0001, 01F8,F8,2C08$92:B104 dx 0006, 01FA,10,680A, 0002,10,680B, 01F2,10,680C, 01F2,08,680D, 01F2,00,680E, C3FA,00,6808$92:B124 dx 0006, 01FE,10,280A, 01F6,10,280B, 0006,10,280C, 0006,08,280D, 0006,00,280E, C3F6,00,2808$92:B144 dx 0007, 000C,01,280A, 0004,02,280B, 01FC,10,280C, 01F4,10,280D, 01F4,08,280E, 000C,00,280F, C3FC,00,2808$92:B169 dx 0005, 01FC,10,680A, 0004,10,680B, 0004,08,680C, 01EC,00,680D, C3F4,00,6808$92:B184 dx 0003, C3F8,0F,2808, 0008,0F,280C, C3F8,FF,280A$92:B195 dx 0003, C3F8,0F,2808, 0008,0F,280C, C3F8,FF,280A$92:B1A6 dx 0003, C3F8,0F,6808, 01F0,0F,680C, C3F8,FF,680A$92:B1B7 dx 0003, C3F8,0F,6808, 01F0,0F,680C, C3F8,FF,680A$92:B1C8 dx 0005, 01F6,10,680C, 01F6,08,680D, 01F6,00,680E, C3FE,08,6808, C3FE,00,680A$92:B1E3 dx 0005, 0002,10,280C, 0002,08,280D, 0002,00,280E, C3F2,08,2808, C3F2,00,280A$92:B1FE dx 0004, C3FD,08,6808, 01F8,18,680C, 01F5,10,680D, C3FD,00,680A$92:B214 dx 0004, C3F3,08,2808, 0000,18,280C, 0003,10,280D, C3F3,00,280A$92:B22A dx 0002, C3FA,10,6808, C3FA,00,680A$92:B236 dx 0002, 0004,08,280A, C3F4,00,2808$92:B242 dx 0002, 01F4,08,680A, C3FC,00,6808$92:B24E dx 0006, C3F1,08,7808, C200,08,3808, C3F0,F8,380A, C200,F8,380C, C3F1,E8,780E, C200,E8,380E$92:B26E dx 0006, C3F1,08,7808, C3F1,E8,780A, C3F0,F8,380C, C200,08,3808, C200,F8,380E, C200,E8,380A$92:B28E dx 0001, 01F8,F8,3008$92:B295 dx 0004, 01F1,18,280C, 01F1,10,280D, C3F9,10,2808, C3F9,00,280A$92:B2AB dx 0004, 0007,18,680C, 0007,10,680D, C3F7,10,6808, C3F7,00,680A$92:B2C1 dx 0002, C3F8,10,6808, C3F8,00,680A$92:B2CD dx 0005, C3FD,07,6808, C3F5,FF,680A, 000D,0F,680C, 0005,17,680D, 01F5,0F,680E$92:B2E8 dx 0004, C200,FF,6808, C3F0,0F,680A, C3F8,FF,680C, 01F0,07,680E$92:B2FE dx 0002, C3F9,10,6808, C3F9,00,680A$92:B30A dx 0006, C3FD,07,6808, C3F5,FF,680A, 0005,FF,680C, 000D,0F,680D, 0005,17,680E, 01F5,0F,680F$92:B32A dx 0004, C201,FF,6808, C3F1,0F,680A, C3F9,FF,680C, 0001,0F,680E$92:B340 dx 0003, C3FF,10,6808, C3F7,10,680A, C3F7,00,680C$92:B351 dx 0002, C201,00,6808, C3F9,00,680A$92:B35D dx 0004, C3F5,00,6808, C3FD,10,680A, 0005,08,680C, 01F5,10,680D$92:B373 dx 0006, C3F1,06,6808, C3F9,FE,680A, 01E9,0F,680C, 0009,0E,680D, 0009,06,680E, 01F1,16,680F$92:B393 dx 0004, 01FD,18,680C, C3F5,00,6808, C3FD,08,680A, 0005,18,680D$92:B3A9 dx 0006, C3F2,06,6808, C3FA,FE,680A, 01EA,0F,680C, 01F2,16,680D, 000A,0E,680E, 000A,06,680F$92:B3C9 dx 0004, 0008,18,280C, 0008,10,280D, C3F8,10,2808, C3F8,00,280A$92:B3DF dx 0001, 01F8,F8,3C08$92:B3E6 dx 0001, 01F8,F8,3C08$92:B3ED dx 0004, 0006,18,680C, 0006,10,680D, C3F6,10,6808, C3F6,00,680A$92:B403 dx 0002, C3F6,0F,2808, C3F6,FF,280A$92:B40F dx 0002, C3F6,0F,2808, C3F6,FF,280A$92:B41B dx 0003, 01E8,04,280A, 01E8,FC,280B, C3F0,FC,2808$92:B42C dx 0006, 01E9,0D,280A, 01E9,05,280B, 01E9,FD,280C, 01F9,0D,280D, 01F1,0D,280E, C3F1,FD,2808$92:B44C dx 0003, C3E9,07,2808, 01E9,FF,280C, C3F1,FF,280A$92:B45D dx 0004, 01F8,10,280A, 01F0,10,280B, 01F0,08,280C, C3F8,00,2808$92:B473 dx 0005, 0003,10,280A, 01FB,10,280B, 01F3,10,280C, 01F3,08,280D, C3FB,00,2808$92:B48E dx 0005, 01F5,08,280A, 0005,10,280B, 01FD,10,280C, 01F5,10,280D, C3FD,00,2808$92:B4A9 dx 0003, 0005,10,280A, 01FD,10,280B, C3FD,00,2808$92:B4BA dx 0004, 000F,0F,280A, 0007,0F,280B, 01FF,FF,280C, C207,FF,2808$92:B4D0 dx 0004, 0007,0B,280A, 000F,0B,280B, 000F,03,280C, C3FF,FB,2808$92:B4E6 dx 0005, 0008,08,280A, 0010,F8,280B, 0010,08,280C, 0010,00,280D, C200,F8,2808$92:B501 dx 0003, 0010,08,200C, C210,F8,2808, C200,F8,280A$92:B512 dx 0002, C3F8,10,2808, C3F8,00,280A$92:B51E dx 0002, C3F8,10,2808, C3F8,00,280A$92:B52A dx 0002, C3F0,F9,2808, C3E0,F9,280A$92:B536 dx 0004, 01E1,0F,280A, 01E1,07,280B, 01F9,FF,280C, C3E9,FF,2808$92:B54C dx 0002, C3E9,07,2808, C3F1,FF,280A$92:B558 dx 0002, C3EB,0F,2808, C3F3,FF,280A$92:B564 dx 0004, 01F3,07,280A, C3F3,0F,2808, 01FB,07,280B, 01FB,FF,280C$92:B57A dx 0002, C3F9,10,2808, C3F9,00,280A$92:B586 dx 0002, C3FD,0E,2808, C3FD,FE,280A$92:B592 dx 0002, C207,0F,2808, C3FF,FF,280A$92:B59E dx 0004, 0018,10,280C, 0018,08,280D, C208,08,2808, C200,00,280A$92:B5B4 dx 0002, C20F,04,2808, C3FF,FC,280A$92:B5C0 dx 0002, C200,F8,E808, C210,F8,E80A$92:B5CC dx 0003, 0010,F4,E80A, 0010,FC,E80B, C200,F4,E808$92:B5DD dx 0006, 000F,EB,E80A, 000F,F3,E80B, 000F,FB,E80C, 01FF,EB,E80D, 0007,EB,E80E, C3FF,F3,E808$92:B5FD dx 0003, C207,E9,E808, 000F,F9,E80C, C3FF,F1,E80A$92:B60E dx 0004, 0000,E8,E80A, 0008,E8,E80B, 0008,F0,E80C, C3F8,F0,E808$92:B624 dx 0005, 01F5,E8,E80A, 01FD,E8,E80B, 0005,E8,E80C, 0005,F0,E80D, C3F5,F0,E808$92:B63F dx 0005, 0003,F0,E80A, 01F3,E8,E80B, 01FB,E8,E80C, 0003,E8,E80D, C3F3,F0,E808$92:B65A dx 0003, 01F3,E8,E80A, 01FB,E8,E80B, C3F3,F0,E808$92:B66B dx 0004, 01E9,E9,E80A, 01F1,E9,E80B, 01F9,F9,E80C, C3E9,F1,E808$92:B681 dx 0004, 01F1,ED,E80A, 01E9,ED,E80B, 01E9,F5,E80C, C3F1,F5,E808$92:B697 dx 0005, 01F0,F0,E80A, 01E8,00,E80B, 01E8,F0,E80C, 01E8,F8,E80D, C3F0,F8,E808$92:B6B2 dx 0003, 01E8,F0,E80C, C3E0,F8,E808, C3F0,F8,E80A$92:B6C3 dx 0002, C3F8,E0,E808, C3F8,F0,E80A$92:B6CF dx 0002, C3F8,E0,E808, C3F8,F0,E80A$92:B6DB dx 0002, C200,F7,E808, C210,F7,E80A$92:B6E7 dx 0004, 0017,E9,E80A, 0017,F1,E80B, 01FF,F9,E80C, C207,F1,E808$92:B6FD dx 0002, C207,E9,E808, C3FF,F1,E80A$92:B709 dx 0002, C205,E1,E808, C3FD,F1,E80A$92:B715 dx 0004, 0005,F1,E80A, C3FD,E1,E808, 01FD,F1,E80B, 01FD,F9,E80C$92:B72B dx 0002, C3F7,E0,E808, C3F7,F0,E80A$92:B737 dx 0002, C3F3,E2,E808, C3F3,F2,E80A$92:B743 dx 0002, C3E9,E1,E808, C3F1,F1,E80A$92:B74F dx 0002, C3E1,EC,E808, C3F1,F4,E80A$92:B75B dx 0002, C3F0,F8,2808, C3E0,F8,280A$92:B767 dx 0003, 0010,04,680A, 0010,FC,680B, C200,FC,6808$92:B778 dx 0006, 000F,0D,680A, 000F,05,680B, 000F,FD,680C, 01FF,0D,680D, 0007,0D,680E, C3FF,FD,6808$92:B798 dx 0003, C207,07,6808, 000F,FF,680C, C3FF,FF,680A$92:B7A9 dx 0004, 0000,10,680A, 0008,10,680B, 0008,08,680C, C3F8,00,6808$92:B7BF dx 0005, 01F5,10,680A, 01FD,10,680B, 0005,10,680C, 0005,08,680D, C3F5,00,6808$92:B7DA dx 0005, 0003,08,680A, 01F3,10,680B, 01FB,10,680C, 0003,10,680D, C3F3,00,6808$92:B7F5 dx 0003, 01F3,10,680A, 01FB,10,680B, C3F3,00,6808$92:B806 dx 0004, 01E9,0F,680A, 01F1,0F,680B, 01F9,FF,680C, C3E9,FF,6808$92:B81C dx 0004, 01F1,0B,680A, 01E9,0B,680B, 01E9,03,680C, C3F1,FB,6808$92:B832 dx 0005, 01F0,08,680A, 01E8,F8,680B, 01E8,08,680C, 01E8,00,680D, C3F0,F8,6808$92:B84D dx 0003, 01E8,08,600C, C3E0,F8,6808, C3F0,F8,680A$92:B85E dx 0002, C3F8,10,6808, C3F8,00,680A$92:B86A dx 0002, C3F8,10,6808, C3F8,00,680A$92:B876 dx 0002, C200,F9,6808, C210,F9,680A$92:B882 dx 0004, 0017,0F,680A, 0017,07,680B, 01FF,FF,680C, C207,FF,6808$92:B898 dx 0002, C207,07,6808, C3FF,FF,680A$92:B8A4 dx 0002, C205,0F,6808, C3FD,FF,680A$92:B8B0 dx 0004, 0005,07,680A, C3FD,0F,6808, 01FD,07,680B, 01FD,FF,680C$92:B8C6 dx 0002, C3F7,10,6808, C3F7,00,680A$92:B8D2 dx 0002, C3F3,0E,6808, C3F3,FE,680A$92:B8DE dx 0002, C3E9,0F,6808, C3F1,FF,680A$92:B8EA dx 0004, 01E0,10,680C, 01E0,08,680D, C3E8,08,6808, C3F0,00,680A$92:B900 dx 0002, C3E1,04,6808, C3F1,FC,680A$92:B90C dx 0002, C3F0,F8,A808, C3E0,F8,A80A$92:B918 dx 0003, 01E8,F4,A80A, 01E8,FC,A80B, C3F0,F4,A808$92:B929 dx 0006, 01E9,EB,A80A, 01E9,F3,A80B, 01E9,FB,A80C, 01F9,EB,A80D, 01F1,EB,A80E, C3F1,F3,A808$92:B949 dx 0003, C3E9,E9,A808, 01E9,F9,A80C, C3F1,F1,A80A$92:B95A dx 0004, 01F8,E8,A80A, 01F0,E8,A80B, 01F0,F0,A80C, C3F8,F0,A808$92:B970 dx 0005, 0003,E8,A80A, 01FB,E8,A80B, 01F3,E8,A80C, 01F3,F0,A80D, C3FB,F0,A808$92:B98B dx 0005, 01F5,F0,A80A, 0005,E8,A80B, 01FD,E8,A80C, 01F5,E8,A80D, C3FD,F0,A808$92:B9A6 dx 0003, 0005,E8,A80A, 01FD,E8,A80B, C3FD,F0,A808$92:B9B7 dx 0004, 000F,E9,A80A, 0007,E9,A80B, 01FF,F9,A80C, C207,F1,A808$92:B9CD dx 0004, 0007,ED,A80A, 000F,ED,A80B, 000F,F5,A80C, C3FF,F5,A808$92:B9E3 dx 0005, 0008,F0,A80A, 0010,00,A80B, 0010,F0,A80C, 0010,F8,A80D, C200,F8,A808$92:B9FE dx 0003, 0010,F0,A80C, C210,F8,A808, C200,F8,A80A$92:BA0F dx 0002, C3F8,E0,A808, C3F8,F0,A80A$92:BA1B dx 0002, C3F8,E0,A808, C3F8,F0,A80A$92:BA27 dx 0002, C3F0,F7,A808, C3E0,F7,A80A$92:BA33 dx 0004, 01E1,E9,A80A, 01E1,F1,A80B, 01F9,F9,A80C, C3E9,F1,A808$92:BA49 dx 0002, C3E9,E9,A808, C3F1,F1,A80A$92:BA55 dx 0002, C3EB,E1,A808, C3F3,F1,A80A$92:BA61 dx 0004, 01F3,F1,A80A, C3F3,E1,A808, 01FB,F1,A80B, 01FB,F9,A80C$92:BA77 dx 0002, C3F9,E0,A808, C3F9,F0,A80A$92:BA83 dx 0002, C3FD,E2,A808, C3FD,F2,A80A$92:BA8F dx 0002, C207,E1,A808, C3FF,F1,A80A$92:BA9B dx 0002, C20F,EC,A808, C3FF,F4,A80A$92:BAA7 dx 0002, C200,F8,6808, C210,F8,680A$92:BAB3 dx 0002, 01F8,F8,2802, C3F8,F8,2800$92:BABF dx 0002, 01F8,F8,2802, C3F8,F8,6800$92:BACB dx 0002, 01F8,F8,2802, C3F8,F8,E800$92:BAD7 dx 0002, 01F8,F8,2802, C3F8,F8,A800$92:BAE3 dx 0005, 01F8,F8,2800, 0000,FF,2801, 01F8,FF,2802, 0000,F7,2803, 01F8,F7,2804$92:BAFE dx 0002, 01F8,F8,2802, C3F8,F9,2800$92:BB0A dx 0002, 01F8,F8,2802, C3F8,F7,A800$92:BB16 dx 0002, 01F8,F8,2802, C3F8,F9,6800$92:BB22 dx 0002, C3F8,00,2800, C3F8,F0,2802$92:BB2E dx 0004, C200,F1,2800, C3F0,01,2802, C200,01,2804, C3F0,F1,2806$92:BB44 dx 0002, C200,F8,2800, C3F0,F8,2802$92:BB50 dx 0004, C201,01,E800, C3F1,F1,E802, C3F1,01,E804, C201,F1,E806$92:BB66 dx 0002, C3F8,F0,E800, C3F8,00,E802$92:BB72 dx 0004, C3F1,FF,E800, C201,EF,E802, C201,FF,E804, C3F1,EF,E806$92:BB88 dx 0002, C3F0,F8,E800, C200,F8,E802$92:BB94 dx 0004, C3EF,EE,2800, C3FF,FE,2802, C3EF,FE,2804, C3FF,EE,2806$92:BBAA dx 000A, 01F8,0A,2800, 01F0,0A,2801, 000A,00,2802, 01EE,00,2803, 000A,F6,2804, 01EE,F8,2805, 000A,EE,2806, 0000,EE,2807, 01F8,EE,2810, 01EE,F0,2811$92:BBDE dx 000B, 0000,08,2800, 01F8,08,2801, 01F0,08,2802, 0008,00,2803, 01F0,00,2804, 0008,F8,2805, 01F0,F6,2806, 0008,F0,2807, 0000,F0,2810, 01F8,EE,2811, 01F0,EE,2812$92:BC17 dx 000B, 000A,08,2800, 0002,08,2801, 01F8,08,2802, 01F0,08,2803, 000A,00,2804, 01EE,00,2805, 000A,F6,2806, 01EE,F8,2807, 000A,EE,2810, 01F8,EE,2811, 01F0,EE,2812$92:BC50 dx 0008, 0008,08,2800, 0000,08,2801, 01F8,08,2802, 01F0,08,2803, 0008,00,2804, 0008,F0,2805, 0000,F0,2806, 01F0,F0,2807$92:BC7A dx 0001, 01F8,F8,1000$92:BC81 dx 0001, 01F8,F8,3800$92:BC88 dx 0002, 0007,FC,2802, C3F7,F9,2800$92:BC94 dx 0002, 01FD,07,2802, C3F8,F7,2800$92:BCA0 dx 0003, 0000,05,2802, 01F8,05,2803, C3F8,F5,2800$92:BCB1 dx 0005, 0000,0A,2802, 01F8,0A,2803, 0000,02,2804, 01F8,02,2805, C3F8,F2,2800$92:BCCC dx 0003, 01F8,05,6802, 0000,05,6803, C3F8,F5,6800$92:BCDD dx 0005, 01F8,0A,6802, 0000,0A,6803, 01F8,02,6804, 0000,02,6805, C3F8,F2,6800$92:BCF8 dx 0002, 01F8,F8,6802, C3F8,F8,6800$92:BD04 dx 0002, 01F8,F8,6802, C3F8,F8,2800$92:BD10 dx 0002, 01F8,F8,6802, C3F8,F8,A800$92:BD1C dx 0002, 01F8,F8,6802, C3F8,F8,E800$92:BD28 dx 0005, 01F8,F8,6800, 01F8,FF,6801, 0000,FF,6802, 01F8,F7,6803, 0000,F7,6804$92:BD43 dx 0002, 01F8,F8,6802, C3F8,F9,6800$92:BD4F dx 0002, 01F8,F8,6802, C3F8,F7,E800$92:BD5B dx 0002, 01F8,F8,6802, C3F8,F9,2800$92:BD67 dx 0002, C3F8,00,6800, C3F8,F0,6802$92:BD73 dx 0004, C3F0,F1,6800, C200,01,6802, C3F0,01,6804, C200,F1,6806$92:BD89 dx 0002, C3F0,F8,6800, C200,F8,6802$92:BD95 dx 0004, C3EF,01,A800, C3FF,F1,A802, C3FF,01,A804, C3EF,F1,A806$92:BDAB dx 0002, C3F8,F0,A800, C3F8,00,A802$92:BDB7 dx 0004, C3FF,FF,A800, C3EF,EF,A802, C3EF,FF,A804, C3FF,EF,A806$92:BDCD dx 0002, C200,F8,A800, C3F0,F8,A802$92:BDD9 dx 0004, C201,EE,6800, C3F1,FE,6802, C201,FE,6804, C3F1,EE,6806$92:BDEF dx 000A, 0000,0A,6800, 0008,0A,6801, 01EE,00,6802, 000A,00,6803, 01EE,F6,6804, 000A,F8,6805, 01EE,EE,6806, 01F8,EE,6807, 0000,EE,6810, 000A,F0,6811$92:BE23 dx 000B, 01F8,08,6800, 0000,08,6801, 0008,08,6802, 01F0,00,6803, 0008,00,6804, 01F0,F8,6805, 0008,F6,6806, 01F0,F0,6807, 01F8,F0,6810, 0000,EE,6811, 0008,EE,6812$92:BE5C dx 000B, 01EE,08,6800, 01F6,08,6801, 0000,08,6802, 0008,08,6803, 01EE,00,6804, 000A,00,6805, 01EE,F6,6806, 000A,F8,6807, 01EE,EE,6810, 0000,EE,6811, 0008,EE,6812$92:BE95 dx 0008, 01F0,08,6800, 01F8,08,6801, 0000,08,6802, 0008,08,6803, 01F0,00,6804, 01F0,F0,6805, 01F8,F0,6806, 0008,F0,6807$92:BEBF dx 0001, 01F8,F8,3000$92:BEC6 dx 0002, C200,00,E808, C3F0,F0,2808$92:BED2 dx 0004, C3F0,F0,2808, C200,F0,680A, C200,00,E808, C3F0,00,A80A$92:BEE8 dx 0002, C3F0,00,E808, C200,F0,2808$92:BEF4 dx 0004, C200,00,6808, C3F0,F0,A808, C3F0,00,A80A, C200,F0,680A$92:BF0A dx 0002, C200,00,E808, C3F0,F0,2808$92:BF16 dx 0004, C200,F0,6808, C3F0,00,A808, C3F0,F0,280A, C200,00,E80A$92:BF2C dx 0002, C3F0,00,E808, C200,F0,2808$92:BF38 dx 0004, C3F0,00,A808, C200,F0,6808, C200,00,680A, C3F0,F0,A80A$92:BF4E dx 0004, C200,00,E808, C3F0,F0,2808, C3F0,00,A808, C200,F0,6808$92:BF64 dx 0004, C3F0,00,A808, C200,F0,6808, C200,00,E80A, C3F0,F0,280A$92:BF7A dx 0004, C3F0,00,A808, C200,F0,6808, C200,00,E808, C3F0,F0,2808$92:BF90 dx 0004, C200,00,E808, C3F0,F0,2808, C200,F0,680A, C3F0,00,A80A$92:BFA6 dx 0004, C200,00,E808, C3F0,F0,2808, C200,F0,6808, C3F0,00,A808$92:BFBC dx 0004, C200,F0,6808, C3F0,00,A808, C200,00,E80A, C3F0,F0,280A$92:BFD2 dx 0004, C3F0,00,A808, C200,F0,6808, C3F0,F0,2808, C200,00,E808$92:BFE8 dx 0004, C200,00,E808, C3F0,F0,2808, C200,F0,680A, C3F0,00,A80A$92:BFFE dx 0004, C3F0,F0,2808, C200,00,E808, C3F0,00,A80A, C200,F0,680A$92:C014 dx 0002, C3F0,00,A808, C200,F0,6808$92:C020 dx 0004, C200,F0,6808, C3F0,F0,280A, C3F0,00,A808, C200,00,E80A$92:C036 dx 0002, C200,00,A808, C3F0,F0,6808$92:C042 dx 0004, C3F0,00,2808, C200,F0,E808, C200,00,E80A, C3F0,F0,280A$92:C058 dx 0002, C3F0,00,A808, C200,F0,6808$92:C064 dx 0004, C3F0,F0,2808, C200,00,E808, C200,F0,680A, C3F0,00,A80A$92:C07A dx 0002, C200,00,A808, C3F0,F0,6808$92:C086 dx 0004, C200,00,E808, C3F0,F0,2808, C3F0,00,280A, C200,F0,E80A$92:C09C dx 0004, C3F0,00,A808, C200,F0,6808, C200,00,E808, C3F0,F0,2808$92:C0B2 dx 0004, C200,00,E808, C3F0,F0,2808, C3F0,00,A80A, C200,F0,680A$92:C0C8 dx 0004, C200,00,E808, C3F0,F0,2808, C3F0,00,A808, C200,F0,6808$92:C0DE dx 0004, C3F0,00,A808, C200,F0,6808, C3F0,F0,280A, C200,00,E80A$92:C0F4 dx 0004, C3F0,00,A808, C200,F0,6808, C3F0,F0,2808, C200,00,E808$92:C10A dx 0004, C3F0,F0,2808, C200,00,E808, C3F0,00,A80A, C200,F0,680A$92:C120 dx 0004, C200,00,E808, C3F0,F0,2808, C200,F0,6808, C3F0,00,A808$92:C136 dx 0004, C3F0,00,A808, C200,F0,6808, C3F0,F0,280A, C200,00,E80A$92:C14C dx 0004, C3F0,F0,2808, C200,00,E808, C3F0,00,A80A, C200,F0,680A$92:C162 dx 0005, 0000,F8,2806, 01F8,F8,2807, C3F8,08,6800, C3F8,F8,6802, C3F8,E8,2804$92:C17D dx 0005, 0000,F8,2806, 01F8,F8,2807, C3F8,08,2800, C3F8,F8,2802, C3F8,E8,2804$92:C198 dx 0007, C3F8,EC,2C00, 0000,0C,2C02, 01F8,0C,2C03, 0000,04,2C04, 01F8,04,2C05, 0000,FC,2C06, 01F8,FC,2C07$92:C1BD dx 0007, C3F8,EB,2C00, 0000,0B,2C02, 01F8,0B,2C03, 0000,03,2C04, 01F8,03,2C05, 0000,FB,2C06, 01F8,FB,2C07$92:C1E2 dx 0007, C3F8,EA,2C00, 0000,0A,2C02, 01F8,0A,2C03, 0000,02,2C04, 01F8,02,2C05, 0000,FA,2C06, 01F8,FA,2C07$92:C207 dx 0007, C3F8,EC,6C00, 01F8,0C,6C02, 0000,0C,6C03, 01F8,04,6C04, 0000,04,6C05, 01F8,FC,6C06, 0000,FC,6C07$92:C22C dx 0007, C3F8,EB,6C00, 01F8,0B,6C02, 0000,0B,6C03, 01F8,03,6C04, 0000,03,6C05, 01F8,FB,6C06, 0000,FB,6C07$92:C251 dx 0007, C3F8,EA,6C00, 01F8,0A,6C02, 0000,0A,6C03, 01F8,02,6C04, 0000,02,6C05, 01F8,FA,6C06, 0000,FA,6C07$92:C276 dx 0004, C200,00,FC08, C3F0,00,BC08, C200,F0,7C08, C3F0,F0,3C08$92:C28C dx 0010, C200,00,FC08, C210,00,FC0A, C200,10,FC0C, C210,10,FC0E, C3F0,00,BC08, C3E0,00,BC0A, C3F0,10,BC0C, C3E0,10,BC0E, C200,F0,7C08, C210,F0,7C0A, C200,E0,7C0C, C210,E0,7C0E, C3E0,E0,3C0E, C3E0,F0,3C0A, C3F0,E0,3C0C, C3F0,F0,3C08$92:C2DE dx 0010, C200,00,FC08, C210,00,FC0A, C200,10,FC0C, C210,10,FC0E, C3F0,00,BC08, C3E0,00,BC0A, C3F0,10,BC0C, C3E0,10,BC0E, C200,F0,7C08, C210,F0,7C0A, C200,E0,7C0C, C210,E0,7C0E, C3F0,F0,3C08, C3E0,F0,3C0A, C3F0,E0,3C0C, C3E0,E0,3C0E$92:C330 dx 0004, C200,F0,2808, C3F0,00,280A, C3F8,00,280C, C3F8,F0,280E$92:C346 dx 000A, C201,04,2808, C3F1,F4,280A, 01F9,0C,280C, 01F1,EC,280D, 0001,EC,280E, 01F9,EC,280F, 0009,FC,281C, 0001,FC,281D, 0001,F4,281E, 01F9,04,281F$92:C37A dx 0004, C200,00,2808, C3F0,F0,280A, C3F0,F8,280C, C200,F8,280E$92:C390 dx 000A, 01FC,F0,E80C, 01F4,F8,E80D, 01FC,F8,E80E, 0004,00,E80F, 000C,00,E81C, 01EC,F8,E81D, 01EC,00,E81E, 01EC,08,E81F, C3F4,00,E808, C204,F0,E80A$92:C3C4 dx 0004, C3F0,00,E808, C200,F0,E80A, C3F8,F0,E80C, C3F8,00,E80E$92:C3DA dx 000A, 01F0,FC,E80C, 01F8,FC,E80D, 01F8,04,E80E, 0008,0C,E80F, 0000,EC,E81C, 0000,F4,E81D, 01F8,0C,E81E, 0000,0C,E81F, C3F0,EC,E808, C200,FC,E80A$92:C40E dx 0004, C3F0,F0,E808, C200,00,E80A, C200,F8,E80C, C3F0,F8,E80E$92:C424 dx 000A, 01FC,00,280C, 01FC,08,280D, 0004,00,280E, 01F4,F8,280F, 01EC,F8,281C, 000C,00,281D, 000C,F8,281E, 000C,F0,281F, C3FC,F0,2808, C3EC,00,280A$92:C458 dx 0004, C3F0,F0,6808, C200,00,680A, C3F8,00,680C, C3F8,F0,680E$92:C46E dx 000A, C3EF,04,6808, C3FF,F4,680A, 01FF,0C,680C, 0007,EC,680D, 01F7,EC,680E, 01FF,EC,680F, 01EF,FC,681C, 01F7,FC,681D, 01F7,F4,681E, 01FF,04,681F$92:C4A2 dx 0004, C3F0,00,6808, C200,F0,680A, C200,F8,680C, C3F0,F8,680E$92:C4B8 dx 000A, 01FC,F0,A80C, 0004,F8,A80D, 01FC,F8,A80E, 01F4,00,A80F, 01EC,00,A81C, 000C,F8,A81D, 000C,00,A81E, 000C,08,A81F, C3FC,00,A808, C3EC,F0,A80A$92:C4EC dx 0004, C200,00,A808, C3F0,F0,A80A, C3F8,F0,A80C, C3F8,00,A80E$92:C502 dx 000A, 0008,FC,A80C, 0000,FC,A80D, 0000,04,A80E, 01F0,0C,A80F, 01F8,EC,A81C, 01F8,F4,A81D, 0000,0C,A81E, 01F8,0C,A81F, C200,EC,A808, C3F0,FC,A80A$92:C536 dx 0004, C200,F0,A808, C3F0,00,A80A, C3F0,F8,A80C, C200,F8,A80E$92:C54C dx 000A, 01FC,00,680C, 01FC,08,680D, 01F4,00,680E, 0004,F8,680F, 000C,F8,681C, 01EC,00,681D, 01EC,F8,681E, 01EC,F0,681F, C3F4,F0,6808, C204,00,680A$92:C580 dx 0009, 0000,10,2841, 01F8,10,2840, 0008,10,2842, 0008,08,2832, 0008,00,2822, 0008,F8,2812, 0008,F0,2802, C3F8,00,2820, C3F8,F0,2800$92:C5AF dx 0016, 01FD,F0,281F, 0003,F6,280F, 01FB,F9,280F, 01F7,F7,285F, 0007,0B,284E, 01FF,0F,285F, 01F7,F2,287F, 01F9,EF,286C, 01F9,EC,282F, 01FD,E9,281F, 0006,F2,2808, 01F9,05,2858, 0002,FD,2838, 0001,06,284B, 01F8,0A,2E43, 01F8,02,2E33, 01F8,FA,2E23, 01F8,F2,2E13, 01F8,EA,2E03, C200,0A,2E44, C200,FA,2E24, C200,EA,2E04$92:C61F dx 001A, 0003,E7,281F, 0001,11,284F, 01FF,0A,284E, 01F9,07,2883, 0000,04,2883, 0006,F0,2883, 000C,EB,2808, 0007,07,6858, 01F7,FF,284B, 01F3,F6,2838, 01F3,EE,287F, 01F6,E9,286C, 01FB,E7,282F, 01F8,F1,283F, 01F5,07,2893, 01F8,0E,2873, 0006,0F,2883, 0009,01,284F, 0008,F8,285F, 0008,10,2E68, 0000,10,2E67, 0008,F0,2E28, 0008,E8,2E18, C3F8,E0,2E06, C3F8,00,2E46, C3F8,F0,2E26$92:C6A3 dx 0018, 000B,DD,283F, 0001,17,284F, 01F7,E0,282F, 01F1,E1,286C, 000F,E6,281F, 01EE,FA,286F, 01ED,F2,284E, 01EE,07,2893, 01F1,10,2873, 000D,10,2883, 000C,02,286F, 0010,FB,284F, 000A,F1,285F, 01ED,E8,287F, 01F3,ED,283F, 0008,FA,2E3B, 0008,F2,2E2B, 0008,12,2E6B, 0000,12,2E6A, 0008,EA,2E1B, 0008,E2,2E0B, C3F8,02,2E49, C3F8,F2,2E29, C3F8,E2,2E09$92:C71D dx 0019, 000C,D8,283F, 0003,1E,284F, 01F3,DA,282F, 01E9,DE,286C, 0011,15,2883, 0014,04,286F, 0015,F2,285F, 0012,E1,281F, 01E5,FE,286F, 01E3,EA,287F, 0018,FC,284F, 01F0,14,2873, 01E8,0C,2893, 01E8,F4,284E, 01F0,EC,283F, 0000,14,2E6D, 0008,14,2E6E, 0008,0C,2E5E, 0008,FC,2E3E, 0008,F4,2E2E, 0008,EC,2E1E, 0008,E4,2E0E, C3F8,04,2E4C, C3F8,F4,2E2C, C3F8,E4,2E0C$92:C79C dx 0019, 01DD,E1,287F, 01E0,DC,287F, 0003,25,2873, 01EA,D3,282F, 001D,FB,2873, 01DF,FF,6883, 0019,08,286F, 01E2,12,2893, 01EF,19,2873, 0013,19,2883, 0018,F0,285F, 01D9,ED,287F, 01E4,F4,284E, 0018,DC,281F, 01E8,EC,683F, 0000,14,2E74, 0000,0C,2E64, 01F8,0C,2E63, 0008,FC,2E82, 0008,EC,2E62, 0008,E4,2E52, 0000,E4,2E51, 01F8,E4,2E50, C3F8,FC,2E80, C3F8,EC,2E60$92:C81B dx 0008, 000E,F4,2E9C, 000E,EC,2E8C, 01FE,14,2E99, C3F6,04,2E78, 01F6,FC,2E94, 01F6,F4,2E84, C3FE,F4,2E85, C3FE,E4,2E65$92:C845 dx 000B, 01F6,F4,2E98, 0006,FC,2E96, 01FE,FC,2E95, 0006,E4,2E7B, 01FE,E4,2E7A, 000E,F4,2E9C, 000E,EC,2E8C, C3FE,EC,2E8A, 01FE,14,2E99, C3F6,04,2E78, 01F6,FC,2E94$92:C87E dx 000B, 01FE,FC,2E95, 0006,FC,2E96, 01F6,F4,2E7C, 0006,E4,2E7E, 01FE,E4,2E7D, 000E,F4,2E9F, 000E,EC,2E8F, C3FE,EC,2E8D, 01FE,14,2E99, C3F6,04,2E78, 01F6,FC,2E94$92:C8B7 dx 0009, 01F8,10,6841, 0000,10,6840, 01F0,10,6842, 01F0,08,6832, 01F0,00,6822, 01F0,F8,6812, 01F0,F0,6802, C3F8,00,6820, C3F8,F0,6800$92:C8E6 dx 0016, 01FB,F0,681F, 01F5,F6,680F, 01FD,F9,680F, 0001,F7,685F, 01F1,0B,684E, 01F9,0F,685F, 0001,F2,687F, 01FF,EF,686C, 01FF,EC,682F, 01FB,E9,681F, 01F2,F2,6808, 01FF,05,6858, 01F6,FD,6838, 01F7,06,684B, 0000,0A,6E43, 0000,02,6E33, 0000,FA,6E23, 0000,F2,6E13, 0000,EA,6E03, C3F0,0A,6E44, C3F0,FA,6E24, C3F0,EA,6E04$92:C956 dx 001A, 01F5,E7,681F, 01F7,11,684F, 01F9,0A,684E, 01FF,07,6883, 01F8,04,6883, 01F2,F0,6883, 01EC,EB,6808, 01F1,07,2858, 0001,FF,684B, 0005,F6,6838, 0005,EE,687F, 0002,E9,686C, 01FD,E7,682F, 0000,F1,683F, 0003,07,6893, 0000,0E,6873, 01F2,0F,6883, 01EF,01,684F, 01F0,F8,685F, 01F0,10,6E68, 01F8,10,6E67, 01F0,F0,6E28, 01F0,E8,6E18, C3F8,E0,6E06, C3F8,00,6E46, C3F8,F0,6E26$92:C9DA dx 0018, 01ED,DD,683F, 01F7,17,684F, 0001,E0,682F, 0007,E1,686C, 01E9,E6,681F, 000A,FA,686F, 000B,F2,684E, 000A,07,6893, 0007,10,6873, 01EB,10,6883, 01EC,02,686F, 01E8,FB,684F, 01EE,F1,685F, 000B,E8,687F, 0005,ED,683F, 01F0,FA,6E3B, 01F0,F2,6E2B, 01F0,12,6E6B, 01F8,12,6E6A, 01F0,EA,6E1B, 01F0,E2,6E0B, C3F8,02,6E49, C3F8,F2,6E29, C3F8,E2,6E09$92:CA54 dx 0019, 01EC,D8,683F, 01F5,1E,684F, 0005,DA,682F, 000F,DE,686C, 01E7,15,6883, 01E4,04,686F, 01E3,F2,685F, 01E6,E1,681F, 0013,FE,686F, 0015,EA,687F, 01E0,FC,684F, 0008,14,6873, 0010,0C,6893, 0010,F4,684E, 0008,EC,683F, 01F8,14,6E6D, 01F0,14,6E6E, 01F0,0C,6E5E, 01F0,FC,6E3E, 01F0,F4,6E2E, 01F0,EC,6E1E, 01F0,E4,6E0E, C3F8,04,6E4C, C3F8,F4,6E2C, C3F8,E4,6E0C$92:CAD3 dx 0019, 001B,E1,687F, 0018,DC,687F, 01F5,25,6873, 000E,D3,682F, 01DB,FB,6873, 0019,FF,2883, 01DF,08,686F, 0016,12,6893, 0009,19,6873, 01E5,19,6883, 01E0,F0,685F, 001F,ED,687F, 0014,F4,684E, 01E0,DC,681F, 0010,EC,283F, 01F8,14,6E74, 01F8,0C,6E64, 0000,0C,6E63, 01F0,FC,6E82, 01F0,EC,6E62, 01F0,E4,6E52, 01F8,E4,6E51, 0000,E4,6E50, C3F8,FC,6E80, C3F8,EC,6E60$92:CB52 dx 0008, 01EA,F4,6E9C, 01EA,EC,6E8C, 01FA,14,6E99, C3FA,04,6E78, 0002,FC,6E94, 0002,F4,6E84, C3F2,F4,6E85, C3F2,E4,6E65$92:CB7C dx 000B, 0002,F4,6E98, 01F2,FC,6E96, 01FA,FC,6E95, 01F2,E4,6E7B, 01FA,E4,6E7A, 01EA,F4,6E9C, 01EA,EC,6E8C, C3F2,EC,6E8A, 01FA,14,6E99, C3FA,04,6E78, 0002,FC,6E94$92:CBB5 dx 000B, 01FA,FC,6E95, 01F2,FC,6E96, 0002,F4,6E7C, 01F2,E4,6E7E, 01FA,E4,6E7D, 01EA,F4,6E9F, 01EA,EC,6E8F, C3F2,EC,6E8D, 01FA,14,6E99, C3FA,04,6E78, 0002,FC,6E94} ;;; $CBEE..D7D2: Samus tiles animation - tiles definitions ;;; { ; Samus tiles definition format: ; aaaaaa nnnn NNNN ; where: ; a: Source address ; n: Part 1 size, n = 0 means 10000h bytes are transferred ; N: Part 2 size, N = 0 means no bytes are transferred ;;; $CBEE: Samus top tiles - set 0 (general) ;;; { ; Actually used by: ; 9: Moving right - not aiming - frame 0 ; 9: Moving right - not aiming - frame 5 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 3 ; C7h: Facing right - vertical shinespark windup - frame 3 ; F0h: Facing right - grabbed by Draygon - moving - frame 2 ; F0h: Facing right - grabbed by Draygon - moving - frame 5 ; Meaninglessly used by: { ; 0: Facing forward - power suit - frame 1 ; 1: Facing right - normal - frame 4 ; 2: Facing left - normal - frame 4 ; 19h: Facing right - spin jump - frames 9..Ah ; 1Ah: Facing left - spin jump - frames 9..Ah ; 1Bh: Facing right - space jump - frames 9..Ah ; 1Ch: Facing left - space jump - frames 9..Ah ; 1Dh: Facing right - morph ball - no springball - on ground - frame 8 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 8 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 8 ; 20h: Unused - frames 9..Ah ; 21h: Unused - frames 9..Ah ; 22h: Unused - frames 9..Ah ; 23h: Unused - frames 9..Ah ; 24h: Unused - frames 9..Ah ; 27h: Facing right - crouching - frame 4 ; 28h: Facing left - crouching - frame 4 ; 29h: Facing right - falling - frames 3..4 ; 2Ah: Facing left - falling - frames 3..4 ; 31h: Facing right - morph ball - no springball - in air - frame 8 ; 32h: Facing left - morph ball - no springball - in air - frame 8 ; 33h: Unused - frames 9..Ah ; 34h: Unused - frames 9..Ah ; 39h: Unused - frames 9..Ah ; 3Ah: Unused - frames 9..Ah ; 3Fh: Unused - frame 8 ; 40h: Unused - frame 8 ; 41h: Facing left - morph ball - no springball - on ground - frame 8 ; 42h: Unused - frames 9..Ah ; 47h: Unused - frame 4 ; 48h: Unused - frame 4 ; 67h: Facing right - falling - gun extended - frames 3..4 ; 68h: Facing left - falling - gun extended - frames 3..4 ; 79h: Facing right - morph ball - spring ball - on ground - frame 8 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 8 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 8 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 8 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 8 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 8 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 8 ; 80h: Facing left - morph ball - spring ball - in air - frame 8 ; 81h: Facing right - screw attack - frames 19h..1Ah ; 82h: Facing left - screw attack - frames 19h..1Ah ; 83h: Facing right - wall jump - frame 2 ; 83h: Facing right - wall jump - frames Bh..Ch ; 83h: Facing right - wall jump - frames 15h..16h ; 84h: Facing left - wall jump - frame 2 ; 84h: Facing left - wall jump - frames Bh..Ch ; 84h: Facing left - wall jump - frames 15h..16h ; 89h: Facing right - ran into a wall - frame 4 ; 8Ah: Facing left - ran into a wall - frame 4 ; 9Bh: Facing forward - varia/gravity suit - frame 1 ; A8h: Facing right - grappling - frame 4 ; A9h: Facing left - grappling - frame 4 ; B4h: Facing right - grappling - crouching - frame 4 ; B5h: Facing left - grappling - crouching - frame 4 ; C5h: Unused - frame 8 ; D3h: Facing right - crystal flash - frames 4..5 ; D3h: Facing right - crystal flash - frames Ah..Bh ; D4h: Facing left - crystal flash - frames 4..5 ; D4h: Facing left - crystal flash - frames Ah..Bh ; DFh: Unused. Related to Draygon - frame 8 ; E8h: Facing right - Samus drained - crouching/falling - frames Ch..Dh ; E9h: Facing left - Samus drained - crouching/falling - frames Ch..Dh ; E9h: Facing left - Samus drained - crouching/falling - frames 11h..12h ; E9h: Facing left - Samus drained - crouching/falling - frames 18h..19h ; E9h: Facing left - Samus drained - crouching/falling - frames 1Bh..1Ch ; E9h: Facing left - Samus drained - crouching/falling - frames 1Eh..1Fh ; EAh: Facing right - Samus drained - standing - frame 4 ; EBh: Facing left - Samus drained - standing - frame 4 }$92:CBEE dx 9E8000, 0080, 0080; 9: Moving right - not aiming - frame 4 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 4 ; C7h: Facing right - vertical shinespark windup - frame 4 ; F0h: Facing right - grabbed by Draygon - moving - frame 0$92:CBF5 dx 9E8100, 0080, 0080; 9: Moving right - not aiming - frame 2 ; F0h: Facing right - grabbed by Draygon - moving - frame 1$92:CBFC dx 9E8200, 00A0, 0080; 9: Moving right - not aiming - frame 3$92:CC03 dx 9E8320, 00A0, 0080; 9: Moving right - not aiming - frame 9 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 0 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 2 ; C7h: Facing right - vertical shinespark windup - frame 0 ; C7h: Facing right - vertical shinespark windup - frame 2 ; F0h: Facing right - grabbed by Draygon - moving - frame 3$92:CC0A dx 9E8440, 0080, 0080; 9: Moving right - not aiming - frame 7 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 1 ; C7h: Facing right - vertical shinespark windup - frame 1 ; F0h: Facing right - grabbed by Draygon - moving - frame 4$92:CC11 dx 9E8540, 00C0, 00C0; Ah: Moving left - not aiming - frame 0 ; Ah: Moving left - not aiming - frame 5 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 3 ; BEh: Facing left - grabbed by Draygon - moving - frame 2 ; BEh: Facing left - grabbed by Draygon - moving - frame 5 ; C8h: Facing left - vertical shinespark windup - frame 3$92:CC18 dx 9E86C0, 0080, 0080; Ah: Moving left - not aiming - frame 4 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 4 ; BEh: Facing left - grabbed by Draygon - moving - frame 0 ; C8h: Facing left - vertical shinespark windup - frame 4$92:CC1F dx 9E87C0, 0080, 0080; Ah: Moving left - not aiming - frame 2 ; BEh: Facing left - grabbed by Draygon - moving - frame 1$92:CC26 dx 9E88C0, 00C0, 00C0; Ah: Moving left - not aiming - frame 3$92:CC2D dx 9E8A40, 00C0, 00C0; Ah: Moving left - not aiming - frame 9 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 0 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 2 ; BEh: Facing left - grabbed by Draygon - moving - frame 3 ; C8h: Facing left - vertical shinespark windup - frame 0 ; C8h: Facing left - vertical shinespark windup - frame 2$92:CC34 dx 9E8BC0, 0080, 0080; Ah: Moving left - not aiming - frame 7 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 1 ; BEh: Facing left - grabbed by Draygon - moving - frame 4 ; C8h: Facing left - vertical shinespark windup - frame 1$92:CC3B dx 9E8CC0, 00A0, 0080; 11h: Moving right - aiming down-right - frames 0..1 ; 11h: Moving right - aiming down-right - frames 5..6 ; 17h: Facing right - normal jump - aiming down - frame 0 ; 2Dh: Facing right - falling - aiming down - frame 0 ; 6Bh: Facing right - normal jump - aiming down-right - frames 0..1 ; 6Fh: Facing right - falling - aiming down-right - frames 0..2 ; 78h: Facing right - moonwalk - aiming down-right - frame 0 ; 78h: Facing right - moonwalk - aiming down-right - frame 3 ; AEh: Unused. Facing right - grappling - in air - aiming down - frame 0 ; B0h: Unused. Facing right - grappling - in air - aiming down-right - frames 0..1 ; EFh: Facing right - grabbed by Draygon - not moving - aiming down-right - frame 0$92:CC42 dx 9E8DE0, 00E0, 0040; 12h: Moving left - aiming down-left - frames 0..1 ; 12h: Moving left - aiming down-left - frames 5..6 ; 18h: Facing left - normal jump - aiming down - frame 0 ; 2Eh: Facing left - falling - aiming down - frame 0 ; 6Ch: Facing left - normal jump - aiming down-left - frames 0..1 ; 70h: Facing left - falling - aiming down-left - frames 0..2 ; 77h: Facing left - moonwalk - aiming down-left - frame 0 ; 77h: Facing left - moonwalk - aiming down-left - frame 3 ; AFh: Unused. Facing left - grappling - in air - aiming down - frame 0 ; B1h: Unused. Facing left - grappling - in air - aiming down-left - frames 0..1 ; BDh: Facing left - grabbed by Draygon - not moving - aiming down-left - frame 0$92:CC49 dx 9E8F00, 00E0, 0040; 7: Facing right - aiming down-right - frame 0 ; 59h: Facing right - normal jump transition - aiming down-right - frame 0 ; 73h: Facing right - crouching - aiming down-right - frame 0 ; AAh: Facing right - grappling - aiming down-right - frame 0 ; B6h: Facing right - grappling - crouching - aiming down-right - frame 0 ; D1h: Facing right - ran into a wall - aiming down-right - frame 0 ; E4h: Facing right - landing from normal jump - aiming down-right - frames 0..1 ; F5h: Facing right - crouching transition - aiming down-right - frame 0 ; FBh: Facing right - standing transition - aiming down-right - frame 0$92:CC50 dx 9E9020, 00E0, 0080; 8: Facing left - aiming down-left - frame 0 ; 5Ah: Facing left - normal jump transition - aiming down-left - frame 0 ; 74h: Facing left - crouching - aiming down-left - frame 0 ; ABh: Facing left - grappling - aiming down-left - frame 0 ; B7h: Facing left - grappling - crouching - aiming down-left - frame 0 ; D2h: Facing left - ran into a wall - aiming down-left - frame 0 ; E5h: Facing left - landing from normal jump - aiming down-left - frames 0..1 ; F6h: Facing left - crouching transition - aiming down-left - frame 0 ; FCh: Facing left - standing transition - aiming down-left - frame 0$92:CC57 dx 9E9180, 00E0, 0080; 13h: Facing right - normal jump - not aiming - not moving - gun extended - frames 0..1 ; 35h: Facing right - crouching transition - frame 0 ; 3Bh: Facing right - standing transition - frame 0 ; 4Ah: Facing right - moonwalk - frame 0 ; 4Ah: Facing right - moonwalk - frame 3 ; 51h: Facing right - normal jump - not aiming - moving forward - frames 0..1 ; 67h: Facing right - falling - gun extended - frames 0..2 ; 67h: Facing right - falling - gun extended - frames 5..6 ; ACh: Unused. Facing right - grappling - in air - frames 0..1 ; D3h: Facing right - crystal flash - frame Eh ; D5h: Facing right - x-ray - standing - frame 2 ; D7h: Facing right - crystal flash ending - frame 3 ; D9h: Facing right - x-ray - crouching - frame 2 ; DBh: Unused - frame 0 ; DDh: Unused - frame 2 ; E6h: Facing right - landing from normal jump - firing - frames 0..1 ; E8h: Facing right - Samus drained - crouching/falling - frame Eh ; EAh: Facing right - Samus drained - standing - frame 5 ; EEh: Facing right - grabbed by Draygon - firing - frame 0$92:CC5E dx 9E92E0, 00C0, 0040; 14h: Facing left - normal jump - not aiming - not moving - gun extended - frames 0..1 ; 36h: Facing left - crouching transition - frame 0 ; 3Ch: Facing left - standing transition - frame 0 ; 49h: Facing left - moonwalk - frame 0 ; 49h: Facing left - moonwalk - frame 3 ; 52h: Facing left - normal jump - not aiming - moving forward - frames 0..1 ; 68h: Facing left - falling - gun extended - frames 0..2 ; 68h: Facing left - falling - gun extended - frames 5..6 ; ADh: Unused. Facing left - grappling - in air - frames 0..1 ; BCh: Facing left - grabbed by Draygon - firing - frame 0 ; D4h: Facing left - crystal flash - frame Eh ; D6h: Facing left - x-ray - standing - frame 2 ; D8h: Facing left - crystal flash ending - frame 3 ; DAh: Facing left - x-ray - crouching - frame 2 ; DCh: Unused - frame 0 ; DEh: Unused - frame 2 ; E7h: Facing left - landing from normal jump - firing - frames 0..1 ; EBh: Facing left - Samus drained - standing - frame 5$92:CC65 dx 9E93E0, 00C0, 0040; 3: Facing right - aiming up - frame 0 ; 5: Facing right - aiming up-right - frame 0 ; 15h: Facing right - normal jump - aiming up - frame 0 ; 2Bh: Facing right - falling - aiming up - frame 0 ; 57h: Facing right - normal jump transition - aiming up-right - frame 0 ; 71h: Facing right - crouching - aiming up-right - frame 0 ; 85h: Facing right - crouching - aiming up - frame 0 ; CFh: Facing right - ran into a wall - aiming up-right - frame 0 ; E2h: Facing right - landing from normal jump - aiming up-right - frames 0..1 ; F3h: Facing right - crouching transition - aiming up-right - frame 0 ; F9h: Facing right - standing transition - aiming up-right - frame 0$92:CC6C dx 9E94E0, 00C0, 0080; 4: Facing left - aiming up - frame 0 ; 6: Facing left - aiming up-left - frame 0 ; 16h: Facing left - normal jump - aiming up - frame 0 ; 2Ch: Facing left - falling - aiming up - frame 0 ; 58h: Facing left - normal jump transition - aiming up-left - frame 0 ; 72h: Facing left - crouching - aiming up-left - frame 0 ; 86h: Facing left - crouching - aiming up - frame 0 ; D0h: Facing left - ran into a wall - aiming up-left - frame 0 ; E3h: Facing left - landing from normal jump - aiming up-left - frames 0..1 ; F4h: Facing left - crouching transition - aiming up-left - frame 0 ; FAh: Facing left - standing transition - aiming up-left - frame 0$92:CC73 dx 9E9620, 00C0, 0080; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 5 ; C7h: Facing right - vertical shinespark windup - frame 5$92:CC7A dx 9E9760, 00A0, 0080; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 5 ; C8h: Facing left - vertical shinespark windup - frame 5$92:CC81 dx 9E9880, 00C0, 00C0; 3: Facing right - aiming up - frame 1 ; Dh: Moving right - aiming up (unused) - frames 0..1 ; Dh: Moving right - aiming up (unused) - frames 5..6 ; 15h: Facing right - normal jump - aiming up - frame 1 ; 2Bh: Facing right - falling - aiming up - frames 1..2 ; 55h: Facing right - normal jump transition - aiming up - frame 0 ; 85h: Facing right - crouching - aiming up - frame 1 ; E0h: Facing right - landing from normal jump - aiming up - frames 0..1 ; F1h: Facing right - crouching transition - aiming up - frame 0 ; F7h: Facing right - standing transition - aiming up - frame 0$92:CC88 dx 9E9A00, 00C0, 0040; 4: Facing left - aiming up - frame 1 ; Eh: Moving left - aiming up (unused) - frames 0..1 ; Eh: Moving left - aiming up (unused) - frames 5..6 ; 16h: Facing left - normal jump - aiming up - frame 1 ; 2Ch: Facing left - falling - aiming up - frames 1..2 ; 56h: Facing left - normal jump transition - aiming up - frame 0 ; 86h: Facing left - crouching - aiming up - frame 1 ; E1h: Facing left - landing from normal jump - aiming up - frames 0..1 ; F2h: Facing left - crouching transition - aiming up - frame 0 ; F8h: Facing left - standing transition - aiming up - frame 0$92:CC8F dx 9E9B00, 00C0, 0040; 9: Moving right - not aiming - frame 8$92:CC96 dx 9E9C00, 00A0, 0080; Ah: Moving left - not aiming - frame 8$92:CC9D dx 9E9D20, 00A0, 0080; Fh: Moving right - aiming up-right - frames 0..1 ; Fh: Moving right - aiming up-right - frames 5..6 ; 69h: Facing right - normal jump - aiming up-right - frames 0..1 ; 6Dh: Facing right - falling - aiming up-right - frames 0..2 ; 76h: Facing right - moonwalk - aiming up-right - frame 0 ; 76h: Facing right - moonwalk - aiming up-right - frame 3 ; EDh: Facing right - grabbed by Draygon - not moving - aiming up-right - frame 0$92:CCA4 dx 9E9E40, 00C0, 0040; 10h: Moving left - aiming up-left - frames 0..1 ; 10h: Moving left - aiming up-left - frames 5..6 ; 6Ah: Facing left - normal jump - aiming up-left - frames 0..1 ; 6Eh: Facing left - falling - aiming up-left - frames 0..2 ; 75h: Facing left - moonwalk - aiming up-left - frame 0 ; 75h: Facing left - moonwalk - aiming up-left - frame 3 ; BBh: Facing left - grabbed by Draygon - not moving - aiming up-left - frame 0$92:CCAB dx 9E9F40, 00E0, 0040; 54h: Facing left - knockback - frames 0..1 ; D8h: Facing left - crystal flash ending - frames 4..5 ; E9h: Facing left - Samus drained - crouching/falling - frames 2..6$92:CCB2 dx 9EA060, 0100, 00C0; 53h: Facing right - knockback - frames 0..1 ; D7h: Facing right - crystal flash ending - frames 4..5 ; E8h: Facing right - Samus drained - crouching/falling - frames 3..7$92:CCB9 dx 9EA220, 0100, 00C0; Unused$92:CCC0 dx 9EA3E0, 0100, 0040; Unused$92:CCC7 dx 9EA520, 0100, 0040} ;;; $CCCE: Samus top tiles - set 1 (general) ;;; { ; Unused$92:CCCE dx 9EA660, 00C0, 0080; Unused$92:CCD5 dx 9EA7A0, 00C0, 0080; 8Bh: Facing right - turning - standing - aiming up - frame 1 ; 8Ch: Facing left - turning - standing - aiming up - frame 1 ; 8Fh: Facing right - turning - in air - aiming up - frame 1 ; 90h: Facing left - turning - in air - aiming up - frame 1 ; 93h: Facing right - turning - falling - aiming up - frame 1 ; 94h: Facing left - turning - falling - aiming up - frame 1 ; 97h: Facing right - turning - crouching - aiming up - frame 1 ; 98h: Facing left - turning - crouching - aiming up - frame 1 ; 9Ch: Facing right - turning - standing - aiming up-right - frame 1 ; 9Dh: Facing left - turning - standing - aiming up-left - frame 1 ; 9Eh: Facing right - turning - in air - aiming up-right - frame 1 ; 9Fh: Facing left - turning - in air - aiming up-left - frame 1 ; A0h: Facing right - turning - falling - aiming up-right - frame 1 ; A1h: Facing left - turning - falling - aiming up-left - frame 1 ; A2h: Facing right - turning - crouching - aiming up-right - frame 1 ; A3h: Facing left - turning - crouching - aiming up-left - frame 1 ; C1h: Facing right - moonwalking - turn/jump left - aiming up-right - frame 1 ; C2h: Facing left - moonwalking - turn/jump right - aiming up-left - frame 1$92:CCDC dx 9EA8E0, 00E0, 00C0; 8Dh: Facing right - turning - standing - aiming down-right - frame 1 ; 8Eh: Facing left - turning - standing - aiming down-left - frame 1 ; 91h: Facing right - turning - in air - aiming down/down-right - frame 1 ; 92h: Facing left - turning - in air - aiming down/down-left - frame 1 ; 95h: Facing right - turning - falling - aiming down/down-right - frame 1 ; 96h: Facing left - turning - falling - aiming down/down-left - frame 1 ; 99h: Facing right - turning - crouching - aiming down/down-right - frame 1 ; 9Ah: Facing left - turning - crouching - aiming down/down-left - frame 1 ; C3h: Facing right - moonwalking - turn/jump left - aiming down-right - frame 1 ; C4h: Facing left - moonwalking - turn/jump right - aiming down-left - frame 1$92:CCE3 dx 9EAA80, 0100, 00C0; Unused$92:CCEA dx 9EAC40, 0020, 0000; 9Bh: Facing forward - varia/gravity suit - frame 0$92:CCF1 dx 9EAC60, 0040, 0040; 25h: Facing right - turning - standing - frame 2 ; 26h: Facing left - turning - standing - frame 0 ; 2Fh: Facing right - turning - jumping - frame 2 ; 30h: Facing left - turning - jumping - frame 0 ; 43h: Facing right - turning - crouching - frame 2 ; 44h: Facing left - turning - crouching - frame 0 ; 87h: Facing right - turning - falling - frame 2 ; 88h: Facing left - turning - falling - frame 0 ; BFh: Facing right - moonwalking - turn/jump left - frame 2 ; C0h: Facing left - moonwalking - turn/jump right - frame 0 ; C6h: Unused - frame 2$92:CCF8 dx 9EACE0, 00C0, 0080; 25h: Facing right - turning - standing - frame 0 ; 26h: Facing left - turning - standing - frame 2 ; 2Fh: Facing right - turning - jumping - frame 0 ; 30h: Facing left - turning - jumping - frame 2 ; 43h: Facing right - turning - crouching - frame 0 ; 44h: Facing left - turning - crouching - frame 2 ; 87h: Facing right - turning - falling - frame 0 ; 88h: Facing left - turning - falling - frame 2 ; BFh: Facing right - moonwalking - turn/jump left - frame 0 ; C0h: Facing left - moonwalking - turn/jump right - frame 2 ; C6h: Unused - frame 0$92:CCFF dx 9EAE20, 00C0, 0080; 8Bh: Facing right - turning - standing - aiming up - frame 2 ; 8Ch: Facing left - turning - standing - aiming up - frame 0 ; 8Fh: Facing right - turning - in air - aiming up - frame 2 ; 90h: Facing left - turning - in air - aiming up - frame 0 ; 93h: Facing right - turning - falling - aiming up - frame 2 ; 94h: Facing left - turning - falling - aiming up - frame 0 ; 97h: Facing right - turning - crouching - aiming up - frame 2 ; 98h: Facing left - turning - crouching - aiming up - frame 0 ; 9Ch: Facing right - turning - standing - aiming up-right - frame 2 ; 9Dh: Facing left - turning - standing - aiming up-left - frame 0 ; 9Eh: Facing right - turning - in air - aiming up-right - frame 2 ; 9Fh: Facing left - turning - in air - aiming up-left - frame 0 ; A0h: Facing right - turning - falling - aiming up-right - frame 2 ; A1h: Facing left - turning - falling - aiming up-left - frame 0 ; A2h: Facing right - turning - crouching - aiming up-right - frame 2 ; A3h: Facing left - turning - crouching - aiming up-left - frame 0 ; C1h: Facing right - moonwalking - turn/jump left - aiming up-right - frame 2 ; C2h: Facing left - moonwalking - turn/jump right - aiming up-left - frame 0$92:CD06 dx 9EAF60, 00E0, 0040; 8Bh: Facing right - turning - standing - aiming up - frame 0 ; 8Ch: Facing left - turning - standing - aiming up - frame 2 ; 8Fh: Facing right - turning - in air - aiming up - frame 0 ; 90h: Facing left - turning - in air - aiming up - frame 2 ; 93h: Facing right - turning - falling - aiming up - frame 0 ; 94h: Facing left - turning - falling - aiming up - frame 2 ; 97h: Facing right - turning - crouching - aiming up - frame 0 ; 98h: Facing left - turning - crouching - aiming up - frame 2 ; 9Ch: Facing right - turning - standing - aiming up-right - frame 0 ; 9Dh: Facing left - turning - standing - aiming up-left - frame 2 ; 9Eh: Facing right - turning - in air - aiming up-right - frame 0 ; 9Fh: Facing left - turning - in air - aiming up-left - frame 2 ; A0h: Facing right - turning - falling - aiming up-right - frame 0 ; A1h: Facing left - turning - falling - aiming up-left - frame 2 ; A2h: Facing right - turning - crouching - aiming up-right - frame 0 ; A3h: Facing left - turning - crouching - aiming up-left - frame 2 ; C1h: Facing right - moonwalking - turn/jump left - aiming up-right - frame 0 ; C2h: Facing left - moonwalking - turn/jump right - aiming up-left - frame 2$92:CD0D dx 9EB080, 00C0, 0040; 25h: Facing right - turning - standing - frame 1 ; 26h: Facing left - turning - standing - frame 1 ; 2Fh: Facing right - turning - jumping - frame 1 ; 30h: Facing left - turning - jumping - frame 1 ; 43h: Facing right - turning - crouching - frame 1 ; 44h: Facing left - turning - crouching - frame 1 ; 87h: Facing right - turning - falling - frame 1 ; 88h: Facing left - turning - falling - frame 1 ; BFh: Facing right - moonwalking - turn/jump left - frame 1 ; C0h: Facing left - moonwalking - turn/jump right - frame 1 ; C6h: Unused - frame 1$92:CD14 dx 9EB180, 00E0, 00C0; 5Ch: Unused - frame 0 ; 64h: Unused. Related to movement type Dh - frame 1 ; B9h: Facing right - grapple wall jump pose - frame 0$92:CD1B dx 9EB320, 0100, 0080; 45h: Unused - frame 0 ; 46h: Unused - frame 0 ; 5Bh: Unused - frame 0 ; 63h: Unused. Related to movement type Dh - frame 1 ; B8h: Facing left - grapple wall jump pose - frame 0$92:CD22 dx 9EB4A0, 0100, 0080; 9: Moving right - not aiming - frame 1$92:CD29 dx 9EB620, 0080, 0080; 9: Moving right - not aiming - frame 6$92:CD30 dx 9EB720, 0080, 0080; Ah: Moving left - not aiming - frame 1$92:CD37 dx 9EB820, 0080, 0080; Ah: Moving left - not aiming - frame 6$92:CD3E dx 9EB920, 0080, 0080; 0: Facing forward - power suit - frame 0$92:CD45 dx 9EBA20, 0080, 0080; 65h: Unused. Related to movement type Dh - frame 0 ; 83h: Facing right - wall jump - frame 0$92:CD4C dx 9EBB20, 0080, 0080; 66h: Unused. Related to movement type Dh - frame 0 ; 84h: Facing left - wall jump - frame 0$92:CD53 dx 9EBC20, 0080, 0080; 63h: Unused. Related to movement type Dh - frame 0 ; C9h: Facing right - shinespark - horizontal - frame 0 ; CDh: Facing right - shinespark - diagonal - frame 0$92:CD5A dx 9EBD20, 0100, 00C0; 64h: Unused. Related to movement type Dh - frame 0 ; CAh: Facing left - shinespark - horizontal - frame 0 ; CEh: Facing left - shinespark - diagonal - frame 0$92:CD61 dx 9EBEE0, 0100, 00C0; Unused$92:CD68 dx 9EC0A0, 0020, 0000; Unused$92:CD6F dx 9EC0C0, 0020, 0000; 8Dh: Facing right - turning - standing - aiming down-right - frame 2 ; 8Eh: Facing left - turning - standing - aiming down-left - frame 0 ; 91h: Facing right - turning - in air - aiming down/down-right - frame 2 ; 92h: Facing left - turning - in air - aiming down/down-left - frame 0 ; 95h: Facing right - turning - falling - aiming down/down-right - frame 2 ; 96h: Facing left - turning - falling - aiming down/down-left - frame 0 ; 99h: Facing right - turning - crouching - aiming down/down-right - frame 2 ; 9Ah: Facing left - turning - crouching - aiming down/down-left - frame 0 ; C3h: Facing right - moonwalking - turn/jump left - aiming down-right - frame 2 ; C4h: Facing left - moonwalking - turn/jump right - aiming down-left - frame 0$92:CD76 dx 9EC0E0, 00E0, 0040; 8Dh: Facing right - turning - standing - aiming down-right - frame 0 ; 8Eh: Facing left - turning - standing - aiming down-left - frame 2 ; 91h: Facing right - turning - in air - aiming down/down-right - frame 0 ; 92h: Facing left - turning - in air - aiming down/down-left - frame 2 ; 95h: Facing right - turning - falling - aiming down/down-right - frame 0 ; 96h: Facing left - turning - falling - aiming down/down-left - frame 2 ; 99h: Facing right - turning - crouching - aiming down/down-right - frame 0 ; 9Ah: Facing left - turning - crouching - aiming down/down-left - frame 2 ; C3h: Facing right - moonwalking - turn/jump left - aiming down-right - frame 0 ; C4h: Facing left - moonwalking - turn/jump right - aiming down-left - frame 2$92:CD7D dx 9EC200, 00E0, 0040; 17h: Facing right - normal jump - aiming down - frame 1 ; 2Dh: Facing right - falling - aiming down - frame 1 ; AEh: Unused. Facing right - grappling - in air - aiming down - frame 1$92:CD84 dx 9EC320, 00C0, 0080; 18h: Facing left - normal jump - aiming down - frame 1 ; 2Eh: Facing left - falling - aiming down - frame 1 ; AFh: Unused. Facing left - grappling - in air - aiming down - frame 1$92:CD8B dx 9EC460, 00C0, 0080; 19h: Facing right - spin jump - frame Bh ; 1Bh: Facing right - space jump - frame Bh ; 20h: Unused - frame Bh ; 21h: Unused - frame Bh ; 22h: Unused - frame Bh ; 23h: Unused - frame Bh ; 24h: Unused - frame Bh ; 33h: Unused - frame Bh ; 34h: Unused - frame Bh ; 39h: Unused - frame Bh ; 3Ah: Unused - frame Bh ; 42h: Unused - frame Bh ; 81h: Facing right - screw attack - frame 1Bh$92:CD92 dx 9EC5A0, 00C0, 0080; 1Ah: Facing left - spin jump - frame Bh ; 1Ch: Facing left - space jump - frame Bh ; 82h: Facing left - screw attack - frame 1Bh$92:CD99 dx 9EC6E0, 00C0, 0080} ;;; $CDA0: Samus top tiles - set 2 (general) ;;; { ; 4Bh: Facing right - normal jump transition - frame 0 ; A4h: Facing right - landing from normal jump - frame 0 ; A6h: Facing right - landing from spin jump - frame 1$92:CDA0 dx 9EC820, 0080, 0040; 4Ch: Facing left - normal jump transition - frame 0 ; A5h: Facing left - landing from normal jump - frame 0 ; A7h: Facing left - landing from spin jump - frame 1$92:CDA7 dx 9EC8E0, 0080, 0080; Unused$92:CDAE dx 9EC9E0, 00C0, 0080; E9h: Facing left - Samus drained - crouching/falling - frame 10h ; E9h: Facing left - Samus drained - crouching/falling - frame 15h$92:CDB5 dx 9ECB20, 0080, 0080; 19h: Facing right - spin jump - frame 0 ; 1Bh: Facing right - space jump - frame 0 ; 20h: Unused - frame 0 ; 21h: Unused - frame 0 ; 22h: Unused - frame 0 ; 23h: Unused - frame 0 ; 24h: Unused - frame 0 ; 29h: Facing right - falling - frame 0 ; 29h: Facing right - falling - frame 6 ; 33h: Unused - frame 0 ; 34h: Unused - frame 0 ; 39h: Unused - frame 0 ; 3Ah: Unused - frame 0 ; 42h: Unused - frame 0 ; 50h: Facing right - damage boost - frames 0..1 ; 81h: Facing right - screw attack - frame 0 ; 83h: Facing right - wall jump - frame 1 ; A4h: Facing right - landing from normal jump - frame 1 ; A6h: Facing right - landing from spin jump - frame 0 ; A6h: Facing right - landing from spin jump - frame 2 ; ECh: Facing right - grabbed by Draygon - not moving - not aiming - frame 0$92:CDBC dx 9ECC20, 0080, 0040; 1Ah: Facing left - spin jump - frame 0 ; 1Ch: Facing left - space jump - frame 0 ; 2Ah: Facing left - falling - frame 0 ; 2Ah: Facing left - falling - frame 6 ; 4Fh: Facing left - damage boost - frames 0..1 ; 82h: Facing left - screw attack - frame 0 ; 84h: Facing left - wall jump - frame 1 ; A5h: Facing left - landing from normal jump - frame 1 ; A7h: Facing left - landing from spin jump - frame 0 ; A7h: Facing left - landing from spin jump - frame 2 ; BAh: Facing left - grabbed by Draygon - not moving - not aiming - frame 0$92:CDC3 dx 9ECCE0, 0080, 0080; 11h: Moving right - aiming down-right - frame 2 ; 11h: Moving right - aiming down-right - frame 4 ; 11h: Moving right - aiming down-right - frame 7 ; 11h: Moving right - aiming down-right - frame 9 ; 78h: Facing right - moonwalk - aiming down-right - frames 1..2 ; 78h: Facing right - moonwalk - aiming down-right - frames 4..5$92:CDCA dx 9ECDE0, 00E0, 0040; 12h: Moving left - aiming down-left - frame 2 ; 12h: Moving left - aiming down-left - frame 4 ; 12h: Moving left - aiming down-left - frame 7 ; 12h: Moving left - aiming down-left - frame 9 ; 77h: Facing left - moonwalk - aiming down-left - frames 1..2 ; 77h: Facing left - moonwalk - aiming down-left - frames 4..5$92:CDD1 dx 9ECF00, 00E0, 0040; D5h: Facing right - x-ray - standing - frame 1 ; D9h: Facing right - x-ray - crouching - frame 1$92:CDD8 dx 9ED020, 00C0, 0040; D5h: Facing right - x-ray - standing - frame 0 ; D9h: Facing right - x-ray - crouching - frame 0$92:CDDF dx 9ED120, 00C0, 0040; D5h: Facing right - x-ray - standing - frame 3 ; D9h: Facing right - x-ray - crouching - frame 3$92:CDE6 dx 9ED220, 00C0, 0040; D5h: Facing right - x-ray - standing - frame 4 ; D9h: Facing right - x-ray - crouching - frame 4$92:CDED dx 9ED320, 00C0, 0040; D6h: Facing left - x-ray - standing - frame 1 ; DAh: Facing left - x-ray - crouching - frame 1$92:CDF4 dx 9ED420, 00C0, 0040; D6h: Facing left - x-ray - standing - frame 0 ; DAh: Facing left - x-ray - crouching - frame 0$92:CDFB dx 9ED520, 00C0, 0040; Dh: Moving right - aiming up (unused) - frame 2 ; Dh: Moving right - aiming up (unused) - frame 4 ; Dh: Moving right - aiming up (unused) - frame 7 ; Dh: Moving right - aiming up (unused) - frame 9 ; D6h: Facing left - x-ray - standing - frame 3 ; DAh: Facing left - x-ray - crouching - frame 3$92:CE02 dx 9ED620, 00C0, 0040; Eh: Moving left - aiming up (unused) - frame 2 ; Eh: Moving left - aiming up (unused) - frame 4 ; Eh: Moving left - aiming up (unused) - frame 7 ; Eh: Moving left - aiming up (unused) - frame 9 ; D6h: Facing left - x-ray - standing - frame 4 ; DAh: Facing left - x-ray - crouching - frame 4$92:CE09 dx 9ED720, 00C0, 0040; Fh: Moving right - aiming up-right - frame 2 ; Fh: Moving right - aiming up-right - frame 4 ; Fh: Moving right - aiming up-right - frame 7 ; Fh: Moving right - aiming up-right - frame 9 ; 76h: Facing right - moonwalk - aiming up-right - frames 1..2 ; 76h: Facing right - moonwalk - aiming up-right - frames 4..5$92:CE10 dx 9ED820, 00C0, 0040; 10h: Moving left - aiming up-left - frame 2 ; 10h: Moving left - aiming up-left - frame 4 ; 10h: Moving left - aiming up-left - frame 7 ; 10h: Moving left - aiming up-left - frame 9 ; 75h: Facing left - moonwalk - aiming up-left - frames 1..2 ; 75h: Facing left - moonwalk - aiming up-left - frames 4..5$92:CE17 dx 9ED920, 00E0, 0040; Unused$92:CE1E dx 9EDA40, 0100, 0040; Unused$92:CE25 dx 9EDB80, 0100, 0040; Unused$92:CE2C dx 9EDCC0, 0100, 0040; Unused$92:CE33 dx 9EDE00, 0100, 0040; Fh: Moving right - aiming up-right - frame 3 ; Fh: Moving right - aiming up-right - frame 8$92:CE3A dx 9EDF40, 00C0, 0040; 10h: Moving left - aiming up-left - frame 3 ; 10h: Moving left - aiming up-left - frame 8$92:CE41 dx 9EE040, 00E0, 0040; 11h: Moving right - aiming down-right - frame 3 ; 11h: Moving right - aiming down-right - frame 8$92:CE48 dx 9EE160, 00E0, 0040; 12h: Moving left - aiming down-left - frame 3 ; 12h: Moving left - aiming down-left - frame 8$92:CE4F dx 9EE280, 00E0, 0040; 4Ah: Facing right - moonwalk - frames 1..2 ; 4Ah: Facing right - moonwalk - frames 4..5$92:CE56 dx 9EE3A0, 00C0, 0040; 49h: Facing left - moonwalk - frames 1..2 ; 49h: Facing left - moonwalk - frames 4..5$92:CE5D dx 9EE4A0, 00C0, 0040; 29h: Facing right - falling - frame 1 ; 29h: Facing right - falling - frame 5$92:CE64 dx 9EE5A0, 00E0, 0040; 29h: Facing right - falling - frame 2 ; 50h: Facing right - damage boost - frame 9$92:CE6B dx 9EE6C0, 00C0, 0040; Dh: Moving right - aiming up (unused) - frame 3 ; Dh: Moving right - aiming up (unused) - frame 8 ; 2Ah: Facing left - falling - frame 1 ; 2Ah: Facing left - falling - frame 5$92:CE72 dx 9EE7C0, 00C0, 0040; Eh: Moving left - aiming up (unused) - frame 3 ; Eh: Moving left - aiming up (unused) - frame 8 ; 2Ah: Facing left - falling - frame 2 ; 4Fh: Facing left - damage boost - frame 9$92:CE79 dx 9EE8C0, 00C0, 0040} ;;; $CE80: Samus top tiles - set 3 (facing clockwise - grappling - in air - upside up) ;;; { ; 5Dh: Unused - frame 18h ; 5Dh: Unused - frame 38h ; 5Eh: Unused - frame 18h ; 5Eh: Unused - frame 38h ; 5Fh: Unused - frame 18h ; 5Fh: Unused - frame 38h ; 60h: Unused - frame 18h ; 60h: Unused - frame 38h ; 61h: Unused - frame 18h ; 61h: Unused - frame 38h ; B2h: Facing clockwise - grapple - in air - frame 18h ; B2h: Facing clockwise - grapple - in air - frame 38h$92:CE80 dx 9C9B00, 00C0, 0080; 5Dh: Unused - frame 17h ; 5Dh: Unused - frame 37h ; 5Eh: Unused - frame 17h ; 5Eh: Unused - frame 37h ; 5Fh: Unused - frame 17h ; 5Fh: Unused - frame 37h ; 60h: Unused - frame 17h ; 60h: Unused - frame 37h ; 61h: Unused - frame 17h ; 61h: Unused - frame 37h ; B2h: Facing clockwise - grapple - in air - frame 17h ; B2h: Facing clockwise - grapple - in air - frame 37h$92:CE87 dx 9C9C40, 00C0, 0080; 5Dh: Unused - frame 16h ; 5Dh: Unused - frame 36h ; 5Eh: Unused - frame 16h ; 5Eh: Unused - frame 36h ; 5Fh: Unused - frame 16h ; 5Fh: Unused - frame 36h ; 60h: Unused - frame 16h ; 60h: Unused - frame 36h ; 61h: Unused - frame 16h ; 61h: Unused - frame 36h ; B2h: Facing clockwise - grapple - in air - frame 16h ; B2h: Facing clockwise - grapple - in air - frame 36h$92:CE8E dx 9C9D80, 00C0, 00C0; 5Dh: Unused - frame 15h ; 5Dh: Unused - frame 35h ; 5Eh: Unused - frame 15h ; 5Eh: Unused - frame 35h ; 5Fh: Unused - frame 15h ; 5Fh: Unused - frame 35h ; 60h: Unused - frame 15h ; 60h: Unused - frame 35h ; 61h: Unused - frame 15h ; 61h: Unused - frame 35h ; B2h: Facing clockwise - grapple - in air - frame 15h ; B2h: Facing clockwise - grapple - in air - frame 35h$92:CE95 dx 9C9F00, 00C0, 00C0; 5Dh: Unused - frame 14h ; 5Dh: Unused - frame 34h ; 5Eh: Unused - frame 14h ; 5Eh: Unused - frame 34h ; 5Fh: Unused - frame 14h ; 5Fh: Unused - frame 34h ; 60h: Unused - frame 14h ; 60h: Unused - frame 34h ; 61h: Unused - frame 14h ; 61h: Unused - frame 34h ; B2h: Facing clockwise - grapple - in air - frame 14h ; B2h: Facing clockwise - grapple - in air - frame 34h$92:CE9C dx 9CA080, 00C0, 00C0; 5Dh: Unused - frame 13h ; 5Dh: Unused - frame 33h ; 5Eh: Unused - frame 13h ; 5Eh: Unused - frame 33h ; 5Fh: Unused - frame 13h ; 5Fh: Unused - frame 33h ; 60h: Unused - frame 13h ; 60h: Unused - frame 33h ; 61h: Unused - frame 13h ; 61h: Unused - frame 33h ; B2h: Facing clockwise - grapple - in air - frame 13h ; B2h: Facing clockwise - grapple - in air - frame 33h$92:CEA3 dx 9CA200, 00C0, 00C0; 5Dh: Unused - frame 12h ; 5Dh: Unused - frame 32h ; 5Eh: Unused - frame 12h ; 5Eh: Unused - frame 32h ; 5Fh: Unused - frame 12h ; 5Fh: Unused - frame 32h ; 60h: Unused - frame 12h ; 60h: Unused - frame 32h ; 61h: Unused - frame 12h ; 61h: Unused - frame 32h ; B2h: Facing clockwise - grapple - in air - frame 12h ; B2h: Facing clockwise - grapple - in air - frame 32h$92:CEAA dx 9CA380, 00C0, 00C0; 5Dh: Unused - frame 11h ; 5Dh: Unused - frame 31h ; 5Eh: Unused - frame 11h ; 5Eh: Unused - frame 31h ; 5Fh: Unused - frame 11h ; 5Fh: Unused - frame 31h ; 60h: Unused - frame 11h ; 60h: Unused - frame 31h ; 61h: Unused - frame 11h ; 61h: Unused - frame 31h ; B2h: Facing clockwise - grapple - in air - frame 11h ; B2h: Facing clockwise - grapple - in air - frame 31h$92:CEB1 dx 9CA500, 00C0, 0080; 5Dh: Unused - frame 10h ; 5Dh: Unused - frame 30h ; 5Dh: Unused - frames 40h..41h ; 5Eh: Unused - frame 10h ; 5Eh: Unused - frame 30h ; 5Eh: Unused - frames 40h..41h ; 5Fh: Unused - frame 10h ; 5Fh: Unused - frame 30h ; 5Fh: Unused - frames 40h..41h ; 60h: Unused - frame 10h ; 60h: Unused - frame 30h ; 60h: Unused - frames 40h..41h ; 61h: Unused - frame 10h ; 61h: Unused - frame 30h ; 61h: Unused - frames 40h..41h ; B2h: Facing clockwise - grapple - in air - frame 10h ; B2h: Facing clockwise - grapple - in air - frame 30h ; B2h: Facing clockwise - grapple - in air - frames 40h..41h$92:CEB8 dx 9CA640, 00C0, 0080; 5Dh: Unused - frame Fh ; 5Dh: Unused - frame 2Fh ; 5Eh: Unused - frame Fh ; 5Eh: Unused - frame 2Fh ; 5Fh: Unused - frame Fh ; 5Fh: Unused - frame 2Fh ; 60h: Unused - frame Fh ; 60h: Unused - frame 2Fh ; 61h: Unused - frame Fh ; 61h: Unused - frame 2Fh ; B2h: Facing clockwise - grapple - in air - frame Fh ; B2h: Facing clockwise - grapple - in air - frame 2Fh$92:CEBF dx 9CA780, 00C0, 0080; 5Dh: Unused - frame Eh ; 5Dh: Unused - frame 2Eh ; 5Eh: Unused - frame Eh ; 5Eh: Unused - frame 2Eh ; 5Fh: Unused - frame Eh ; 5Fh: Unused - frame 2Eh ; 60h: Unused - frame Eh ; 60h: Unused - frame 2Eh ; 61h: Unused - frame Eh ; 61h: Unused - frame 2Eh ; B2h: Facing clockwise - grapple - in air - frame Eh ; B2h: Facing clockwise - grapple - in air - frame 2Eh$92:CEC6 dx 9CA8C0, 00C0, 00C0; 5Dh: Unused - frame Dh ; 5Dh: Unused - frame 2Dh ; 5Eh: Unused - frame Dh ; 5Eh: Unused - frame 2Dh ; 5Fh: Unused - frame Dh ; 5Fh: Unused - frame 2Dh ; 60h: Unused - frame Dh ; 60h: Unused - frame 2Dh ; 61h: Unused - frame Dh ; 61h: Unused - frame 2Dh ; B2h: Facing clockwise - grapple - in air - frame Dh ; B2h: Facing clockwise - grapple - in air - frame 2Dh$92:CECD dx 9CAA40, 00C0, 00C0; 5Dh: Unused - frame Ch ; 5Dh: Unused - frame 2Ch ; 5Eh: Unused - frame Ch ; 5Eh: Unused - frame 2Ch ; 5Fh: Unused - frame Ch ; 5Fh: Unused - frame 2Ch ; 60h: Unused - frame Ch ; 60h: Unused - frame 2Ch ; 61h: Unused - frame Ch ; 61h: Unused - frame 2Ch ; B2h: Facing clockwise - grapple - in air - frame Ch ; B2h: Facing clockwise - grapple - in air - frame 2Ch$92:CED4 dx 9CABC0, 00C0, 00C0; 5Dh: Unused - frame Bh ; 5Dh: Unused - frame 2Bh ; 5Eh: Unused - frame Bh ; 5Eh: Unused - frame 2Bh ; 5Fh: Unused - frame Bh ; 5Fh: Unused - frame 2Bh ; 60h: Unused - frame Bh ; 60h: Unused - frame 2Bh ; 61h: Unused - frame Bh ; 61h: Unused - frame 2Bh ; B2h: Facing clockwise - grapple - in air - frame Bh ; B2h: Facing clockwise - grapple - in air - frame 2Bh$92:CEDB dx 9CAD40, 00C0, 00C0; 5Dh: Unused - frame Ah ; 5Dh: Unused - frame 2Ah ; 5Eh: Unused - frame Ah ; 5Eh: Unused - frame 2Ah ; 5Fh: Unused - frame Ah ; 5Fh: Unused - frame 2Ah ; 60h: Unused - frame Ah ; 60h: Unused - frame 2Ah ; 61h: Unused - frame Ah ; 61h: Unused - frame 2Ah ; B2h: Facing clockwise - grapple - in air - frame Ah ; B2h: Facing clockwise - grapple - in air - frame 2Ah$92:CEE2 dx 9CAEC0, 00C0, 00C0; 5Dh: Unused - frame 9 ; 5Dh: Unused - frame 29h ; 5Eh: Unused - frame 9 ; 5Eh: Unused - frame 29h ; 5Fh: Unused - frame 9 ; 5Fh: Unused - frame 29h ; 60h: Unused - frame 9 ; 60h: Unused - frame 29h ; 61h: Unused - frame 9 ; 61h: Unused - frame 29h ; B2h: Facing clockwise - grapple - in air - frame 9 ; B2h: Facing clockwise - grapple - in air - frame 29h$92:CEE9 dx 9CB040, 00C0, 0080; Unused$92:CEF0 dx 9CB180, 00C0, 0080} ;;; $CEF7: Samus top tiles - set 4 (facing anticlockwise - grappling - in air - upside up) ;;; { ; 62h: Unused - frame 8 ; 62h: Unused - frame 28h ; B3h: Facing anticlockwise - grapple - in air - frame 8 ; B3h: Facing anticlockwise - grapple - in air - frame 28h$92:CEF7 dx 9CB2C0, 0100, 00C0; 62h: Unused - frame 9 ; 62h: Unused - frame 29h ; B3h: Facing anticlockwise - grapple - in air - frame 9 ; B3h: Facing anticlockwise - grapple - in air - frame 29h$92:CEFE dx 9CB480, 0100, 00C0; 62h: Unused - frame Ah ; 62h: Unused - frame 2Ah ; B3h: Facing anticlockwise - grapple - in air - frame Ah ; B3h: Facing anticlockwise - grapple - in air - frame 2Ah$92:CF05 dx 9CB640, 0100, 0100; 62h: Unused - frame Bh ; 62h: Unused - frame 2Bh ; B3h: Facing anticlockwise - grapple - in air - frame Bh ; B3h: Facing anticlockwise - grapple - in air - frame 2Bh$92:CF0C dx 9CB840, 0100, 0100; 62h: Unused - frame Ch ; 62h: Unused - frame 2Ch ; B3h: Facing anticlockwise - grapple - in air - frame Ch ; B3h: Facing anticlockwise - grapple - in air - frame 2Ch$92:CF13 dx 9CBA40, 0100, 00E0; 62h: Unused - frame Dh ; 62h: Unused - frame 2Dh ; B3h: Facing anticlockwise - grapple - in air - frame Dh ; B3h: Facing anticlockwise - grapple - in air - frame 2Dh$92:CF1A dx 9CBC20, 0100, 00E0; 62h: Unused - frame Eh ; 62h: Unused - frame 2Eh ; B3h: Facing anticlockwise - grapple - in air - frame Eh ; B3h: Facing anticlockwise - grapple - in air - frame 2Eh$92:CF21 dx 9CBE00, 0100, 00E0; 62h: Unused - frame Fh ; 62h: Unused - frame 2Fh ; B3h: Facing anticlockwise - grapple - in air - frame Fh ; B3h: Facing anticlockwise - grapple - in air - frame 2Fh$92:CF28 dx 9CBFE0, 0100, 00C0; 62h: Unused - frame 10h ; 62h: Unused - frame 30h ; 62h: Unused - frames 40h..41h ; B3h: Facing anticlockwise - grapple - in air - frame 10h ; B3h: Facing anticlockwise - grapple - in air - frame 30h ; B3h: Facing anticlockwise - grapple - in air - frames 40h..41h$92:CF2F dx 9CC1A0, 0100, 00C0; 62h: Unused - frame 11h ; 62h: Unused - frame 31h ; B3h: Facing anticlockwise - grapple - in air - frame 11h ; B3h: Facing anticlockwise - grapple - in air - frame 31h$92:CF36 dx 9CC360, 0100, 00C0; 62h: Unused - frame 12h ; 62h: Unused - frame 32h ; B3h: Facing anticlockwise - grapple - in air - frame 12h ; B3h: Facing anticlockwise - grapple - in air - frame 32h$92:CF3D dx 9CC520, 0100, 00E0; 62h: Unused - frame 13h ; 62h: Unused - frame 33h ; B3h: Facing anticlockwise - grapple - in air - frame 13h ; B3h: Facing anticlockwise - grapple - in air - frame 33h$92:CF44 dx 9CC700, 0100, 0100; 62h: Unused - frame 14h ; 62h: Unused - frame 34h ; B3h: Facing anticlockwise - grapple - in air - frame 14h ; B3h: Facing anticlockwise - grapple - in air - frame 34h$92:CF4B dx 9CC900, 0100, 0100; 62h: Unused - frame 15h ; 62h: Unused - frame 35h ; B3h: Facing anticlockwise - grapple - in air - frame 15h ; B3h: Facing anticlockwise - grapple - in air - frame 35h$92:CF52 dx 9CCB00, 0100, 0100; 62h: Unused - frame 16h ; 62h: Unused - frame 36h ; B3h: Facing anticlockwise - grapple - in air - frame 16h ; B3h: Facing anticlockwise - grapple - in air - frame 36h$92:CF59 dx 9CCD00, 0100, 0100; 62h: Unused - frame 17h ; 62h: Unused - frame 37h ; B3h: Facing anticlockwise - grapple - in air - frame 17h ; B3h: Facing anticlockwise - grapple - in air - frame 37h$92:CF60 dx 9CCF00, 0100, 00E0; Unused$92:CF67 dx 9CD0E0, 0100, 00E0} ;;; $CF6E: Samus top tiles - set 5 (facing clockwise - grappling - in air - upside down) ;;; { ; 5Dh: Unused - frame 8 ; 5Dh: Unused - frame 28h ; 5Eh: Unused - frame 8 ; 5Eh: Unused - frame 28h ; 5Fh: Unused - frame 8 ; 5Fh: Unused - frame 28h ; 60h: Unused - frame 8 ; 60h: Unused - frame 28h ; 61h: Unused - frame 8 ; 61h: Unused - frame 28h ; B2h: Facing clockwise - grapple - in air - frame 8 ; B2h: Facing clockwise - grapple - in air - frame 28h$92:CF6E dx 9DC980, 00C0, 0080; 5Dh: Unused - frame 7 ; 5Dh: Unused - frame 27h ; 5Eh: Unused - frame 7 ; 5Eh: Unused - frame 27h ; 5Fh: Unused - frame 7 ; 5Fh: Unused - frame 27h ; 60h: Unused - frame 7 ; 60h: Unused - frame 27h ; 61h: Unused - frame 7 ; 61h: Unused - frame 27h ; B2h: Facing clockwise - grapple - in air - frame 7 ; B2h: Facing clockwise - grapple - in air - frame 27h$92:CF75 dx 9DCAC0, 00C0, 0080; 5Dh: Unused - frame 6 ; 5Dh: Unused - frame 26h ; 5Eh: Unused - frame 6 ; 5Eh: Unused - frame 26h ; 5Fh: Unused - frame 6 ; 5Fh: Unused - frame 26h ; 60h: Unused - frame 6 ; 60h: Unused - frame 26h ; 61h: Unused - frame 6 ; 61h: Unused - frame 26h ; B2h: Facing clockwise - grapple - in air - frame 6 ; B2h: Facing clockwise - grapple - in air - frame 26h$92:CF7C dx 9DCC00, 00C0, 00C0; 5Dh: Unused - frame 5 ; 5Dh: Unused - frame 25h ; 5Eh: Unused - frame 5 ; 5Eh: Unused - frame 25h ; 5Fh: Unused - frame 5 ; 5Fh: Unused - frame 25h ; 60h: Unused - frame 5 ; 60h: Unused - frame 25h ; 61h: Unused - frame 5 ; 61h: Unused - frame 25h ; B2h: Facing clockwise - grapple - in air - frame 5 ; B2h: Facing clockwise - grapple - in air - frame 25h$92:CF83 dx 9DCD80, 00C0, 00C0; 5Dh: Unused - frame 4 ; 5Dh: Unused - frame 24h ; 5Eh: Unused - frame 4 ; 5Eh: Unused - frame 24h ; 5Fh: Unused - frame 4 ; 5Fh: Unused - frame 24h ; 60h: Unused - frame 4 ; 60h: Unused - frame 24h ; 61h: Unused - frame 4 ; 61h: Unused - frame 24h ; B2h: Facing clockwise - grapple - in air - frame 4 ; B2h: Facing clockwise - grapple - in air - frame 24h$92:CF8A dx 9DCF00, 00C0, 00C0; 5Dh: Unused - frame 3 ; 5Dh: Unused - frame 23h ; 5Eh: Unused - frame 3 ; 5Eh: Unused - frame 23h ; 5Fh: Unused - frame 3 ; 5Fh: Unused - frame 23h ; 60h: Unused - frame 3 ; 60h: Unused - frame 23h ; 61h: Unused - frame 3 ; 61h: Unused - frame 23h ; B2h: Facing clockwise - grapple - in air - frame 3 ; B2h: Facing clockwise - grapple - in air - frame 23h$92:CF91 dx 9DD080, 00C0, 00C0; 5Dh: Unused - frame 2 ; 5Dh: Unused - frame 22h ; 5Eh: Unused - frame 2 ; 5Eh: Unused - frame 22h ; 5Fh: Unused - frame 2 ; 5Fh: Unused - frame 22h ; 60h: Unused - frame 2 ; 60h: Unused - frame 22h ; 61h: Unused - frame 2 ; 61h: Unused - frame 22h ; B2h: Facing clockwise - grapple - in air - frame 2 ; B2h: Facing clockwise - grapple - in air - frame 22h$92:CF98 dx 9DD200, 00C0, 00C0; 5Dh: Unused - frame 1 ; 5Dh: Unused - frame 21h ; 5Eh: Unused - frame 1 ; 5Eh: Unused - frame 21h ; 5Fh: Unused - frame 1 ; 5Fh: Unused - frame 21h ; 60h: Unused - frame 1 ; 60h: Unused - frame 21h ; 61h: Unused - frame 1 ; 61h: Unused - frame 21h ; B2h: Facing clockwise - grapple - in air - frame 1 ; B2h: Facing clockwise - grapple - in air - frame 21h$92:CF9F dx 9DD380, 00C0, 0080; 5Dh: Unused - frame 0 ; 5Dh: Unused - frame 20h ; 5Eh: Unused - frame 0 ; 5Eh: Unused - frame 20h ; 5Fh: Unused - frame 0 ; 5Fh: Unused - frame 20h ; 60h: Unused - frame 0 ; 60h: Unused - frame 20h ; 61h: Unused - frame 0 ; 61h: Unused - frame 20h ; B2h: Facing clockwise - grapple - in air - frame 0 ; B2h: Facing clockwise - grapple - in air - frame 20h$92:CFA6 dx 9DD4C0, 00C0, 0080; 5Dh: Unused - frame 1Fh ; 5Dh: Unused - frame 3Fh ; 5Eh: Unused - frame 1Fh ; 5Eh: Unused - frame 3Fh ; 5Fh: Unused - frame 1Fh ; 5Fh: Unused - frame 3Fh ; 60h: Unused - frame 1Fh ; 60h: Unused - frame 3Fh ; 61h: Unused - frame 1Fh ; 61h: Unused - frame 3Fh ; B2h: Facing clockwise - grapple - in air - frame 1Fh ; B2h: Facing clockwise - grapple - in air - frame 3Fh$92:CFAD dx 9DD600, 00C0, 0080; 5Dh: Unused - frame 1Eh ; 5Dh: Unused - frame 3Eh ; 5Eh: Unused - frame 1Eh ; 5Eh: Unused - frame 3Eh ; 5Fh: Unused - frame 1Eh ; 5Fh: Unused - frame 3Eh ; 60h: Unused - frame 1Eh ; 60h: Unused - frame 3Eh ; 61h: Unused - frame 1Eh ; 61h: Unused - frame 3Eh ; B2h: Facing clockwise - grapple - in air - frame 1Eh ; B2h: Facing clockwise - grapple - in air - frame 3Eh$92:CFB4 dx 9DD740, 00C0, 00C0; 5Dh: Unused - frame 1Dh ; 5Dh: Unused - frame 3Dh ; 5Eh: Unused - frame 1Dh ; 5Eh: Unused - frame 3Dh ; 5Fh: Unused - frame 1Dh ; 5Fh: Unused - frame 3Dh ; 60h: Unused - frame 1Dh ; 60h: Unused - frame 3Dh ; 61h: Unused - frame 1Dh ; 61h: Unused - frame 3Dh ; B2h: Facing clockwise - grapple - in air - frame 1Dh ; B2h: Facing clockwise - grapple - in air - frame 3Dh$92:CFBB dx 9DD8C0, 00C0, 00C0; 5Dh: Unused - frame 1Ch ; 5Dh: Unused - frame 3Ch ; 5Eh: Unused - frame 1Ch ; 5Eh: Unused - frame 3Ch ; 5Fh: Unused - frame 1Ch ; 5Fh: Unused - frame 3Ch ; 60h: Unused - frame 1Ch ; 60h: Unused - frame 3Ch ; 61h: Unused - frame 1Ch ; 61h: Unused - frame 3Ch ; B2h: Facing clockwise - grapple - in air - frame 1Ch ; B2h: Facing clockwise - grapple - in air - frame 3Ch$92:CFC2 dx 9DDA40, 00C0, 00C0; 5Dh: Unused - frame 1Bh ; 5Dh: Unused - frame 3Bh ; 5Eh: Unused - frame 1Bh ; 5Eh: Unused - frame 3Bh ; 5Fh: Unused - frame 1Bh ; 5Fh: Unused - frame 3Bh ; 60h: Unused - frame 1Bh ; 60h: Unused - frame 3Bh ; 61h: Unused - frame 1Bh ; 61h: Unused - frame 3Bh ; B2h: Facing clockwise - grapple - in air - frame 1Bh ; B2h: Facing clockwise - grapple - in air - frame 3Bh$92:CFC9 dx 9DDBC0, 00C0, 00C0; 5Dh: Unused - frame 1Ah ; 5Dh: Unused - frame 3Ah ; 5Eh: Unused - frame 1Ah ; 5Eh: Unused - frame 3Ah ; 5Fh: Unused - frame 1Ah ; 5Fh: Unused - frame 3Ah ; 60h: Unused - frame 1Ah ; 60h: Unused - frame 3Ah ; 61h: Unused - frame 1Ah ; 61h: Unused - frame 3Ah ; B2h: Facing clockwise - grapple - in air - frame 1Ah ; B2h: Facing clockwise - grapple - in air - frame 3Ah$92:CFD0 dx 9DDD40, 00C0, 00C0; 5Dh: Unused - frame 19h ; 5Dh: Unused - frame 39h ; 5Eh: Unused - frame 19h ; 5Eh: Unused - frame 39h ; 5Fh: Unused - frame 19h ; 5Fh: Unused - frame 39h ; 60h: Unused - frame 19h ; 60h: Unused - frame 39h ; 61h: Unused - frame 19h ; 61h: Unused - frame 39h ; B2h: Facing clockwise - grapple - in air - frame 19h ; B2h: Facing clockwise - grapple - in air - frame 39h$92:CFD7 dx 9DDEC0, 00C0, 0080; Unused$92:CFDE dx 9DE000, 00C0, 0080} ;;; $CFE5: Samus top tiles - set 6 (facing anticlockwise - grappling - in air - upside down) ;;; { ; 62h: Unused - frame 18h ; 62h: Unused - frame 38h ; B3h: Facing anticlockwise - grapple - in air - frame 18h ; B3h: Facing anticlockwise - grapple - in air - frame 38h$92:CFE5 dx 9DE140, 0100, 00C0; 62h: Unused - frame 19h ; 62h: Unused - frame 39h ; B3h: Facing anticlockwise - grapple - in air - frame 19h ; B3h: Facing anticlockwise - grapple - in air - frame 39h$92:CFEC dx 9DE300, 0100, 00C0; 62h: Unused - frame 1Ah ; 62h: Unused - frame 3Ah ; B3h: Facing anticlockwise - grapple - in air - frame 1Ah ; B3h: Facing anticlockwise - grapple - in air - frame 3Ah$92:CFF3 dx 9DE4C0, 0100, 0100; 62h: Unused - frame 1Bh ; 62h: Unused - frame 3Bh ; B3h: Facing anticlockwise - grapple - in air - frame 1Bh ; B3h: Facing anticlockwise - grapple - in air - frame 3Bh$92:CFFA dx 9DE6C0, 0100, 0100; 62h: Unused - frame 1Ch ; 62h: Unused - frame 3Ch ; B3h: Facing anticlockwise - grapple - in air - frame 1Ch ; B3h: Facing anticlockwise - grapple - in air - frame 3Ch$92:D001 dx 9DE8C0, 0100, 00E0; 62h: Unused - frame 1Dh ; 62h: Unused - frame 3Dh ; B3h: Facing anticlockwise - grapple - in air - frame 1Dh ; B3h: Facing anticlockwise - grapple - in air - frame 3Dh$92:D008 dx 9DEAA0, 0100, 00E0; 62h: Unused - frame 1Eh ; 62h: Unused - frame 3Eh ; B3h: Facing anticlockwise - grapple - in air - frame 1Eh ; B3h: Facing anticlockwise - grapple - in air - frame 3Eh$92:D00F dx 9DEC80, 0100, 00E0; 62h: Unused - frame 1Fh ; 62h: Unused - frame 3Fh ; B3h: Facing anticlockwise - grapple - in air - frame 1Fh ; B3h: Facing anticlockwise - grapple - in air - frame 3Fh$92:D016 dx 9DEE60, 0100, 00C0; 62h: Unused - frame 0 ; 62h: Unused - frame 20h ; B3h: Facing anticlockwise - grapple - in air - frame 0 ; B3h: Facing anticlockwise - grapple - in air - frame 20h$92:D01D dx 9DF020, 0100, 00C0; 62h: Unused - frame 1 ; 62h: Unused - frame 21h ; B3h: Facing anticlockwise - grapple - in air - frame 1 ; B3h: Facing anticlockwise - grapple - in air - frame 21h$92:D024 dx 9DF1E0, 0100, 00C0; 62h: Unused - frame 2 ; 62h: Unused - frame 22h ; B3h: Facing anticlockwise - grapple - in air - frame 2 ; B3h: Facing anticlockwise - grapple - in air - frame 22h$92:D02B dx 9DF3A0, 0100, 00E0; 62h: Unused - frame 3 ; 62h: Unused - frame 23h ; B3h: Facing anticlockwise - grapple - in air - frame 3 ; B3h: Facing anticlockwise - grapple - in air - frame 23h$92:D032 dx 9DF580, 0100, 0100; 62h: Unused - frame 4 ; 62h: Unused - frame 24h ; B3h: Facing anticlockwise - grapple - in air - frame 4 ; B3h: Facing anticlockwise - grapple - in air - frame 24h$92:D039 dx 9FED80, 0100, 0100; 62h: Unused - frame 5 ; 62h: Unused - frame 25h ; B3h: Facing anticlockwise - grapple - in air - frame 5 ; B3h: Facing anticlockwise - grapple - in air - frame 25h$92:D040 dx 9FEF80, 0100, 0100; 62h: Unused - frame 6 ; 62h: Unused - frame 26h ; B3h: Facing anticlockwise - grapple - in air - frame 6 ; B3h: Facing anticlockwise - grapple - in air - frame 26h$92:D047 dx 9FF180, 0100, 0100; 62h: Unused - frame 7 ; 62h: Unused - frame 27h ; B3h: Facing anticlockwise - grapple - in air - frame 7 ; B3h: Facing anticlockwise - grapple - in air - frame 27h$92:D04E dx 9FF380, 0100, 00E0; Unused$92:D055 dx 9FF560, 0100, 00E0} ;;; $D05C: Samus top tiles - set 7 (standing, crouching, drained) ;;; { ; E9h: Facing left - Samus drained - crouching/falling - frame 8 ; E9h: Facing left - Samus drained - crouching/falling - frame 1Ah ; E9h: Facing left - Samus drained - crouching/falling - frame 1Dh$92:D05C dx 9CD2C0, 00E0, 0040; E9h: Facing left - Samus drained - crouching/falling - frame 7 ; E9h: Facing left - Samus drained - crouching/falling - frame 9 ; E9h: Facing left - Samus drained - crouching/falling - frame Bh ; E9h: Facing left - Samus drained - crouching/falling - frame Eh ; E9h: Facing left - Samus drained - crouching/falling - frame 13h ; E9h: Facing left - Samus drained - crouching/falling - frame 17h$92:D063 dx 9CD3E0, 00E0, 0040; E9h: Facing left - Samus drained - crouching/falling - frame Ah$92:D06A dx 9CD500, 00E0, 0040; E8h: Facing right - Samus drained - crouching/falling - frame 8$92:D071 dx 9CD620, 0100, 0040; E8h: Facing right - Samus drained - crouching/falling - frame 9 ; E8h: Facing right - Samus drained - crouching/falling - frame Bh$92:D078 dx 9CD760, 0100, 0040; E8h: Facing right - Samus drained - crouching/falling - frame Ah$92:D07F dx 9CD8A0, 0100, 0040; EBh: Facing left - Samus drained - standing - frame 0$92:D086 dx 9CD9E0, 00E0, 0040; E9h: Facing left - Samus drained - crouching/falling - frame Fh ; E9h: Facing left - Samus drained - crouching/falling - frame 14h ; E9h: Facing left - Samus drained - crouching/falling - frame 16h ; EBh: Facing left - Samus drained - standing - frame 1 ; EBh: Facing left - Samus drained - standing - frame 3$92:D08D dx 9CDB00, 00E0, 0040; EBh: Facing left - Samus drained - standing - frame 2$92:D094 dx 9CDC20, 00E0, 0040; EAh: Facing right - Samus drained - standing - frame 0$92:D09B dx 9CDD40, 0100, 0040; EAh: Facing right - Samus drained - standing - frame 1 ; EAh: Facing right - Samus drained - standing - frame 3$92:D0A2 dx 9CDE80, 0100, 0040; EAh: Facing right - Samus drained - standing - frame 2$92:D0A9 dx 9CDFC0, 0100, 0040; 1: Facing right - normal - frame 0 ; 1: Facing right - normal - frame 5 ; 27h: Facing right - crouching - frame 0 ; 27h: Facing right - crouching - frame 5 ; 47h: Unused - frame 0 ; 47h: Unused - frame 5 ; 89h: Facing right - ran into a wall - frame 0 ; 89h: Facing right - ran into a wall - frame 5 ; A8h: Facing right - grappling - frame 0 ; A8h: Facing right - grappling - frame 5 ; B4h: Facing right - grappling - crouching - frame 0 ; B4h: Facing right - grappling - crouching - frame 5$92:D0B0 dx 9CE100, 00C0, 0080; 1: Facing right - normal - frame 1 ; 1: Facing right - normal - frame 3 ; 1: Facing right - normal - frame 6 ; 1: Facing right - normal - frame 8 ; 27h: Facing right - crouching - frame 1 ; 27h: Facing right - crouching - frame 3 ; 27h: Facing right - crouching - frame 6 ; 27h: Facing right - crouching - frame 8 ; 47h: Unused - frame 1 ; 47h: Unused - frame 3 ; 47h: Unused - frame 6 ; 47h: Unused - frame 8 ; 89h: Facing right - ran into a wall - frame 1 ; 89h: Facing right - ran into a wall - frame 3 ; 89h: Facing right - ran into a wall - frame 6 ; 89h: Facing right - ran into a wall - frame 8 ; A8h: Facing right - grappling - frame 1 ; A8h: Facing right - grappling - frame 3 ; A8h: Facing right - grappling - frame 6 ; A8h: Facing right - grappling - frame 8 ; B4h: Facing right - grappling - crouching - frame 1 ; B4h: Facing right - grappling - crouching - frame 3 ; B4h: Facing right - grappling - crouching - frame 6 ; B4h: Facing right - grappling - crouching - frame 8$92:D0B7 dx 9CE240, 00C0, 0080; 1: Facing right - normal - frame 2 ; 27h: Facing right - crouching - frame 2 ; 47h: Unused - frame 2 ; 89h: Facing right - ran into a wall - frame 2 ; A8h: Facing right - grappling - frame 2 ; B4h: Facing right - grappling - crouching - frame 2$92:D0BE dx 9CE380, 00C0, 0080; 2: Facing left - normal - frame 0 ; 2: Facing left - normal - frame 5 ; 28h: Facing left - crouching - frame 0 ; 28h: Facing left - crouching - frame 5 ; 48h: Unused - frame 0 ; 48h: Unused - frame 5 ; 8Ah: Facing left - ran into a wall - frame 0 ; 8Ah: Facing left - ran into a wall - frame 5 ; A9h: Facing left - grappling - frame 0 ; A9h: Facing left - grappling - frame 5 ; B5h: Facing left - grappling - crouching - frame 0 ; B5h: Facing left - grappling - crouching - frame 5$92:D0C5 dx 9CE4C0, 00C0, 0080; 2: Facing left - normal - frame 1 ; 2: Facing left - normal - frame 3 ; 2: Facing left - normal - frame 6 ; 2: Facing left - normal - frame 8 ; 28h: Facing left - crouching - frame 1 ; 28h: Facing left - crouching - frame 3 ; 28h: Facing left - crouching - frame 6 ; 28h: Facing left - crouching - frame 8 ; 48h: Unused - frame 1 ; 48h: Unused - frame 3 ; 48h: Unused - frame 6 ; 48h: Unused - frame 8 ; 8Ah: Facing left - ran into a wall - frame 1 ; 8Ah: Facing left - ran into a wall - frame 3 ; 8Ah: Facing left - ran into a wall - frame 6 ; 8Ah: Facing left - ran into a wall - frame 8 ; A9h: Facing left - grappling - frame 1 ; A9h: Facing left - grappling - frame 3 ; A9h: Facing left - grappling - frame 6 ; A9h: Facing left - grappling - frame 8 ; B5h: Facing left - grappling - crouching - frame 1 ; B5h: Facing left - grappling - crouching - frame 3 ; B5h: Facing left - grappling - crouching - frame 6 ; B5h: Facing left - grappling - crouching - frame 8$92:D0CC dx 9CE600, 00C0, 0080; 2: Facing left - normal - frame 2 ; 28h: Facing left - crouching - frame 2 ; 48h: Unused - frame 2 ; 8Ah: Facing left - ran into a wall - frame 2 ; A9h: Facing left - grappling - frame 2 ; B5h: Facing left - grappling - crouching - frame 2$92:D0D3 dx 9CE740, 00C0, 0080; 1: Facing right - normal - frame 7 ; 27h: Facing right - crouching - frame 7 ; 47h: Unused - frame 7 ; 89h: Facing right - ran into a wall - frame 7 ; A8h: Facing right - grappling - frame 7 ; B4h: Facing right - grappling - crouching - frame 7$92:D0DA dx 9CE880, 00C0, 0040; 2: Facing left - normal - frame 7 ; 28h: Facing left - crouching - frame 7 ; 48h: Unused - frame 7 ; 8Ah: Facing left - ran into a wall - frame 7 ; A9h: Facing left - grappling - frame 7 ; B5h: Facing left - grappling - crouching - frame 7$92:D0E1 dx 9CE980, 00C0, 0040} ;;; $D0E8: Samus top tiles - set 8 (Samus appearance electricity) ;;; { ; 0: Facing forward - power suit - frame 3 ; 0: Facing forward - power suit - frame 5 ; 0: Facing forward - power suit - frame 7 ; 0: Facing forward - power suit - frame 9 ; 0: Facing forward - power suit - frame Bh ; 0: Facing forward - power suit - frame Dh ; 0: Facing forward - power suit - frame Fh ; 0: Facing forward - power suit - frame 11h ; 0: Facing forward - power suit - frame 13h ; 0: Facing forward - power suit - frame 15h ; 0: Facing forward - power suit - frame 17h ; 0: Facing forward - power suit - frame 19h ; 0: Facing forward - power suit - frame 1Bh ; 0: Facing forward - power suit - frame 1Dh ; 0: Facing forward - power suit - frame 1Fh ; 0: Facing forward - power suit - frame 21h ; 0: Facing forward - power suit - frame 23h ; 0: Facing forward - power suit - frame 25h ; 0: Facing forward - power suit - frame 27h ; 0: Facing forward - power suit - frame 29h ; 0: Facing forward - power suit - frame 2Bh ; 0: Facing forward - power suit - frame 2Dh ; 0: Facing forward - power suit - frame 2Fh ; 0: Facing forward - power suit - frame 31h ; 0: Facing forward - power suit - frame 33h ; 0: Facing forward - power suit - frame 35h ; 0: Facing forward - power suit - frame 37h ; 0: Facing forward - power suit - frame 39h ; 0: Facing forward - power suit - frame 3Bh ; 0: Facing forward - power suit - frame 3Dh ; 0: Facing forward - power suit - frame 3Fh ; 0: Facing forward - power suit - frame 41h ; 0: Facing forward - power suit - frame 43h ; 0: Facing forward - power suit - frame 45h ; 0: Facing forward - power suit - frame 47h ; 0: Facing forward - power suit - frame 49h ; 0: Facing forward - power suit - frame 4Bh ; 0: Facing forward - power suit - frame 4Dh ; 0: Facing forward - power suit - frame 4Fh ; 0: Facing forward - power suit - frame 51h ; 0: Facing forward - power suit - frame 53h ; 0: Facing forward - power suit - frame 55h ; 0: Facing forward - power suit - frame 57h ; 0: Facing forward - power suit - frame 59h ; 0: Facing forward - power suit - frame 5Bh ; 0: Facing forward - power suit - frame 5Dh ; 0: Facing forward - power suit - frame 5Fh ; 9Bh: Facing forward - varia/gravity suit - frame 3 ; 9Bh: Facing forward - varia/gravity suit - frame 5 ; 9Bh: Facing forward - varia/gravity suit - frame 7 ; 9Bh: Facing forward - varia/gravity suit - frame 9 ; 9Bh: Facing forward - varia/gravity suit - frame Bh ; 9Bh: Facing forward - varia/gravity suit - frame Dh ; 9Bh: Facing forward - varia/gravity suit - frame Fh ; 9Bh: Facing forward - varia/gravity suit - frame 11h ; 9Bh: Facing forward - varia/gravity suit - frame 13h ; 9Bh: Facing forward - varia/gravity suit - frame 15h ; 9Bh: Facing forward - varia/gravity suit - frame 17h ; 9Bh: Facing forward - varia/gravity suit - frame 19h ; 9Bh: Facing forward - varia/gravity suit - frame 1Bh ; 9Bh: Facing forward - varia/gravity suit - frame 1Dh ; 9Bh: Facing forward - varia/gravity suit - frame 1Fh ; 9Bh: Facing forward - varia/gravity suit - frame 21h ; 9Bh: Facing forward - varia/gravity suit - frame 23h ; 9Bh: Facing forward - varia/gravity suit - frame 25h ; 9Bh: Facing forward - varia/gravity suit - frame 27h ; 9Bh: Facing forward - varia/gravity suit - frame 29h ; 9Bh: Facing forward - varia/gravity suit - frame 2Bh ; 9Bh: Facing forward - varia/gravity suit - frame 2Dh ; 9Bh: Facing forward - varia/gravity suit - frame 2Fh ; 9Bh: Facing forward - varia/gravity suit - frame 31h ; 9Bh: Facing forward - varia/gravity suit - frame 33h ; 9Bh: Facing forward - varia/gravity suit - frame 35h ; 9Bh: Facing forward - varia/gravity suit - frame 37h ; 9Bh: Facing forward - varia/gravity suit - frame 39h ; 9Bh: Facing forward - varia/gravity suit - frame 3Bh ; 9Bh: Facing forward - varia/gravity suit - frame 3Dh ; 9Bh: Facing forward - varia/gravity suit - frame 3Fh ; 9Bh: Facing forward - varia/gravity suit - frame 41h ; 9Bh: Facing forward - varia/gravity suit - frame 43h ; 9Bh: Facing forward - varia/gravity suit - frame 45h ; 9Bh: Facing forward - varia/gravity suit - frame 47h ; 9Bh: Facing forward - varia/gravity suit - frame 49h ; 9Bh: Facing forward - varia/gravity suit - frame 4Bh ; 9Bh: Facing forward - varia/gravity suit - frame 4Dh ; 9Bh: Facing forward - varia/gravity suit - frame 4Fh ; 9Bh: Facing forward - varia/gravity suit - frame 51h ; 9Bh: Facing forward - varia/gravity suit - frame 53h ; 9Bh: Facing forward - varia/gravity suit - frame 55h ; 9Bh: Facing forward - varia/gravity suit - frame 57h ; 9Bh: Facing forward - varia/gravity suit - frame 59h ; 9Bh: Facing forward - varia/gravity suit - frame 5Bh ; 9Bh: Facing forward - varia/gravity suit - frame 5Dh ; 9Bh: Facing forward - varia/gravity suit - frame 5Fh$92:D0E8 dx 9BE000, 0020, 0000; Unused$92:D0EF dx 9BE020, 0020, 0000; 0: Facing forward - power suit - frame 2 ; 0: Facing forward - power suit - frame 8 ; 0: Facing forward - power suit - frame Eh ; 0: Facing forward - power suit - frame 14h ; 0: Facing forward - power suit - frame 1Ah ; 0: Facing forward - power suit - frame 20h ; 0: Facing forward - power suit - frame 26h ; 0: Facing forward - power suit - frame 2Ch ; 0: Facing forward - power suit - frame 32h ; 0: Facing forward - power suit - frame 38h ; 0: Facing forward - power suit - frame 3Eh ; 0: Facing forward - power suit - frame 44h ; 0: Facing forward - power suit - frame 4Ah ; 9Bh: Facing forward - varia/gravity suit - frame 2 ; 9Bh: Facing forward - varia/gravity suit - frame 8 ; 9Bh: Facing forward - varia/gravity suit - frame Eh ; 9Bh: Facing forward - varia/gravity suit - frame 14h ; 9Bh: Facing forward - varia/gravity suit - frame 1Ah ; 9Bh: Facing forward - varia/gravity suit - frame 20h ; 9Bh: Facing forward - varia/gravity suit - frame 26h ; 9Bh: Facing forward - varia/gravity suit - frame 2Ch ; 9Bh: Facing forward - varia/gravity suit - frame 32h ; 9Bh: Facing forward - varia/gravity suit - frame 38h ; 9Bh: Facing forward - varia/gravity suit - frame 3Eh ; 9Bh: Facing forward - varia/gravity suit - frame 44h ; 9Bh: Facing forward - varia/gravity suit - frame 4Ah$92:D0F6 dx 9BE040, 0100, 0020; 0: Facing forward - power suit - frame 4 ; 0: Facing forward - power suit - frame Ah ; 0: Facing forward - power suit - frame 10h ; 0: Facing forward - power suit - frame 16h ; 0: Facing forward - power suit - frame 1Ch ; 0: Facing forward - power suit - frame 22h ; 0: Facing forward - power suit - frame 28h ; 0: Facing forward - power suit - frame 2Eh ; 0: Facing forward - power suit - frame 34h ; 0: Facing forward - power suit - frame 3Ah ; 0: Facing forward - power suit - frame 40h ; 0: Facing forward - power suit - frame 46h ; 0: Facing forward - power suit - frame 4Ch ; 9Bh: Facing forward - varia/gravity suit - frame 4 ; 9Bh: Facing forward - varia/gravity suit - frame Ah ; 9Bh: Facing forward - varia/gravity suit - frame 10h ; 9Bh: Facing forward - varia/gravity suit - frame 16h ; 9Bh: Facing forward - varia/gravity suit - frame 1Ch ; 9Bh: Facing forward - varia/gravity suit - frame 22h ; 9Bh: Facing forward - varia/gravity suit - frame 28h ; 9Bh: Facing forward - varia/gravity suit - frame 2Eh ; 9Bh: Facing forward - varia/gravity suit - frame 34h ; 9Bh: Facing forward - varia/gravity suit - frame 3Ah ; 9Bh: Facing forward - varia/gravity suit - frame 40h ; 9Bh: Facing forward - varia/gravity suit - frame 46h ; 9Bh: Facing forward - varia/gravity suit - frame 4Ch$92:D0FD dx 9BE160, 00E0, 0000; 0: Facing forward - power suit - frame 6 ; 0: Facing forward - power suit - frame Ch ; 0: Facing forward - power suit - frame 12h ; 0: Facing forward - power suit - frame 18h ; 0: Facing forward - power suit - frame 1Eh ; 0: Facing forward - power suit - frame 24h ; 0: Facing forward - power suit - frame 2Ah ; 0: Facing forward - power suit - frame 30h ; 0: Facing forward - power suit - frame 36h ; 0: Facing forward - power suit - frame 3Ch ; 0: Facing forward - power suit - frame 42h ; 0: Facing forward - power suit - frame 48h ; 0: Facing forward - power suit - frame 4Eh ; 9Bh: Facing forward - varia/gravity suit - frame 6 ; 9Bh: Facing forward - varia/gravity suit - frame Ch ; 9Bh: Facing forward - varia/gravity suit - frame 12h ; 9Bh: Facing forward - varia/gravity suit - frame 18h ; 9Bh: Facing forward - varia/gravity suit - frame 1Eh ; 9Bh: Facing forward - varia/gravity suit - frame 24h ; 9Bh: Facing forward - varia/gravity suit - frame 2Ah ; 9Bh: Facing forward - varia/gravity suit - frame 30h ; 9Bh: Facing forward - varia/gravity suit - frame 36h ; 9Bh: Facing forward - varia/gravity suit - frame 3Ch ; 9Bh: Facing forward - varia/gravity suit - frame 42h ; 9Bh: Facing forward - varia/gravity suit - frame 48h ; 9Bh: Facing forward - varia/gravity suit - frame 4Eh$92:D104 dx 9BE240, 0100, 0060; 0: Facing forward - power suit - frame 50h ; 9Bh: Facing forward - varia/gravity suit - frame 50h$92:D10B dx 9BE3A0, 0100, 00E0; 0: Facing forward - power suit - frame 52h ; 9Bh: Facing forward - varia/gravity suit - frame 52h$92:D112 dx 9BE580, 0100, 0000; 0: Facing forward - power suit - frame 54h ; 0: Facing forward - power suit - frame 5Ah ; 9Bh: Facing forward - varia/gravity suit - frame 54h ; 9Bh: Facing forward - varia/gravity suit - frame 5Ah$92:D119 dx 9BE680, 0100, 0040; 0: Facing forward - power suit - frame 56h ; 0: Facing forward - power suit - frame 5Ch ; 9Bh: Facing forward - varia/gravity suit - frame 56h ; 9Bh: Facing forward - varia/gravity suit - frame 5Ch$92:D120 dx 9BE7C0, 0100, 0060; 0: Facing forward - power suit - frame 58h ; 0: Facing forward - power suit - frame 5Eh ; 9Bh: Facing forward - varia/gravity suit - frame 58h ; 9Bh: Facing forward - varia/gravity suit - frame 5Eh$92:D127 dx 9BE920, 00E0, 0000} ;;; $D12E: Samus top tiles - set 9 (moving - gun extended) ;;; { ; Bh: Moving right - gun extended - frame 0 ; Bh: Moving right - gun extended - frame 5$92:D12E dx 9BEE20, 0080, 0040; Bh: Moving right - gun extended - frame 4$92:D135 dx 9BEEE0, 0080, 0040; Bh: Moving right - gun extended - frame 2$92:D13C dx 9BEFA0, 00A0, 0040; Bh: Moving right - gun extended - frame 3$92:D143 dx 9BF080, 00C0, 0040; Bh: Moving right - gun extended - frame 6 ; Bh: Moving right - gun extended - frame 9$92:D14A dx 9BF180, 0080, 0040; Bh: Moving right - gun extended - frame 7$92:D151 dx 9BF240, 00A0, 0040; Ch: Moving left - gun extended - frame 0 ; Ch: Moving left - gun extended - frame 5$92:D158 dx 9BF320, 00C0, 0040; Ch: Moving left - gun extended - frame 4$92:D15F dx 9BF420, 00C0, 0040; Ch: Moving left - gun extended - frame 3$92:D166 dx 9BF520, 00E0, 0040; Ch: Moving left - gun extended - frame 2$92:D16D dx 9BF640, 00E0, 0040; Ch: Moving left - gun extended - frame 6 ; Ch: Moving left - gun extended - frame 9$92:D174 dx 9BF760, 00C0, 0040; Ch: Moving left - gun extended - frame 8$92:D17B dx 9BF860, 0100, 0040; Bh: Moving right - gun extended - frame 8$92:D182 dx 9BF9A0, 00C0, 0040; Ch: Moving left - gun extended - frame 7$92:D189 dx 9BFAA0, 0100, 0040; Bh: Moving right - gun extended - frame 1$92:D190 dx 9BFBE0, 0080, 0040; Ch: Moving left - gun extended - frame 1$92:D197 dx 9BFCA0, 00C0, 0040} ;;; $D19E: Samus bottom tiles - set 0 (general) ;;; { ; Actually used by: ; 9: Moving right - not aiming - frame 0 ; Ah: Moving left - not aiming - frame 0 ; Bh: Moving right - gun extended - frame 0 ; Ch: Moving left - gun extended - frame 0 ; Dh: Moving right - aiming up (unused) - frame 0 ; Eh: Moving left - aiming up (unused) - frame 0 ; Fh: Moving right - aiming up-right - frame 0 ; 10h: Moving left - aiming up-left - frame 0 ; 11h: Moving right - aiming down-right - frame 0 ; 12h: Moving left - aiming down-left - frame 0 ; Meaninglessly used by: { ; 0: Facing forward - power suit - frame 1 ; 1: Facing right - normal - frame 4 ; 2: Facing left - normal - frame 4 ; 19h: Facing right - spin jump - frames 1..Ah ; 1Ah: Facing left - spin jump - frames 1..Ah ; 1Bh: Facing right - space jump - frames 9..Ah ; 1Ch: Facing left - space jump - frames 9..Ah ; 1Dh: Facing right - morph ball - no springball - on ground - frames 0..9 ; 1Eh: Moving right - morph ball - no springball - on ground - frames 0..9 ; 1Fh: Moving left - morph ball - no springball - on ground - frames 0..9 ; 20h: Unused - frames 1..Ah ; 21h: Unused - frames 1..Ah ; 22h: Unused - frames 1..Ah ; 23h: Unused - frames 1..Ah ; 24h: Unused - frames 1..Ah ; 27h: Facing right - crouching - frame 4 ; 28h: Facing left - crouching - frame 4 ; 29h: Facing right - falling - frames 3..4 ; 2Ah: Facing left - falling - frames 3..4 ; 31h: Facing right - morph ball - no springball - in air - frames 0..9 ; 32h: Facing left - morph ball - no springball - in air - frames 0..9 ; 33h: Unused - frames 1..Ah ; 34h: Unused - frames 1..Ah ; 37h: Facing right - morphing transition - frames 0..1 ; 38h: Facing left - morphing transition - frames 0..1 ; 39h: Unused - frames 1..Ah ; 3Ah: Unused - frames 1..Ah ; 3Dh: Facing right - unmorphing transition - frames 0..1 ; 3Eh: Facing left - unmorphing transition - frames 0..1 ; 3Fh: Unused - frames 0..9 ; 40h: Unused - frames 0..9 ; 41h: Facing left - morph ball - no springball - on ground - frames 0..9 ; 42h: Unused - frames 1..Ah ; 47h: Unused - frame 4 ; 48h: Unused - frame 4 ; 4Fh: Facing left - damage boost - frames 2..8 ; 50h: Facing right - damage boost - frames 2..8 ; 65h: Unused. Related to movement type Dh - frames 1..8 ; 66h: Unused. Related to movement type Dh - frames 1..8 ; 67h: Facing right - falling - gun extended - frames 3..4 ; 68h: Facing left - falling - gun extended - frames 3..4 ; 79h: Facing right - morph ball - spring ball - on ground - frames 0..9 ; 7Ah: Facing left - morph ball - spring ball - on ground - frames 0..9 ; 7Bh: Moving right - morph ball - spring ball - on ground - frames 0..9 ; 7Ch: Moving left - morph ball - spring ball - on ground - frames 0..9 ; 7Dh: Facing right - morph ball - spring ball - falling - frames 0..9 ; 7Eh: Facing left - morph ball - spring ball - falling - frames 0..9 ; 7Fh: Facing right - morph ball - spring ball - in air - frames 0..9 ; 80h: Facing left - morph ball - spring ball - in air - frames 0..9 ; 81h: Facing right - screw attack - frames 19h..1Ah ; 82h: Facing left - screw attack - frames 19h..1Ah ; 83h: Facing right - wall jump - frames 2..Ch ; 83h: Facing right - wall jump - frames 15h..16h ; 84h: Facing left - wall jump - frames 2..Ch ; 84h: Facing left - wall jump - frames 15h..16h ; 89h: Facing right - ran into a wall - frame 4 ; 8Ah: Facing left - ran into a wall - frame 4 ; 9Bh: Facing forward - varia/gravity suit - frame 1 ; A8h: Facing right - grappling - frame 4 ; A9h: Facing left - grappling - frame 4 ; B4h: Facing right - grappling - crouching - frame 4 ; B5h: Facing left - grappling - crouching - frame 4 ; C5h: Unused - frames 0..9 ; CBh: Facing right - shinespark - vertical - frame 0 ; CCh: Facing left - shinespark - vertical - frame 0 ; D3h: Facing right - crystal flash - frames 4..5 ; D3h: Facing right - crystal flash - frames Ah..Bh ; D4h: Facing left - crystal flash - frames 4..5 ; D4h: Facing left - crystal flash - frames Ah..Bh ; DBh: Unused - frames 1..2 ; DCh: Unused - frames 1..2 ; DDh: Unused - frames 0..1 ; DEh: Unused - frames 0..1 ; DFh: Unused. Related to Draygon - frames 0..9 ; E8h: Facing right - Samus drained - crouching/falling - frames Ch..Dh ; E9h: Facing left - Samus drained - crouching/falling - frames Ch..Dh ; E9h: Facing left - Samus drained - crouching/falling - frames 11h..12h ; E9h: Facing left - Samus drained - crouching/falling - frames 18h..19h ; E9h: Facing left - Samus drained - crouching/falling - frames 1Bh..1Ch ; E9h: Facing left - Samus drained - crouching/falling - frames 1Eh..1Fh ; EAh: Facing right - Samus drained - standing - frame 4 ; EBh: Facing left - Samus drained - standing - frame 4 }$92:D19E dx 9D8000, 0080, 0080; 9: Moving right - not aiming - frame 2 ; Ah: Moving left - not aiming - frame 2 ; Bh: Moving right - gun extended - frame 2 ; Ch: Moving left - gun extended - frame 2 ; Dh: Moving right - aiming up (unused) - frame 2 ; Eh: Moving left - aiming up (unused) - frame 2 ; Fh: Moving right - aiming up-right - frame 2 ; 10h: Moving left - aiming up-left - frame 2 ; 11h: Moving right - aiming down-right - frame 2 ; 12h: Moving left - aiming down-left - frame 2$92:D1A5 dx 9D8100, 00E0, 0080; 9: Moving right - not aiming - frame 4 ; Ah: Moving left - not aiming - frame 4 ; Bh: Moving right - gun extended - frame 4 ; Ch: Moving left - gun extended - frame 4 ; Dh: Moving right - aiming up (unused) - frame 4 ; Eh: Moving left - aiming up (unused) - frame 4 ; Fh: Moving right - aiming up-right - frame 4 ; 10h: Moving left - aiming up-left - frame 4 ; 11h: Moving right - aiming down-right - frame 4 ; 12h: Moving left - aiming down-left - frame 4$92:D1AC dx 9D8260, 00E0, 00C0; 9: Moving right - not aiming - frame 5 ; Ah: Moving left - not aiming - frame 5 ; Bh: Moving right - gun extended - frame 5 ; Ch: Moving left - gun extended - frame 5 ; Dh: Moving right - aiming up (unused) - frame 5 ; Eh: Moving left - aiming up (unused) - frame 5 ; Fh: Moving right - aiming up-right - frame 5 ; 10h: Moving left - aiming up-left - frame 5 ; 11h: Moving right - aiming down-right - frame 5 ; 12h: Moving left - aiming down-left - frame 5 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 0 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 0 ; C7h: Facing right - vertical shinespark windup - frame 0 ; C8h: Facing left - vertical shinespark windup - frame 0$92:D1B3 dx 9D8400, 0080, 0080; 9: Moving right - not aiming - frame 7 ; Ah: Moving left - not aiming - frame 7 ; Bh: Moving right - gun extended - frame 7 ; Ch: Moving left - gun extended - frame 7 ; Dh: Moving right - aiming up (unused) - frame 7 ; Eh: Moving left - aiming up (unused) - frame 7 ; Fh: Moving right - aiming up-right - frame 7 ; 10h: Moving left - aiming up-left - frame 7 ; 11h: Moving right - aiming down-right - frame 7 ; 12h: Moving left - aiming down-left - frame 7$92:D1BA dx 9D8500, 0100, 0080; 9: Moving right - not aiming - frame 9 ; Ah: Moving left - not aiming - frame 9 ; Bh: Moving right - gun extended - frame 9 ; Ch: Moving left - gun extended - frame 9 ; Dh: Moving right - aiming up (unused) - frame 9 ; Eh: Moving left - aiming up (unused) - frame 9 ; Fh: Moving right - aiming up-right - frame 9 ; 10h: Moving left - aiming up-left - frame 9 ; 11h: Moving right - aiming down-right - frame 9 ; 12h: Moving left - aiming down-left - frame 9$92:D1C1 dx 9D8680, 00E0, 00C0; 1: Facing right - normal - frame 0 ; 1: Facing right - normal - frame 5 ; 2: Facing left - normal - frame 0 ; 2: Facing left - normal - frame 5 ; 47h: Unused - frame 0 ; 47h: Unused - frame 5 ; 48h: Unused - frame 0 ; 48h: Unused - frame 5 ; 89h: Facing right - ran into a wall - frame 0 ; 89h: Facing right - ran into a wall - frame 5 ; 8Ah: Facing left - ran into a wall - frame 0 ; 8Ah: Facing left - ran into a wall - frame 5 ; A4h: Facing right - landing from normal jump - frame 1 ; A5h: Facing left - landing from normal jump - frame 1 ; A6h: Facing right - landing from spin jump - frame 2 ; A7h: Facing left - landing from spin jump - frame 2 ; A8h: Facing right - grappling - frame 0 ; A8h: Facing right - grappling - frame 5 ; A9h: Facing left - grappling - frame 0 ; A9h: Facing left - grappling - frame 5 ; D5h: Facing right - x-ray - standing - frames 0..4 ; D6h: Facing left - x-ray - standing - frames 0..4 ; E0h: Facing right - landing from normal jump - aiming up - frame 1 ; E1h: Facing left - landing from normal jump - aiming up - frame 1 ; E2h: Facing right - landing from normal jump - aiming up-right - frame 1 ; E3h: Facing left - landing from normal jump - aiming up-left - frame 1 ; E4h: Facing right - landing from normal jump - aiming down-right - frame 1 ; E5h: Facing left - landing from normal jump - aiming down-left - frame 1 ; E6h: Facing right - landing from normal jump - firing - frame 1 ; E7h: Facing left - landing from normal jump - firing - frame 1$92:D1C8 dx 9D8820, 00C0, 00C0; 27h: Facing right - crouching - frames 0..3 ; 27h: Facing right - crouching - frames 5..8 ; 28h: Facing left - crouching - frames 0..3 ; 28h: Facing left - crouching - frames 5..8 ; 71h: Facing right - crouching - aiming up-right - frame 0 ; 72h: Facing left - crouching - aiming up-left - frame 0 ; 73h: Facing right - crouching - aiming down-right - frame 0 ; 74h: Facing left - crouching - aiming down-left - frame 0 ; 85h: Facing right - crouching - aiming up - frames 0..1 ; 86h: Facing left - crouching - aiming up - frames 0..1 ; B4h: Facing right - grappling - crouching - frames 0..3 ; B4h: Facing right - grappling - crouching - frames 5..8 ; B5h: Facing left - grappling - crouching - frames 0..3 ; B5h: Facing left - grappling - crouching - frames 5..8 ; B6h: Facing right - grappling - crouching - aiming down-right - frame 0 ; B7h: Facing left - grappling - crouching - aiming down-left - frame 0 ; D9h: Facing right - x-ray - crouching - frames 0..4 ; DAh: Facing left - x-ray - crouching - frames 0..4$92:D1CF dx 9D89A0, 0080, 0080; 9: Moving right - not aiming - frame 1 ; Ah: Moving left - not aiming - frame 1 ; Bh: Moving right - gun extended - frame 1 ; Ch: Moving left - gun extended - frame 1 ; Dh: Moving right - aiming up (unused) - frame 1 ; Eh: Moving left - aiming up (unused) - frame 1 ; Fh: Moving right - aiming up-right - frame 1 ; 10h: Moving left - aiming up-left - frame 1 ; 11h: Moving right - aiming down-right - frame 1 ; 12h: Moving left - aiming down-left - frame 1$92:D1D6 dx 9D8AA0, 00C0, 0080; 9: Moving right - not aiming - frame 3 ; Ah: Moving left - not aiming - frame 3 ; Bh: Moving right - gun extended - frame 3 ; Ch: Moving left - gun extended - frame 3 ; Dh: Moving right - aiming up (unused) - frame 3 ; Eh: Moving left - aiming up (unused) - frame 3 ; Fh: Moving right - aiming up-right - frame 3 ; 10h: Moving left - aiming up-left - frame 3 ; 11h: Moving right - aiming down-right - frame 3 ; 12h: Moving left - aiming down-left - frame 3$92:D1DD dx 9D8BE0, 0100, 0080; 9: Moving right - not aiming - frame 6 ; Ah: Moving left - not aiming - frame 6 ; Bh: Moving right - gun extended - frame 6 ; Ch: Moving left - gun extended - frame 6 ; Dh: Moving right - aiming up (unused) - frame 6 ; Eh: Moving left - aiming up (unused) - frame 6 ; Fh: Moving right - aiming up-right - frame 6 ; 10h: Moving left - aiming up-left - frame 6 ; 11h: Moving right - aiming down-right - frame 6 ; 12h: Moving left - aiming down-left - frame 6$92:D1E4 dx 9D8D60, 00C0, 0080; 9: Moving right - not aiming - frame 8 ; Ah: Moving left - not aiming - frame 8 ; Bh: Moving right - gun extended - frame 8 ; Ch: Moving left - gun extended - frame 8 ; Dh: Moving right - aiming up (unused) - frame 8 ; Eh: Moving left - aiming up (unused) - frame 8 ; Fh: Moving right - aiming up-right - frame 8 ; 10h: Moving left - aiming up-left - frame 8 ; 11h: Moving right - aiming down-right - frame 8 ; 12h: Moving left - aiming down-left - frame 8$92:D1EB dx 9D8EA0, 0100, 0080; 0: Facing forward - power suit - frame 0$92:D1F2 dx 9D9020, 0100, 00C0; 9Bh: Facing forward - varia/gravity suit - frame 0$92:D1F9 dx 9D91E0, 0100, 00C0; 1: Facing right - normal - frame 1 ; 1: Facing right - normal - frame 3 ; 1: Facing right - normal - frame 6 ; 1: Facing right - normal - frame 8 ; 47h: Unused - frame 1 ; 47h: Unused - frame 3 ; 47h: Unused - frame 6 ; 47h: Unused - frame 8 ; 89h: Facing right - ran into a wall - frame 1 ; 89h: Facing right - ran into a wall - frame 3 ; 89h: Facing right - ran into a wall - frame 6 ; 89h: Facing right - ran into a wall - frame 8 ; A8h: Facing right - grappling - frame 1 ; A8h: Facing right - grappling - frame 3 ; A8h: Facing right - grappling - frame 6 ; A8h: Facing right - grappling - frame 8$92:D200 dx 9D93A0, 00C0, 00C0; 1: Facing right - normal - frame 2 ; 1: Facing right - normal - frame 7 ; 47h: Unused - frame 2 ; 47h: Unused - frame 7 ; 89h: Facing right - ran into a wall - frame 2 ; 89h: Facing right - ran into a wall - frame 7 ; A8h: Facing right - grappling - frame 2 ; A8h: Facing right - grappling - frame 7$92:D207 dx 9D9520, 00C0, 00C0; 2: Facing left - normal - frame 1 ; 2: Facing left - normal - frame 3 ; 2: Facing left - normal - frame 6 ; 2: Facing left - normal - frame 8 ; 48h: Unused - frame 1 ; 48h: Unused - frame 3 ; 48h: Unused - frame 6 ; 48h: Unused - frame 8 ; 8Ah: Facing left - ran into a wall - frame 1 ; 8Ah: Facing left - ran into a wall - frame 3 ; 8Ah: Facing left - ran into a wall - frame 6 ; 8Ah: Facing left - ran into a wall - frame 8 ; A9h: Facing left - grappling - frame 1 ; A9h: Facing left - grappling - frame 3 ; A9h: Facing left - grappling - frame 6 ; A9h: Facing left - grappling - frame 8$92:D20E dx 9D96A0, 00C0, 00C0; 4Fh: Facing left - damage boost - frame 0$92:D215 dx 9D9820, 00A0, 0040; 50h: Facing right - damage boost - frame 0$92:D21C dx 9D9900, 00A0, 0040; 15h: Facing right - normal jump - aiming up - frame 1 ; 69h: Facing right - normal jump - aiming up-right - frame 1$92:D223 dx 9D99E0, 00A0, 0080; 16h: Facing left - normal jump - aiming up - frame 1 ; 6Ah: Facing left - normal jump - aiming up-left - frame 1$92:D22A dx 9D9B00, 00A0, 0080; 25h: Facing right - turning - standing - frame 2 ; 26h: Facing left - turning - standing - frame 0 ; 8Bh: Facing right - turning - standing - aiming up - frame 2 ; 8Ch: Facing left - turning - standing - aiming up - frame 0 ; 8Dh: Facing right - turning - standing - aiming down-right - frame 2 ; 8Eh: Facing left - turning - standing - aiming down-left - frame 0 ; 9Ch: Facing right - turning - standing - aiming up-right - frame 2 ; 9Dh: Facing left - turning - standing - aiming up-left - frame 0 ; BFh: Facing right - moonwalking - turn/jump left - frame 2 ; C0h: Facing left - moonwalking - turn/jump right - frame 0 ; C1h: Facing right - moonwalking - turn/jump left - aiming up-right - frame 2 ; C2h: Facing left - moonwalking - turn/jump right - aiming up-left - frame 0 ; C3h: Facing right - moonwalking - turn/jump left - aiming down-right - frame 2 ; C4h: Facing left - moonwalking - turn/jump right - aiming down-left - frame 0 ; C6h: Unused - frame 2$92:D231 dx 9D9C20, 00A0, 0080; 25h: Facing right - turning - standing - frame 0 ; 26h: Facing left - turning - standing - frame 2 ; 8Bh: Facing right - turning - standing - aiming up - frame 0 ; 8Ch: Facing left - turning - standing - aiming up - frame 2 ; 8Dh: Facing right - turning - standing - aiming down-right - frame 0 ; 8Eh: Facing left - turning - standing - aiming down-left - frame 2 ; 9Ch: Facing right - turning - standing - aiming up-right - frame 0 ; 9Dh: Facing left - turning - standing - aiming up-left - frame 2 ; BFh: Facing right - moonwalking - turn/jump left - frame 0 ; C0h: Facing left - moonwalking - turn/jump right - frame 2 ; C1h: Facing right - moonwalking - turn/jump left - aiming up-right - frame 0 ; C2h: Facing left - moonwalking - turn/jump right - aiming up-left - frame 2 ; C3h: Facing right - moonwalking - turn/jump left - aiming down-right - frame 0 ; C4h: Facing left - moonwalking - turn/jump right - aiming down-left - frame 2 ; C6h: Unused - frame 0$92:D238 dx 9D9D40, 00A0, 0080; 2Fh: Facing right - turning - jumping - frame 2 ; 30h: Facing left - turning - jumping - frame 0 ; 43h: Facing right - turning - crouching - frame 2 ; 44h: Facing left - turning - crouching - frame 0 ; 87h: Facing right - turning - falling - frame 2 ; 88h: Facing left - turning - falling - frame 0 ; 8Fh: Facing right - turning - in air - aiming up - frame 2 ; 90h: Facing left - turning - in air - aiming up - frame 0 ; 91h: Facing right - turning - in air - aiming down/down-right - frame 2 ; 92h: Facing left - turning - in air - aiming down/down-left - frame 0 ; 93h: Facing right - turning - falling - aiming up - frame 2 ; 94h: Facing left - turning - falling - aiming up - frame 0 ; 95h: Facing right - turning - falling - aiming down/down-right - frame 2 ; 96h: Facing left - turning - falling - aiming down/down-left - frame 0 ; 97h: Facing right - turning - crouching - aiming up - frame 2 ; 98h: Facing left - turning - crouching - aiming up - frame 0 ; 99h: Facing right - turning - crouching - aiming down/down-right - frame 2 ; 9Ah: Facing left - turning - crouching - aiming down/down-left - frame 0 ; 9Eh: Facing right - turning - in air - aiming up-right - frame 2 ; 9Fh: Facing left - turning - in air - aiming up-left - frame 0 ; A0h: Facing right - turning - falling - aiming up-right - frame 2 ; A1h: Facing left - turning - falling - aiming up-left - frame 0 ; A2h: Facing right - turning - crouching - aiming up-right - frame 2 ; A3h: Facing left - turning - crouching - aiming up-left - frame 0$92:D23F dx 9D9E60, 0080, 0040; 2Fh: Facing right - turning - jumping - frame 0 ; 30h: Facing left - turning - jumping - frame 2 ; 43h: Facing right - turning - crouching - frame 0 ; 44h: Facing left - turning - crouching - frame 2 ; 87h: Facing right - turning - falling - frame 0 ; 88h: Facing left - turning - falling - frame 2 ; 8Fh: Facing right - turning - in air - aiming up - frame 0 ; 90h: Facing left - turning - in air - aiming up - frame 2 ; 91h: Facing right - turning - in air - aiming down/down-right - frame 0 ; 92h: Facing left - turning - in air - aiming down/down-left - frame 2 ; 93h: Facing right - turning - falling - aiming up - frame 0 ; 94h: Facing left - turning - falling - aiming up - frame 2 ; 95h: Facing right - turning - falling - aiming down/down-right - frame 0 ; 96h: Facing left - turning - falling - aiming down/down-left - frame 2 ; 97h: Facing right - turning - crouching - aiming up - frame 0 ; 98h: Facing left - turning - crouching - aiming up - frame 2 ; 99h: Facing right - turning - crouching - aiming down/down-right - frame 0 ; 9Ah: Facing left - turning - crouching - aiming down/down-left - frame 2 ; 9Eh: Facing right - turning - in air - aiming up-right - frame 0 ; 9Fh: Facing left - turning - in air - aiming up-left - frame 2 ; A0h: Facing right - turning - falling - aiming up-right - frame 0 ; A1h: Facing left - turning - falling - aiming up-left - frame 2 ; A2h: Facing right - turning - crouching - aiming up-right - frame 0 ; A3h: Facing left - turning - crouching - aiming up-left - frame 2$92:D246 dx 9D9F20, 0080, 0040; 5Ch: Unused - frame 0 ; 64h: Unused. Related to movement type Dh - frame 1 ; B9h: Facing right - grapple wall jump pose - frame 0$92:D24D dx 9D9FE0, 0080, 0080; 45h: Unused - frame 0 ; 46h: Unused - frame 0 ; 5Bh: Unused - frame 0 ; 63h: Unused. Related to movement type Dh - frame 1 ; B8h: Facing left - grapple wall jump pose - frame 0$92:D254 dx 9DA0E0, 0080, 0080; C9h: Facing right - shinespark - horizontal - frame 0 ; CDh: Facing right - shinespark - diagonal - frame 0$92:D25B dx 9DA1E0, 00C0, 0080; CAh: Facing left - shinespark - horizontal - frame 0 ; CEh: Facing left - shinespark - diagonal - frame 0$92:D262 dx 9DA320, 00C0, 0080; 2: Facing left - normal - frame 2 ; 2: Facing left - normal - frame 7 ; 48h: Unused - frame 2 ; 48h: Unused - frame 7 ; 8Ah: Facing left - ran into a wall - frame 2 ; 8Ah: Facing left - ran into a wall - frame 7 ; A9h: Facing left - grappling - frame 2 ; A9h: Facing left - grappling - frame 7$92:D269 dx 9DA460, 00C0, 00C0; 19h: Facing right - spin jump - frame Bh ; 1Bh: Facing right - space jump - frame Bh ; 20h: Unused - frame Bh ; 21h: Unused - frame Bh ; 22h: Unused - frame Bh ; 23h: Unused - frame Bh ; 24h: Unused - frame Bh ; 33h: Unused - frame Bh ; 34h: Unused - frame Bh ; 39h: Unused - frame Bh ; 3Ah: Unused - frame Bh ; 42h: Unused - frame Bh ; 81h: Facing right - screw attack - frame 1Bh$92:D270 dx 9DA5E0, 0080, 0080; 1Ah: Facing left - spin jump - frame Bh ; 1Ch: Facing left - space jump - frame Bh ; 82h: Facing left - screw attack - frame 1Bh$92:D277 dx 9DA6E0, 0080, 0080} ;;; $D27E: Samus bottom tiles - set 1 (general) ;;; { ; 49h: Facing left - moonwalk - frame 3 ; 4Ah: Facing right - moonwalk - frame 3 ; 75h: Facing left - moonwalk - aiming up-left - frame 3 ; 76h: Facing right - moonwalk - aiming up-right - frame 3 ; 77h: Facing left - moonwalk - aiming down-left - frame 3 ; 78h: Facing right - moonwalk - aiming down-right - frame 3$92:D27E dx 9DA7E0, 00C0, 0080; 25h: Facing right - turning - standing - frame 1 ; 26h: Facing left - turning - standing - frame 1 ; 8Bh: Facing right - turning - standing - aiming up - frame 1 ; 8Ch: Facing left - turning - standing - aiming up - frame 1 ; 8Dh: Facing right - turning - standing - aiming down-right - frame 1 ; 8Eh: Facing left - turning - standing - aiming down-left - frame 1 ; 9Ch: Facing right - turning - standing - aiming up-right - frame 1 ; 9Dh: Facing left - turning - standing - aiming up-left - frame 1 ; BFh: Facing right - moonwalking - turn/jump left - frame 1 ; C0h: Facing left - moonwalking - turn/jump right - frame 1 ; C1h: Facing right - moonwalking - turn/jump left - aiming up-right - frame 1 ; C2h: Facing left - moonwalking - turn/jump right - aiming up-left - frame 1 ; C3h: Facing right - moonwalking - turn/jump left - aiming down-right - frame 1 ; C4h: Facing left - moonwalking - turn/jump right - aiming down-left - frame 1 ; C6h: Unused - frame 1$92:D285 dx 9DA920, 0080, 0080; 2Fh: Facing right - turning - jumping - frame 1 ; 30h: Facing left - turning - jumping - frame 1 ; 43h: Facing right - turning - crouching - frame 1 ; 44h: Facing left - turning - crouching - frame 1 ; 87h: Facing right - turning - falling - frame 1 ; 88h: Facing left - turning - falling - frame 1 ; 8Fh: Facing right - turning - in air - aiming up - frame 1 ; 90h: Facing left - turning - in air - aiming up - frame 1 ; 91h: Facing right - turning - in air - aiming down/down-right - frame 1 ; 92h: Facing left - turning - in air - aiming down/down-left - frame 1 ; 93h: Facing right - turning - falling - aiming up - frame 1 ; 94h: Facing left - turning - falling - aiming up - frame 1 ; 95h: Facing right - turning - falling - aiming down/down-right - frame 1 ; 96h: Facing left - turning - falling - aiming down/down-left - frame 1 ; 97h: Facing right - turning - crouching - aiming up - frame 1 ; 98h: Facing left - turning - crouching - aiming up - frame 1 ; 99h: Facing right - turning - crouching - aiming down/down-right - frame 1 ; 9Ah: Facing left - turning - crouching - aiming down/down-left - frame 1 ; 9Eh: Facing right - turning - in air - aiming up-right - frame 1 ; 9Fh: Facing left - turning - in air - aiming up-left - frame 1 ; A0h: Facing right - turning - falling - aiming up-right - frame 1 ; A1h: Facing left - turning - falling - aiming up-left - frame 1 ; A2h: Facing right - turning - crouching - aiming up-right - frame 1 ; A3h: Facing left - turning - crouching - aiming up-left - frame 1$92:D28C dx 9DAA20, 0040, 0040; 49h: Facing left - moonwalk - frame 0 ; 4Ah: Facing right - moonwalk - frame 0 ; 75h: Facing left - moonwalk - aiming up-left - frame 0 ; 76h: Facing right - moonwalk - aiming up-right - frame 0 ; 77h: Facing left - moonwalk - aiming down-left - frame 0 ; 78h: Facing right - moonwalk - aiming down-right - frame 0$92:D293 dx 9DAAA0, 00C0, 0080; 49h: Facing left - moonwalk - frame 1 ; 4Ah: Facing right - moonwalk - frame 1 ; 75h: Facing left - moonwalk - aiming up-left - frame 1 ; 76h: Facing right - moonwalk - aiming up-right - frame 1 ; 77h: Facing left - moonwalk - aiming down-left - frame 1 ; 78h: Facing right - moonwalk - aiming down-right - frame 1$92:D29A dx 9DABE0, 0080, 0080; 49h: Facing left - moonwalk - frame 4 ; 4Ah: Facing right - moonwalk - frame 4 ; 75h: Facing left - moonwalk - aiming up-left - frame 4 ; 76h: Facing right - moonwalk - aiming up-right - frame 4 ; 77h: Facing left - moonwalk - aiming down-left - frame 4 ; 78h: Facing right - moonwalk - aiming down-right - frame 4$92:D2A1 dx 9DACE0, 0080, 0080; 35h: Facing right - crouching transition - frame 0 ; 3Bh: Facing right - standing transition - frame 0 ; 4Bh: Facing right - normal jump transition - frame 0 ; 55h: Facing right - normal jump transition - aiming up - frame 0 ; 57h: Facing right - normal jump transition - aiming up-right - frame 0 ; 59h: Facing right - normal jump transition - aiming down-right - frame 0 ; A4h: Facing right - landing from normal jump - frame 0 ; A6h: Facing right - landing from spin jump - frame 1 ; D3h: Facing right - crystal flash - frame Eh ; D7h: Facing right - crystal flash ending - frames 0..3 ; D8h: Facing left - crystal flash ending - frames 0..2 ; DBh: Unused - frame 0 ; DCh: Unused - frame 0 ; DDh: Unused - frame 2 ; DEh: Unused - frame 2 ; E0h: Facing right - landing from normal jump - aiming up - frame 0 ; E2h: Facing right - landing from normal jump - aiming up-right - frame 0 ; E4h: Facing right - landing from normal jump - aiming down-right - frame 0 ; E6h: Facing right - landing from normal jump - firing - frame 0 ; E8h: Facing right - Samus drained - crouching/falling - frames 0..2 ; E8h: Facing right - Samus drained - crouching/falling - frame Eh ; E9h: Facing left - Samus drained - crouching/falling - frames 0..1 ; EAh: Facing right - Samus drained - standing - frame 5 ; F1h: Facing right - crouching transition - aiming up - frame 0 ; F3h: Facing right - crouching transition - aiming up-right - frame 0 ; F5h: Facing right - crouching transition - aiming down-right - frame 0 ; F7h: Facing right - standing transition - aiming up - frame 0 ; F9h: Facing right - standing transition - aiming up-right - frame 0 ; FBh: Facing right - standing transition - aiming down-right - frame 0$92:D2A8 dx 9DADE0, 00C0, 0080; 36h: Facing left - crouching transition - frame 0 ; 3Ch: Facing left - standing transition - frame 0 ; 4Ch: Facing left - normal jump transition - frame 0 ; 56h: Facing left - normal jump transition - aiming up - frame 0 ; 58h: Facing left - normal jump transition - aiming up-left - frame 0 ; 5Ah: Facing left - normal jump transition - aiming down-left - frame 0 ; A5h: Facing left - landing from normal jump - frame 0 ; A7h: Facing left - landing from spin jump - frame 1 ; D4h: Facing left - crystal flash - frame Eh ; D8h: Facing left - crystal flash ending - frame 3 ; E1h: Facing left - landing from normal jump - aiming up - frame 0 ; E3h: Facing left - landing from normal jump - aiming up-left - frame 0 ; E5h: Facing left - landing from normal jump - aiming down-left - frame 0 ; E7h: Facing left - landing from normal jump - firing - frame 0 ; E9h: Facing left - Samus drained - crouching/falling - frame 7 ; E9h: Facing left - Samus drained - crouching/falling - frame Fh ; E9h: Facing left - Samus drained - crouching/falling - frame 14h ; E9h: Facing left - Samus drained - crouching/falling - frame 16h ; EBh: Facing left - Samus drained - standing - frame 5 ; F2h: Facing left - crouching transition - aiming up - frame 0 ; F4h: Facing left - crouching transition - aiming up-left - frame 0 ; F6h: Facing left - crouching transition - aiming down-left - frame 0 ; F8h: Facing left - standing transition - aiming up - frame 0 ; FAh: Facing left - standing transition - aiming up-left - frame 0 ; FCh: Facing left - standing transition - aiming down-left - frame 0$92:D2AF dx 9DAF20, 00C0, 0080; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frames 2..3 ; C7h: Facing right - vertical shinespark windup - frames 2..3 ; F0h: Facing right - grabbed by Draygon - moving - frame 5$92:D2B6 dx 9DB060, 00E0, 0040; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frames 2..3 ; BEh: Facing left - grabbed by Draygon - moving - frame 5 ; C8h: Facing left - vertical shinespark windup - frames 2..3$92:D2BD dx 9DB180, 00E0, 0040; 13h: Facing right - normal jump - not aiming - not moving - gun extended - frame 0 ; 15h: Facing right - normal jump - aiming up - frame 0 ; 17h: Facing right - normal jump - aiming down - frame 0 ; 29h: Facing right - falling - frame 0 ; 29h: Facing right - falling - frame 5 ; 2Bh: Facing right - falling - aiming up - frame 0 ; 2Dh: Facing right - falling - aiming down - frame 0 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 4 ; 50h: Facing right - damage boost - frame 1 ; 51h: Facing right - normal jump - not aiming - moving forward - frame 0 ; 67h: Facing right - falling - gun extended - frame 0 ; 67h: Facing right - falling - gun extended - frame 5 ; 69h: Facing right - normal jump - aiming up-right - frame 0 ; 6Bh: Facing right - normal jump - aiming down-right - frame 0 ; 6Dh: Facing right - falling - aiming up-right - frame 0 ; 6Fh: Facing right - falling - aiming down-right - frame 0 ; ACh: Unused. Facing right - grappling - in air - frame 0 ; AEh: Unused. Facing right - grappling - in air - aiming down - frame 0 ; B0h: Unused. Facing right - grappling - in air - aiming down-right - frame 0 ; C7h: Facing right - vertical shinespark windup - frame 4$92:D2C4 dx 9DB2A0, 00A0, 0080; 14h: Facing left - normal jump - not aiming - not moving - gun extended - frame 0 ; 16h: Facing left - normal jump - aiming up - frame 0 ; 18h: Facing left - normal jump - aiming down - frame 0 ; 2Ah: Facing left - falling - frame 0 ; 2Ah: Facing left - falling - frame 5 ; 2Ch: Facing left - falling - aiming up - frame 0 ; 2Eh: Facing left - falling - aiming down - frame 0 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 4 ; 4Fh: Facing left - damage boost - frame 1 ; 52h: Facing left - normal jump - not aiming - moving forward - frame 0 ; 68h: Facing left - falling - gun extended - frame 0 ; 68h: Facing left - falling - gun extended - frame 5 ; 6Ah: Facing left - normal jump - aiming up-left - frame 0 ; 6Ch: Facing left - normal jump - aiming down-left - frame 0 ; 6Eh: Facing left - falling - aiming up-left - frame 0 ; 70h: Facing left - falling - aiming down-left - frame 0 ; ADh: Unused. Facing left - grappling - in air - frame 0 ; AFh: Unused. Facing left - grappling - in air - aiming down - frame 0 ; B1h: Unused. Facing left - grappling - in air - aiming down-left - frame 0 ; C8h: Facing left - vertical shinespark windup - frame 4$92:D2CB dx 9DB3C0, 00A0, 0080; 29h: Facing right - falling - frames 1..2 ; 2Bh: Facing right - falling - aiming up - frame 1 ; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 5 ; 53h: Facing right - knockback - frame 0 ; 67h: Facing right - falling - gun extended - frames 1..2 ; 6Dh: Facing right - falling - aiming up-right - frame 1 ; 6Fh: Facing right - falling - aiming down-right - frame 1 ; C7h: Facing right - vertical shinespark windup - frame 5 ; D7h: Facing right - crystal flash ending - frame 4 ; E8h: Facing right - Samus drained - crouching/falling - frames 3..7 ; F0h: Facing right - grabbed by Draygon - moving - frame 0 ; F0h: Facing right - grabbed by Draygon - moving - frame 3$92:D2D2 dx 9DB4E0, 0080, 0080; 2Ah: Facing left - falling - frames 1..2 ; 2Ch: Facing left - falling - aiming up - frame 1 ; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 5 ; 54h: Facing left - knockback - frame 0 ; 68h: Facing left - falling - gun extended - frames 1..2 ; 6Eh: Facing left - falling - aiming up-left - frame 1 ; 70h: Facing left - falling - aiming down-left - frame 1 ; BEh: Facing left - grabbed by Draygon - moving - frame 0 ; BEh: Facing left - grabbed by Draygon - moving - frame 3 ; C8h: Facing left - vertical shinespark windup - frame 5 ; D8h: Facing left - crystal flash ending - frame 4 ; E9h: Facing left - Samus drained - crouching/falling - frames 2..6$92:D2D9 dx 9DB5E0, 0080, 0080; 4Dh: Facing right - normal jump - not aiming - not moving - gun not extended - frame 1 ; C7h: Facing right - vertical shinespark windup - frame 1 ; F0h: Facing right - grabbed by Draygon - moving - frame 4$92:D2E0 dx 9DB6E0, 00C0, 0040; 4Eh: Facing left - normal jump - not aiming - not moving - gun not extended - frame 1 ; BEh: Facing left - grabbed by Draygon - moving - frame 4 ; C8h: Facing left - vertical shinespark windup - frame 1$92:D2E7 dx 9DB7E0, 00C0, 0040; Unused$92:D2EE dx 9DB8E0, 0020, 0000; 17h: Facing right - normal jump - aiming down - frame 1 ; 2Dh: Facing right - falling - aiming down - frame 1 ; AEh: Unused. Facing right - grappling - in air - aiming down - frame 1$92:D2F5 dx 9DB900, 00E0, 0040; 18h: Facing left - normal jump - aiming down - frame 1 ; 2Eh: Facing left - falling - aiming down - frame 1 ; AFh: Unused. Facing left - grappling - in air - aiming down - frame 1$92:D2FC dx 9DBA20, 00E0, 0040; 65h: Unused. Related to movement type Dh - frame 0 ; 83h: Facing right - wall jump - frame 0$92:D303 dx 9DBB40, 0100, 0040; 66h: Unused. Related to movement type Dh - frame 0 ; 84h: Facing left - wall jump - frame 0$92:D30A dx 9DBC80, 00C0, 0040; 49h: Facing left - moonwalk - frame 2 ; 63h: Unused. Related to movement type Dh - frame 0$92:D311 dx 9DBD80, 00A0, 0080; 49h: Facing left - moonwalk - frame 5 ; 64h: Unused. Related to movement type Dh - frame 0$92:D318 dx 9DBEA0, 00A0, 0080; 4Ah: Facing right - moonwalk - frame 2 ; 75h: Facing left - moonwalk - aiming up-left - frame 2 ; 76h: Facing right - moonwalk - aiming up-right - frame 2 ; 77h: Facing left - moonwalk - aiming down-left - frame 2 ; 78h: Facing right - moonwalk - aiming down-right - frame 2$92:D31F dx 9DBFC0, 00A0, 0080; 4Ah: Facing right - moonwalk - frame 5 ; 75h: Facing left - moonwalk - aiming up-left - frame 5 ; 76h: Facing right - moonwalk - aiming up-right - frame 5 ; 77h: Facing left - moonwalk - aiming down-left - frame 5 ; 78h: Facing right - moonwalk - aiming down-right - frame 5$92:D326 dx 9DC0E0, 00A0, 0080; 13h: Facing right - normal jump - not aiming - not moving - gun extended - frame 1 ; 19h: Facing right - spin jump - frame 0 ; 1Bh: Facing right - space jump - frame 0 ; 20h: Unused - frame 0 ; 21h: Unused - frame 0 ; 22h: Unused - frame 0 ; 23h: Unused - frame 0 ; 24h: Unused - frame 0 ; 29h: Facing right - falling - frame 6 ; 2Bh: Facing right - falling - aiming up - frame 2 ; 33h: Unused - frame 0 ; 34h: Unused - frame 0 ; 39h: Unused - frame 0 ; 3Ah: Unused - frame 0 ; 42h: Unused - frame 0 ; 50h: Facing right - damage boost - frame 9 ; 51h: Facing right - normal jump - not aiming - moving forward - frame 1 ; 67h: Facing right - falling - gun extended - frame 6 ; 6Bh: Facing right - normal jump - aiming down-right - frame 1 ; 6Dh: Facing right - falling - aiming up-right - frame 2 ; 6Fh: Facing right - falling - aiming down-right - frame 2 ; 81h: Facing right - screw attack - frame 0 ; 83h: Facing right - wall jump - frame 1 ; A6h: Facing right - landing from spin jump - frame 0 ; ACh: Unused. Facing right - grappling - in air - frame 1 ; B0h: Unused. Facing right - grappling - in air - aiming down-right - frame 1 ; F0h: Facing right - grabbed by Draygon - moving - frame 2$92:D32D dx 9DC200, 00E0, 0080; 14h: Facing left - normal jump - not aiming - not moving - gun extended - frame 1 ; 1Ah: Facing left - spin jump - frame 0 ; 1Ch: Facing left - space jump - frame 0 ; 2Ah: Facing left - falling - frame 6 ; 2Ch: Facing left - falling - aiming up - frame 2 ; 4Fh: Facing left - damage boost - frame 9 ; 52h: Facing left - normal jump - not aiming - moving forward - frame 1 ; 68h: Facing left - falling - gun extended - frame 6 ; 6Ch: Facing left - normal jump - aiming down-left - frame 1 ; 6Eh: Facing left - falling - aiming up-left - frame 2 ; 70h: Facing left - falling - aiming down-left - frame 2 ; 82h: Facing left - screw attack - frame 0 ; 84h: Facing left - wall jump - frame 1 ; A7h: Facing left - landing from spin jump - frame 0 ; ADh: Unused. Facing left - grappling - in air - frame 1 ; B1h: Unused. Facing left - grappling - in air - aiming down-left - frame 1 ; BEh: Facing left - grabbed by Draygon - moving - frame 2 ; E9h: Facing left - Samus drained - crouching/falling - frame Eh ; E9h: Facing left - Samus drained - crouching/falling - frame 13h ; E9h: Facing left - Samus drained - crouching/falling - frame 17h$92:D334 dx 9DC360, 00E0, 0080; 53h: Facing right - knockback - frame 1 ; D7h: Facing right - crystal flash ending - frame 5 ; ECh: Facing right - grabbed by Draygon - not moving - not aiming - frame 0 ; EDh: Facing right - grabbed by Draygon - not moving - aiming up-right - frame 0 ; EEh: Facing right - grabbed by Draygon - firing - frame 0 ; EFh: Facing right - grabbed by Draygon - not moving - aiming down-right - frame 0 ; F0h: Facing right - grabbed by Draygon - moving - frame 1$92:D33B dx 9DC4C0, 00C0, 0080; 54h: Facing left - knockback - frame 1 ; BAh: Facing left - grabbed by Draygon - not moving - not aiming - frame 0 ; BBh: Facing left - grabbed by Draygon - not moving - aiming up-left - frame 0 ; BCh: Facing left - grabbed by Draygon - firing - frame 0 ; BDh: Facing left - grabbed by Draygon - not moving - aiming down-left - frame 0 ; BEh: Facing left - grabbed by Draygon - moving - frame 1 ; D8h: Facing left - crystal flash ending - frame 5$92:D342 dx 9DC600, 00C0, 0080; Unused$92:D349 dx 9DC740, 0080, 0080; E9h: Facing left - Samus drained - crouching/falling - frames 8..Bh ; E9h: Facing left - Samus drained - crouching/falling - frame 1Ah ; E9h: Facing left - Samus drained - crouching/falling - frame 1Dh ; EBh: Facing left - Samus drained - standing - frames 0..3$92:D350 dx 9DC840, 0060, 0040; E8h: Facing right - Samus drained - crouching/falling - frames 8..Bh ; EAh: Facing right - Samus drained - standing - frames 0..3$92:D357 dx 9DC8E0, 0060, 0040} ;;; $D35E: Samus bottom tiles - set 2 (facing clockwise - grappling - in air - upside up) ;;; { ; 5Dh: Unused - frames 17h..19h ; 5Eh: Unused - frames 17h..19h ; 5Fh: Unused - frames 17h..19h ; 60h: Unused - frames 17h..19h ; 61h: Unused - frames 17h..19h ; B2h: Facing clockwise - grapple - in air - frames 17h..19h$92:D35E dx 9F8000, 0080, 0040; 5Dh: Unused - frames 15h..16h ; 5Eh: Unused - frames 15h..16h ; 5Fh: Unused - frames 15h..16h ; 60h: Unused - frames 15h..16h ; 61h: Unused - frames 15h..16h ; B2h: Facing clockwise - grapple - in air - frames 15h..16h$92:D365 dx 9F80C0, 00E0, 0040; 5Dh: Unused - frames 13h..14h ; 5Eh: Unused - frames 13h..14h ; 5Fh: Unused - frames 13h..14h ; 60h: Unused - frames 13h..14h ; 61h: Unused - frames 13h..14h ; B2h: Facing clockwise - grapple - in air - frames 13h..14h$92:D36C dx 9F81E0, 00A0, 0080; 5Dh: Unused - frame 12h ; 5Eh: Unused - frame 12h ; 5Fh: Unused - frame 12h ; 60h: Unused - frame 12h ; 61h: Unused - frame 12h ; B2h: Facing clockwise - grapple - in air - frame 12h$92:D373 dx 9F8300, 00A0, 0040; 5Dh: Unused - frame 11h ; 5Eh: Unused - frame 11h ; 5Fh: Unused - frame 11h ; 60h: Unused - frame 11h ; 61h: Unused - frame 11h ; B2h: Facing clockwise - grapple - in air - frame 11h$92:D37A dx 9F83E0, 00C0, 0040; 5Dh: Unused - frame 10h ; 5Eh: Unused - frame 10h ; 5Fh: Unused - frame 10h ; 60h: Unused - frame 10h ; 61h: Unused - frame 10h ; B2h: Facing clockwise - grapple - in air - frame 10h$92:D381 dx 9F84E0, 00C0, 0040; 5Dh: Unused - frame Fh ; 5Eh: Unused - frame Fh ; 5Fh: Unused - frame Fh ; 60h: Unused - frame Fh ; 61h: Unused - frame Fh ; B2h: Facing clockwise - grapple - in air - frame Fh$92:D388 dx 9F85E0, 0080, 0040; 5Dh: Unused - frame Eh ; 5Eh: Unused - frame Eh ; 5Fh: Unused - frame Eh ; 60h: Unused - frame Eh ; 61h: Unused - frame Eh ; B2h: Facing clockwise - grapple - in air - frame Eh$92:D38F dx 9F86A0, 00A0, 0040; 5Dh: Unused - frames Ch..Dh ; 5Eh: Unused - frames Ch..Dh ; 5Fh: Unused - frames Ch..Dh ; 60h: Unused - frames Ch..Dh ; 61h: Unused - frames Ch..Dh ; B2h: Facing clockwise - grapple - in air - frames Ch..Dh$92:D396 dx 9F8780, 00A0, 0040; 5Dh: Unused - frames Ah..Bh ; 5Eh: Unused - frames Ah..Bh ; 5Fh: Unused - frames Ah..Bh ; 60h: Unused - frames Ah..Bh ; 61h: Unused - frames Ah..Bh ; B2h: Facing clockwise - grapple - in air - frames Ah..Bh$92:D39D dx 9F8860, 00C0, 0040; Unused$92:D3A4 dx 9F8960, 00A0, 0080; 5Dh: Unused - frame 40h ; 5Eh: Unused - frame 40h ; 5Fh: Unused - frame 40h ; 60h: Unused - frame 40h ; 61h: Unused - frame 40h ; B2h: Facing clockwise - grapple - in air - frame 40h$92:D3AB dx 9F8A80, 0080, 0080; 5Dh: Unused - frame 41h ; 5Eh: Unused - frame 41h ; 5Fh: Unused - frame 41h ; 60h: Unused - frame 41h ; 61h: Unused - frame 41h ; B2h: Facing clockwise - grapple - in air - frame 41h$92:D3B2 dx 9F8B80, 0080, 0080; 5Dh: Unused - frames 37h..39h ; 5Eh: Unused - frames 37h..39h ; 5Fh: Unused - frames 37h..39h ; 60h: Unused - frames 37h..39h ; 61h: Unused - frames 37h..39h ; B2h: Facing clockwise - grapple - in air - frames 37h..39h$92:D3B9 dx 9F8C80, 0080, 0080; 5Dh: Unused - frames 35h..36h ; 5Eh: Unused - frames 35h..36h ; 5Fh: Unused - frames 35h..36h ; 60h: Unused - frames 35h..36h ; 61h: Unused - frames 35h..36h ; B2h: Facing clockwise - grapple - in air - frames 35h..36h$92:D3C0 dx 9F8D80, 00A0, 0040; 5Dh: Unused - frames 33h..34h ; 5Eh: Unused - frames 33h..34h ; 5Fh: Unused - frames 33h..34h ; 60h: Unused - frames 33h..34h ; 61h: Unused - frames 33h..34h ; B2h: Facing clockwise - grapple - in air - frames 33h..34h$92:D3C7 dx 9F8E60, 0080, 0080; 5Dh: Unused - frame 32h ; 5Eh: Unused - frame 32h ; 5Fh: Unused - frame 32h ; 60h: Unused - frame 32h ; 61h: Unused - frame 32h ; B2h: Facing clockwise - grapple - in air - frame 32h$92:D3CE dx 9F8F60, 0080, 0080; 5Dh: Unused - frame 31h ; 5Eh: Unused - frame 31h ; 5Fh: Unused - frame 31h ; 60h: Unused - frame 31h ; 61h: Unused - frame 31h ; B2h: Facing clockwise - grapple - in air - frame 31h$92:D3D5 dx 9F9060, 00A0, 0040; 5Dh: Unused - frame 30h ; 5Eh: Unused - frame 30h ; 5Fh: Unused - frame 30h ; 60h: Unused - frame 30h ; 61h: Unused - frame 30h ; B2h: Facing clockwise - grapple - in air - frame 30h$92:D3DC dx 9F9140, 0080, 0080; 5Dh: Unused - frame 2Fh ; 5Eh: Unused - frame 2Fh ; 5Fh: Unused - frame 2Fh ; 60h: Unused - frame 2Fh ; 61h: Unused - frame 2Fh ; B2h: Facing clockwise - grapple - in air - frame 2Fh$92:D3E3 dx 9F9240, 0080, 0080; 5Dh: Unused - frame 2Eh ; 5Eh: Unused - frame 2Eh ; 5Fh: Unused - frame 2Eh ; 60h: Unused - frame 2Eh ; 61h: Unused - frame 2Eh ; B2h: Facing clockwise - grapple - in air - frame 2Eh$92:D3EA dx 9F9340, 0080, 0080; 5Dh: Unused - frames 2Ch..2Dh ; 5Eh: Unused - frames 2Ch..2Dh ; 5Fh: Unused - frames 2Ch..2Dh ; 60h: Unused - frames 2Ch..2Dh ; 61h: Unused - frames 2Ch..2Dh ; B2h: Facing clockwise - grapple - in air - frames 2Ch..2Dh$92:D3F1 dx 9F9440, 00C0, 0080; 5Dh: Unused - frames 2Ah..2Bh ; 5Eh: Unused - frames 2Ah..2Bh ; 5Fh: Unused - frames 2Ah..2Bh ; 60h: Unused - frames 2Ah..2Bh ; 61h: Unused - frames 2Ah..2Bh ; B2h: Facing clockwise - grapple - in air - frames 2Ah..2Bh$92:D3F8 dx 9F9580, 0080, 0080; Unused$92:D3FF dx 9F9680, 0080, 0080} ;;; $D406: Samus bottom tiles - set 4 (facing clockwise - grappling - in air - upside down) ;;; { ; 5Dh: Unused - frames 7..9 ; 5Eh: Unused - frames 7..9 ; 5Fh: Unused - frames 7..9 ; 60h: Unused - frames 7..9 ; 61h: Unused - frames 7..9 ; B2h: Facing clockwise - grapple - in air - frames 7..9$92:D406 dx 9F9780, 0080, 0040; 5Dh: Unused - frames 5..6 ; 5Eh: Unused - frames 5..6 ; 5Fh: Unused - frames 5..6 ; 60h: Unused - frames 5..6 ; 61h: Unused - frames 5..6 ; B2h: Facing clockwise - grapple - in air - frames 5..6$92:D40D dx 9F9840, 00E0, 0040; 5Dh: Unused - frames 3..4 ; 5Eh: Unused - frames 3..4 ; 5Fh: Unused - frames 3..4 ; 60h: Unused - frames 3..4 ; 61h: Unused - frames 3..4 ; B2h: Facing clockwise - grapple - in air - frames 3..4$92:D414 dx 9F9960, 00A0, 0080; 5Dh: Unused - frame 2 ; 5Eh: Unused - frame 2 ; 5Fh: Unused - frame 2 ; 60h: Unused - frame 2 ; 61h: Unused - frame 2 ; B2h: Facing clockwise - grapple - in air - frame 2$92:D41B dx 9F9A80, 00A0, 0040; 5Dh: Unused - frame 1 ; 5Eh: Unused - frame 1 ; 5Fh: Unused - frame 1 ; 60h: Unused - frame 1 ; 61h: Unused - frame 1 ; B2h: Facing clockwise - grapple - in air - frame 1$92:D422 dx 9F9B60, 00C0, 0040; 5Dh: Unused - frame 0 ; 5Eh: Unused - frame 0 ; 5Fh: Unused - frame 0 ; 60h: Unused - frame 0 ; 61h: Unused - frame 0 ; B2h: Facing clockwise - grapple - in air - frame 0$92:D429 dx 9F9C60, 00C0, 0040; 5Dh: Unused - frame 1Fh ; 5Eh: Unused - frame 1Fh ; 5Fh: Unused - frame 1Fh ; 60h: Unused - frame 1Fh ; 61h: Unused - frame 1Fh ; B2h: Facing clockwise - grapple - in air - frame 1Fh$92:D430 dx 9F9D60, 0080, 0040; 5Dh: Unused - frame 1Eh ; 5Eh: Unused - frame 1Eh ; 5Fh: Unused - frame 1Eh ; 60h: Unused - frame 1Eh ; 61h: Unused - frame 1Eh ; B2h: Facing clockwise - grapple - in air - frame 1Eh$92:D437 dx 9F9E20, 00A0, 0040; 5Dh: Unused - frames 1Ch..1Dh ; 5Eh: Unused - frames 1Ch..1Dh ; 5Fh: Unused - frames 1Ch..1Dh ; 60h: Unused - frames 1Ch..1Dh ; 61h: Unused - frames 1Ch..1Dh ; B2h: Facing clockwise - grapple - in air - frames 1Ch..1Dh$92:D43E dx 9F9F00, 00A0, 0040; 5Dh: Unused - frames 1Ah..1Bh ; 5Eh: Unused - frames 1Ah..1Bh ; 5Fh: Unused - frames 1Ah..1Bh ; 60h: Unused - frames 1Ah..1Bh ; 61h: Unused - frames 1Ah..1Bh ; B2h: Facing clockwise - grapple - in air - frames 1Ah..1Bh$92:D445 dx 9F9FE0, 00C0, 0040; Unused$92:D44C dx 9FA0E0, 00A0, 0080; Unused$92:D453 dx 9FA200, 0080, 0080; Unused$92:D45A dx 9FA300, 0080, 0080; 5Dh: Unused - frames 27h..29h ; 5Eh: Unused - frames 27h..29h ; 5Fh: Unused - frames 27h..29h ; 60h: Unused - frames 27h..29h ; 61h: Unused - frames 27h..29h ; B2h: Facing clockwise - grapple - in air - frames 27h..29h$92:D461 dx 9FA400, 0080, 0080; 5Dh: Unused - frames 25h..26h ; 5Eh: Unused - frames 25h..26h ; 5Fh: Unused - frames 25h..26h ; 60h: Unused - frames 25h..26h ; 61h: Unused - frames 25h..26h ; B2h: Facing clockwise - grapple - in air - frames 25h..26h$92:D468 dx 9FA500, 00A0, 0040; 5Dh: Unused - frames 23h..24h ; 5Eh: Unused - frames 23h..24h ; 5Fh: Unused - frames 23h..24h ; 60h: Unused - frames 23h..24h ; 61h: Unused - frames 23h..24h ; B2h: Facing clockwise - grapple - in air - frames 23h..24h$92:D46F dx 9FA5E0, 0080, 0080; 5Dh: Unused - frame 22h ; 5Eh: Unused - frame 22h ; 5Fh: Unused - frame 22h ; 60h: Unused - frame 22h ; 61h: Unused - frame 22h ; B2h: Facing clockwise - grapple - in air - frame 22h$92:D476 dx 9FA6E0, 0080, 0080; 5Dh: Unused - frame 21h ; 5Eh: Unused - frame 21h ; 5Fh: Unused - frame 21h ; 60h: Unused - frame 21h ; 61h: Unused - frame 21h ; B2h: Facing clockwise - grapple - in air - frame 21h$92:D47D dx 9FA7E0, 00A0, 0040; 5Dh: Unused - frame 20h ; 5Dh: Unused - frame 3Fh ; 5Eh: Unused - frame 20h ; 5Eh: Unused - frame 3Fh ; 5Fh: Unused - frame 20h ; 5Fh: Unused - frame 3Fh ; 60h: Unused - frame 20h ; 60h: Unused - frame 3Fh ; 61h: Unused - frame 20h ; 61h: Unused - frame 3Fh ; B2h: Facing clockwise - grapple - in air - frame 20h ; B2h: Facing clockwise - grapple - in air - frame 3Fh$92:D484 dx 9FA8C0, 0080, 0080; 5Dh: Unused - frame 3Eh ; 5Eh: Unused - frame 3Eh ; 5Fh: Unused - frame 3Eh ; 60h: Unused - frame 3Eh ; 61h: Unused - frame 3Eh ; B2h: Facing clockwise - grapple - in air - frame 3Eh$92:D48B dx 9FA9C0, 0080, 0080; 5Dh: Unused - frames 3Ch..3Dh ; 5Eh: Unused - frames 3Ch..3Dh ; 5Fh: Unused - frames 3Ch..3Dh ; 60h: Unused - frames 3Ch..3Dh ; 61h: Unused - frames 3Ch..3Dh ; B2h: Facing clockwise - grapple - in air - frames 3Ch..3Dh$92:D492 dx 9FAAC0, 0080, 0080; 5Dh: Unused - frames 3Ah..3Bh ; 5Eh: Unused - frames 3Ah..3Bh ; 5Fh: Unused - frames 3Ah..3Bh ; 60h: Unused - frames 3Ah..3Bh ; 61h: Unused - frames 3Ah..3Bh ; B2h: Facing clockwise - grapple - in air - frames 3Ah..3Bh$92:D499 dx 9FABC0, 0080, 0080; Unused$92:D4A0 dx 9FACC0, 0080, 0080} ;;; $D4A7: Samus bottom tiles - set 5 (facing anticlockwise - grappling - in air - upside up) ;;; { ; 62h: Unused - frames 7..9 ; B3h: Facing anticlockwise - grapple - in air - frames 7..9$92:D4A7 dx 9FADC0, 0080, 0040; 62h: Unused - frames Ah..Bh ; B3h: Facing anticlockwise - grapple - in air - frames Ah..Bh$92:D4AE dx 9FAE80, 00E0, 0040; 62h: Unused - frames Ch..Dh ; B3h: Facing anticlockwise - grapple - in air - frames Ch..Dh$92:D4B5 dx 9FAFA0, 00A0, 0080; 62h: Unused - frame Eh ; B3h: Facing anticlockwise - grapple - in air - frame Eh$92:D4BC dx 9FB0C0, 00A0, 0040; 62h: Unused - frame Fh ; B3h: Facing anticlockwise - grapple - in air - frame Fh$92:D4C3 dx 9FB1A0, 00C0, 0040; 62h: Unused - frame 10h ; B3h: Facing anticlockwise - grapple - in air - frame 10h$92:D4CA dx 9FB2A0, 00C0, 0040; 62h: Unused - frame 11h ; B3h: Facing anticlockwise - grapple - in air - frame 11h$92:D4D1 dx 9FB3A0, 0080, 0040; 62h: Unused - frame 12h ; B3h: Facing anticlockwise - grapple - in air - frame 12h$92:D4D8 dx 9FB460, 00A0, 0040; 62h: Unused - frames 13h..14h ; B3h: Facing anticlockwise - grapple - in air - frames 13h..14h$92:D4DF dx 9FB540, 00A0, 0040; 62h: Unused - frames 15h..16h ; B3h: Facing anticlockwise - grapple - in air - frames 15h..16h$92:D4E6 dx 9FB620, 00C0, 0040; Unused$92:D4ED dx 9FB720, 00A0, 0080; 62h: Unused - frame 40h ; B3h: Facing anticlockwise - grapple - in air - frame 40h$92:D4F4 dx 9FB840, 0080, 0080; 62h: Unused - frame 41h ; B3h: Facing anticlockwise - grapple - in air - frame 41h$92:D4FB dx 9FB940, 0080, 0080; 62h: Unused - frames 27h..29h ; B3h: Facing anticlockwise - grapple - in air - frames 27h..29h$92:D502 dx 9FBA40, 0080, 0080; 62h: Unused - frames 2Ah..2Bh ; B3h: Facing anticlockwise - grapple - in air - frames 2Ah..2Bh$92:D509 dx 9FBB40, 00A0, 0040; 62h: Unused - frames 2Ch..2Dh ; B3h: Facing anticlockwise - grapple - in air - frames 2Ch..2Dh$92:D510 dx 9FBC20, 0080, 0080; 62h: Unused - frame 2Eh ; B3h: Facing anticlockwise - grapple - in air - frame 2Eh$92:D517 dx 9FBD20, 0080, 0080; 62h: Unused - frame 2Fh ; B3h: Facing anticlockwise - grapple - in air - frame 2Fh$92:D51E dx 9FBE20, 00A0, 0040; 62h: Unused - frame 30h ; B3h: Facing anticlockwise - grapple - in air - frame 30h$92:D525 dx 9FBF00, 0080, 0080; 62h: Unused - frame 31h ; B3h: Facing anticlockwise - grapple - in air - frame 31h$92:D52C dx 9FC000, 0080, 0080; 62h: Unused - frame 32h ; B3h: Facing anticlockwise - grapple - in air - frame 32h$92:D533 dx 9FC100, 0080, 0080; 62h: Unused - frames 33h..34h ; B3h: Facing anticlockwise - grapple - in air - frames 33h..34h$92:D53A dx 9FC200, 00C0, 0080; 62h: Unused - frames 35h..36h ; B3h: Facing anticlockwise - grapple - in air - frames 35h..36h$92:D541 dx 9FC340, 0080, 0080; Unused$92:D548 dx 9FC440, 0080, 0080} ;;; $D54F: Samus bottom tiles - set 6 (facing anticlockwise - grappling - in air - upside down) ;;; { ; 62h: Unused - frames 17h..19h ; B3h: Facing anticlockwise - grapple - in air - frames 17h..19h$92:D54F dx 9FC540, 0080, 0040; 62h: Unused - frames 1Ah..1Bh ; B3h: Facing anticlockwise - grapple - in air - frames 1Ah..1Bh$92:D556 dx 9FC600, 00E0, 0040; 62h: Unused - frames 1Ch..1Dh ; B3h: Facing anticlockwise - grapple - in air - frames 1Ch..1Dh$92:D55D dx 9FC720, 00A0, 0080; 62h: Unused - frame 1Eh ; B3h: Facing anticlockwise - grapple - in air - frame 1Eh$92:D564 dx 9FC840, 00A0, 0040; 62h: Unused - frame 1Fh ; B3h: Facing anticlockwise - grapple - in air - frame 1Fh$92:D56B dx 9FC920, 00C0, 0040; 62h: Unused - frame 0 ; B3h: Facing anticlockwise - grapple - in air - frame 0$92:D572 dx 9FCA20, 00C0, 0040; 62h: Unused - frame 1 ; B3h: Facing anticlockwise - grapple - in air - frame 1$92:D579 dx 9FCB20, 0080, 0040; 62h: Unused - frame 2 ; B3h: Facing anticlockwise - grapple - in air - frame 2$92:D580 dx 9FCBE0, 00A0, 0040; 62h: Unused - frames 3..4 ; B3h: Facing anticlockwise - grapple - in air - frames 3..4$92:D587 dx 9FCCC0, 00A0, 0040; 62h: Unused - frames 5..6 ; B3h: Facing anticlockwise - grapple - in air - frames 5..6$92:D58E dx 9FCDA0, 00C0, 0040; Unused$92:D595 dx 9FCEA0, 00A0, 0080; Unused$92:D59C dx 9FCFC0, 0080, 0080; Unused$92:D5A3 dx 9FD0C0, 0080, 0080; 62h: Unused - frames 37h..39h ; B3h: Facing anticlockwise - grapple - in air - frames 37h..39h$92:D5AA dx 9FD1C0, 0080, 0080; 62h: Unused - frames 3Ah..3Bh ; B3h: Facing anticlockwise - grapple - in air - frames 3Ah..3Bh$92:D5B1 dx 9FD2C0, 00A0, 0040; 62h: Unused - frames 3Ch..3Dh ; B3h: Facing anticlockwise - grapple - in air - frames 3Ch..3Dh$92:D5B8 dx 9FD3A0, 0080, 0080; 62h: Unused - frame 3Eh ; B3h: Facing anticlockwise - grapple - in air - frame 3Eh$92:D5BF dx 9FD4A0, 0080, 0080; 62h: Unused - frame 3Fh ; B3h: Facing anticlockwise - grapple - in air - frame 3Fh$92:D5C6 dx 9FD5A0, 00A0, 0040; 62h: Unused - frame 20h ; B3h: Facing anticlockwise - grapple - in air - frame 20h$92:D5CD dx 9FD680, 0080, 0080; 62h: Unused - frame 21h ; B3h: Facing anticlockwise - grapple - in air - frame 21h$92:D5D4 dx 9FD780, 0080, 0080; 62h: Unused - frame 22h ; B3h: Facing anticlockwise - grapple - in air - frame 22h$92:D5DB dx 9FD880, 0080, 0080; 62h: Unused - frames 23h..24h ; B3h: Facing anticlockwise - grapple - in air - frames 23h..24h$92:D5E2 dx 9FD980, 0080, 0080; 62h: Unused - frames 25h..26h ; B3h: Facing anticlockwise - grapple - in air - frames 25h..26h$92:D5E9 dx 9FDA80, 0080, 0080} ;;; $D5F0: Samus bottom tiles - set 8 (facing forward) ;;; { ; 0: Facing forward - power suit - frames 2..5Fh$92:D5F0 dx 9BEA00, 0100, 0100; 9Bh: Facing forward - varia/gravity suit - frames 2..5Fh$92:D5F7 dx 9BEC00, 0100, 0100; Unused$92:D5FE dx 9BEE00, 0020, 0000} ;;; $D605: Samus bottom tiles - set Ah (general) ;;; { ; 3: Facing right - aiming up - frames 0..1 ; 5: Facing right - aiming up-right - frame 0 ; 7: Facing right - aiming down-right - frame 0 ; AAh: Facing right - grappling - aiming down-right - frame 0 ; CFh: Facing right - ran into a wall - aiming up-right - frame 0 ; D1h: Facing right - ran into a wall - aiming down-right - frame 0$92:D605 dx 9FEB00, 00C0, 0080; 4: Facing left - aiming up - frames 0..1 ; 6: Facing left - aiming up-left - frame 0 ; 8: Facing left - aiming down-left - frame 0 ; ABh: Facing left - grappling - aiming down-left - frame 0 ; D0h: Facing left - ran into a wall - aiming up-left - frame 0 ; D2h: Facing left - ran into a wall - aiming down-left - frame 0 ; E9h: Facing left - Samus drained - crouching/falling - frame 10h ; E9h: Facing left - Samus drained - crouching/falling - frame 15h$92:D60C dx 9FEC40, 00C0, 0080} ;;; $D613: Samus top tiles - set Ah (morph ball, spin jump, screw attack sparks) ;;; { ; 1Dh: Facing right - morph ball - no springball - on ground - frame 0 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 0 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 7 ; 31h: Facing right - morph ball - no springball - in air - frame 0 ; 32h: Facing left - morph ball - no springball - in air - frame 0 ; 3Fh: Unused - frame 0 ; 40h: Unused - frame 0 ; 41h: Facing left - morph ball - no springball - on ground - frame 7 ; 79h: Facing right - morph ball - spring ball - on ground - frame 0 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 7 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 0 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 7 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 0 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 7 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 0 ; 80h: Facing left - morph ball - spring ball - in air - frame 7 ; C5h: Unused - frame 7 ; D7h: Facing right - crystal flash ending - frame 0 ; DFh: Unused. Related to Draygon - frame 7 ; E8h: Facing right - Samus drained - crouching/falling - frame 0$92:D613 dx 9C8000, 0060, 0040; 1Dh: Facing right - morph ball - no springball - on ground - frame 2 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 2 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 5 ; 31h: Facing right - morph ball - no springball - in air - frame 2 ; 32h: Facing left - morph ball - no springball - in air - frame 2 ; 3Fh: Unused - frame 2 ; 40h: Unused - frame 2 ; 41h: Facing left - morph ball - no springball - on ground - frame 5 ; 79h: Facing right - morph ball - spring ball - on ground - frame 2 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 5 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 2 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 5 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 2 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 5 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 2 ; 80h: Facing left - morph ball - spring ball - in air - frame 5 ; C5h: Unused - frame 5 ; DFh: Unused. Related to Draygon - frame 5$92:D61A dx 9C80A0, 0060, 0040; 1Dh: Facing right - morph ball - no springball - on ground - frame 4 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 4 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 3 ; 31h: Facing right - morph ball - no springball - in air - frame 4 ; 32h: Facing left - morph ball - no springball - in air - frame 4 ; 3Fh: Unused - frame 4 ; 40h: Unused - frame 4 ; 41h: Facing left - morph ball - no springball - on ground - frame 3 ; 79h: Facing right - morph ball - spring ball - on ground - frame 4 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 3 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 4 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 3 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 4 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 3 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 4 ; 80h: Facing left - morph ball - spring ball - in air - frame 3 ; C5h: Unused - frame 3 ; DFh: Unused. Related to Draygon - frame 3$92:D621 dx 9C8140, 0060, 0040; 1Dh: Facing right - morph ball - no springball - on ground - frame 6 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 6 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 1 ; 31h: Facing right - morph ball - no springball - in air - frame 6 ; 32h: Facing left - morph ball - no springball - in air - frame 6 ; 3Fh: Unused - frame 6 ; 40h: Unused - frame 6 ; 41h: Facing left - morph ball - no springball - on ground - frame 1 ; 79h: Facing right - morph ball - spring ball - on ground - frame 6 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 1 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 6 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 1 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 6 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 1 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 6 ; 80h: Facing left - morph ball - spring ball - in air - frame 1 ; C5h: Unused - frame 1 ; DFh: Unused. Related to Draygon - frame 1$92:D628 dx 9C81E0, 0060, 0040; 1Dh: Facing right - morph ball - no springball - on ground - frame 1 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 1 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 6 ; 31h: Facing right - morph ball - no springball - in air - frame 1 ; 32h: Facing left - morph ball - no springball - in air - frame 1 ; 3Fh: Unused - frame 1 ; 40h: Unused - frame 1 ; 41h: Facing left - morph ball - no springball - on ground - frame 6 ; 79h: Facing right - morph ball - spring ball - on ground - frame 1 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 6 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 1 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 6 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 1 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 6 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 1 ; 80h: Facing left - morph ball - spring ball - in air - frame 6 ; C5h: Unused - frame 6 ; DFh: Unused. Related to Draygon - frame 6$92:D62F dx 9C8280, 00A0, 0000; 1Dh: Facing right - morph ball - no springball - on ground - frame 3 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 3 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 4 ; 31h: Facing right - morph ball - no springball - in air - frame 3 ; 32h: Facing left - morph ball - no springball - in air - frame 3 ; 3Fh: Unused - frame 3 ; 40h: Unused - frame 3 ; 41h: Facing left - morph ball - no springball - on ground - frame 4 ; 79h: Facing right - morph ball - spring ball - on ground - frame 3 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 4 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 3 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 4 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 3 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 4 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 3 ; 80h: Facing left - morph ball - spring ball - in air - frame 4 ; C5h: Unused - frame 4 ; DFh: Unused. Related to Draygon - frame 4$92:D636 dx 9C8320, 0060, 0040; 1Dh: Facing right - morph ball - no springball - on ground - frame 5 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 5 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 2 ; 31h: Facing right - morph ball - no springball - in air - frame 5 ; 32h: Facing left - morph ball - no springball - in air - frame 5 ; 3Fh: Unused - frame 5 ; 40h: Unused - frame 5 ; 41h: Facing left - morph ball - no springball - on ground - frame 2 ; 79h: Facing right - morph ball - spring ball - on ground - frame 5 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 2 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 5 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 2 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 5 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 2 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 5 ; 80h: Facing left - morph ball - spring ball - in air - frame 2 ; C5h: Unused - frame 2 ; DFh: Unused. Related to Draygon - frame 2$92:D63D dx 9C83C0, 0060, 0040; 1Dh: Facing right - morph ball - no springball - on ground - frame 7 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 7 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 0 ; 31h: Facing right - morph ball - no springball - in air - frame 7 ; 32h: Facing left - morph ball - no springball - in air - frame 7 ; 3Fh: Unused - frame 7 ; 40h: Unused - frame 7 ; 41h: Facing left - morph ball - no springball - on ground - frame 0 ; 79h: Facing right - morph ball - spring ball - on ground - frame 7 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 0 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 7 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 0 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 7 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 0 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 7 ; 80h: Facing left - morph ball - spring ball - in air - frame 0 ; C5h: Unused - frame 0 ; DFh: Unused. Related to Draygon - frame 0$92:D644 dx 9C8460, 0060, 0040; 19h: Facing right - spin jump - frame 1 ; 1Ah: Facing left - spin jump - frame 1 ; 20h: Unused - frame 1 ; 21h: Unused - frame 1 ; 22h: Unused - frame 1 ; 23h: Unused - frame 1 ; 24h: Unused - frame 1 ; 33h: Unused - frame 1 ; 34h: Unused - frame 1 ; 39h: Unused - frame 1 ; 3Ah: Unused - frame 1 ; 42h: Unused - frame 1 ; 83h: Facing right - wall jump - frame 3 ; 84h: Facing left - wall jump - frame 3$92:D64B dx 9C8500, 0080, 0080; 19h: Facing right - spin jump - frame 2 ; 1Ah: Facing left - spin jump - frame 2 ; 20h: Unused - frame 2 ; 21h: Unused - frame 2 ; 22h: Unused - frame 2 ; 23h: Unused - frame 2 ; 24h: Unused - frame 2 ; 33h: Unused - frame 2 ; 34h: Unused - frame 2 ; 39h: Unused - frame 2 ; 3Ah: Unused - frame 2 ; 42h: Unused - frame 2 ; 4Fh: Facing left - damage boost - frame 8 ; 50h: Facing right - damage boost - frame 8 ; 83h: Facing right - wall jump - frame 4 ; 84h: Facing left - wall jump - frame 4$92:D652 dx 9C8600, 0100, 0100; 19h: Facing right - spin jump - frame 3 ; 1Ah: Facing left - spin jump - frame 3 ; 20h: Unused - frame 3 ; 21h: Unused - frame 3 ; 22h: Unused - frame 3 ; 23h: Unused - frame 3 ; 24h: Unused - frame 3 ; 33h: Unused - frame 3 ; 34h: Unused - frame 3 ; 39h: Unused - frame 3 ; 3Ah: Unused - frame 3 ; 42h: Unused - frame 3 ; 4Fh: Facing left - damage boost - frame 7 ; 50h: Facing right - damage boost - frame 7 ; 83h: Facing right - wall jump - frame 5 ; 84h: Facing left - wall jump - frame 5$92:D659 dx 9C8800, 0080, 0080; 19h: Facing right - spin jump - frame 4 ; 1Ah: Facing left - spin jump - frame 4 ; 20h: Unused - frame 4 ; 21h: Unused - frame 4 ; 22h: Unused - frame 4 ; 23h: Unused - frame 4 ; 24h: Unused - frame 4 ; 33h: Unused - frame 4 ; 34h: Unused - frame 4 ; 39h: Unused - frame 4 ; 3Ah: Unused - frame 4 ; 42h: Unused - frame 4 ; 4Fh: Facing left - damage boost - frame 6 ; 50h: Facing right - damage boost - frame 6 ; 83h: Facing right - wall jump - frame 6 ; 84h: Facing left - wall jump - frame 6$92:D660 dx 9C8900, 0100, 0100; 19h: Facing right - spin jump - frame 5 ; 1Ah: Facing left - spin jump - frame 5 ; 20h: Unused - frame 5 ; 21h: Unused - frame 5 ; 22h: Unused - frame 5 ; 23h: Unused - frame 5 ; 24h: Unused - frame 5 ; 33h: Unused - frame 5 ; 34h: Unused - frame 5 ; 39h: Unused - frame 5 ; 3Ah: Unused - frame 5 ; 42h: Unused - frame 5 ; 4Fh: Facing left - damage boost - frame 5 ; 50h: Facing right - damage boost - frame 5 ; 83h: Facing right - wall jump - frame 7 ; 84h: Facing left - wall jump - frame 7$92:D667 dx 9C8B00, 0080, 0080; 19h: Facing right - spin jump - frame 6 ; 1Ah: Facing left - spin jump - frame 6 ; 20h: Unused - frame 6 ; 21h: Unused - frame 6 ; 22h: Unused - frame 6 ; 23h: Unused - frame 6 ; 24h: Unused - frame 6 ; 33h: Unused - frame 6 ; 34h: Unused - frame 6 ; 39h: Unused - frame 6 ; 3Ah: Unused - frame 6 ; 42h: Unused - frame 6 ; 4Fh: Facing left - damage boost - frame 4 ; 50h: Facing right - damage boost - frame 4 ; 83h: Facing right - wall jump - frame 8 ; 84h: Facing left - wall jump - frame 8$92:D66E dx 9C8C00, 0100, 0100; 19h: Facing right - spin jump - frame 7 ; 1Ah: Facing left - spin jump - frame 7 ; 20h: Unused - frame 7 ; 21h: Unused - frame 7 ; 22h: Unused - frame 7 ; 23h: Unused - frame 7 ; 24h: Unused - frame 7 ; 33h: Unused - frame 7 ; 34h: Unused - frame 7 ; 39h: Unused - frame 7 ; 3Ah: Unused - frame 7 ; 42h: Unused - frame 7 ; 4Fh: Facing left - damage boost - frame 3 ; 50h: Facing right - damage boost - frame 3 ; 83h: Facing right - wall jump - frame 9 ; 84h: Facing left - wall jump - frame 9$92:D675 dx 9C8E00, 0080, 0080; 19h: Facing right - spin jump - frame 8 ; 1Ah: Facing left - spin jump - frame 8 ; 20h: Unused - frame 8 ; 21h: Unused - frame 8 ; 22h: Unused - frame 8 ; 23h: Unused - frame 8 ; 24h: Unused - frame 8 ; 33h: Unused - frame 8 ; 34h: Unused - frame 8 ; 39h: Unused - frame 8 ; 3Ah: Unused - frame 8 ; 42h: Unused - frame 8 ; 4Fh: Facing left - damage boost - frame 2 ; 50h: Facing right - damage boost - frame 2 ; 83h: Facing right - wall jump - frame Ah ; 84h: Facing left - wall jump - frame Ah$92:D67C dx 9C8F00, 0100, 0100; 65h: Unused. Related to movement type Dh - frame 1 ; 66h: Unused. Related to movement type Dh - frame 1 ; 81h: Facing right - screw attack - frames 1..3 ; 82h: Facing left - screw attack - frames 1..3 ; 83h: Facing right - wall jump - frames 17h..19h ; 84h: Facing left - wall jump - frames 17h..19h$92:D683 dx 9C9100, 0100, 0040; 65h: Unused. Related to movement type Dh - frame 2 ; 66h: Unused. Related to movement type Dh - frame 2 ; 81h: Facing right - screw attack - frames 7..9 ; 82h: Facing left - screw attack - frames 7..9 ; 83h: Facing right - wall jump - frames 1Dh..1Fh ; 84h: Facing left - wall jump - frames 1Dh..1Fh$92:D68A dx 9C9240, 0100, 0060; 65h: Unused. Related to movement type Dh - frame 3 ; 66h: Unused. Related to movement type Dh - frame 3 ; 81h: Facing right - screw attack - frames Dh..Fh ; 82h: Facing left - screw attack - frames Dh..Fh ; 83h: Facing right - wall jump - frames 23h..25h ; 84h: Facing left - wall jump - frames 23h..25h$92:D691 dx 9C93A0, 0100, 0060; 65h: Unused. Related to movement type Dh - frame 4 ; 66h: Unused. Related to movement type Dh - frame 4 ; 81h: Facing right - screw attack - frames 13h..15h ; 82h: Facing left - screw attack - frames 13h..15h ; 83h: Facing right - wall jump - frames 29h..2Bh ; 84h: Facing left - wall jump - frames 29h..2Bh$92:D698 dx 9C9500, 0100, 0000; 1Bh: Facing right - space jump - frames 1..8 ; 1Ch: Facing left - space jump - frames 1..8 ; 65h: Unused. Related to movement type Dh - frame 5 ; 66h: Unused. Related to movement type Dh - frame 5 ; 81h: Facing right - screw attack - frames 4..6 ; 81h: Facing right - screw attack - frames Ah..Ch ; 81h: Facing right - screw attack - frames 10h..12h ; 81h: Facing right - screw attack - frames 16h..18h ; 82h: Facing left - screw attack - frames 4..6 ; 82h: Facing left - screw attack - frames Ah..Ch ; 82h: Facing left - screw attack - frames 10h..12h ; 82h: Facing left - screw attack - frames 16h..18h ; 83h: Facing right - wall jump - frames Dh..14h ; 83h: Facing right - wall jump - frames 1Ah..1Ch ; 83h: Facing right - wall jump - frames 20h..22h ; 83h: Facing right - wall jump - frames 26h..28h ; 83h: Facing right - wall jump - frames 2Ch..2Eh ; 84h: Facing left - wall jump - frames Dh..14h ; 84h: Facing left - wall jump - frames 1Ah..1Ch ; 84h: Facing left - wall jump - frames 20h..22h ; 84h: Facing left - wall jump - frames 26h..28h ; 84h: Facing left - wall jump - frames 2Ch..2Eh$92:D69F dx 9C9600, 0020, 0000} ;;; $D6A6: Samus top tiles - set Bh (morphing transition, unused morph ball bounce) ;;; { ; Unused$92:D6A6 dx 9C9620, 0020, 0000; 1Dh: Facing right - morph ball - no springball - on ground - frame 9 ; 1Eh: Moving right - morph ball - no springball - on ground - frame 9 ; 1Fh: Moving left - morph ball - no springball - on ground - frame 9 ; 31h: Facing right - morph ball - no springball - in air - frame 9 ; 32h: Facing left - morph ball - no springball - in air - frame 9 ; 3Fh: Unused - frame 9 ; 40h: Unused - frame 9 ; 41h: Facing left - morph ball - no springball - on ground - frame 9 ; 79h: Facing right - morph ball - spring ball - on ground - frame 9 ; 7Ah: Facing left - morph ball - spring ball - on ground - frame 9 ; 7Bh: Moving right - morph ball - spring ball - on ground - frame 9 ; 7Ch: Moving left - morph ball - spring ball - on ground - frame 9 ; 7Dh: Facing right - morph ball - spring ball - falling - frame 9 ; 7Eh: Facing left - morph ball - spring ball - falling - frame 9 ; 7Fh: Facing right - morph ball - spring ball - in air - frame 9 ; 80h: Facing left - morph ball - spring ball - in air - frame 9 ; C5h: Unused - frame 9 ; DFh: Unused. Related to Draygon - frame 9$92:D6AD dx 9C9640, 0060, 0040; Unused$92:D6B4 dx 9C96E0, 0060, 0040; 38h: Facing left - morphing transition - frame 1 ; 3Eh: Facing left - unmorphing transition - frame 0 ; D4h: Facing left - crystal flash - frame 0 ; D8h: Facing left - crystal flash ending - frame 1 ; DCh: Unused - frame 2 ; DEh: Unused - frame 0 ; E9h: Facing left - Samus drained - crouching/falling - frame 0$92:D6BB dx 9C9780, 0080, 0040; 38h: Facing left - morphing transition - frame 0 ; 3Eh: Facing left - unmorphing transition - frame 1 ; D4h: Facing left - crystal flash - frame 1 ; D4h: Facing left - crystal flash - frame 3 ; D4h: Facing left - crystal flash - frames Ch..Dh ; D8h: Facing left - crystal flash ending - frame 2 ; DCh: Unused - frame 1 ; DEh: Unused - frame 1 ; E9h: Facing left - Samus drained - crouching/falling - frame 1$92:D6C2 dx 9C9840, 00C0, 0040; 37h: Facing right - morphing transition - frame 1 ; 3Dh: Facing right - unmorphing transition - frame 0 ; D3h: Facing right - crystal flash - frame 0 ; D7h: Facing right - crystal flash ending - frame 1 ; DBh: Unused - frame 2 ; DDh: Unused - frame 0 ; E8h: Facing right - Samus drained - crouching/falling - frame 1$92:D6C9 dx 9C9940, 0080, 0040; 37h: Facing right - morphing transition - frame 0 ; 3Dh: Facing right - unmorphing transition - frame 1 ; D3h: Facing right - crystal flash - frame 1 ; D3h: Facing right - crystal flash - frame 3 ; D3h: Facing right - crystal flash - frames Ch..Dh ; D7h: Facing right - crystal flash ending - frame 2 ; DBh: Unused - frame 1 ; DDh: Unused - frame 1 ; E8h: Facing right - Samus drained - crouching/falling - frame 2$92:D6D0 dx 9C9A00, 00C0, 0040} ;;; $D6D7: Samus bottom tiles - set 3 (unused) ;;; { ; Unused$92:D6D7 dx 9EE9C0, 0040, 0040; Unused$92:D6DE dx 9EEA40, 0080, 0080; Unused$92:D6E5 dx 9EEB40, 0040, 0040; Unused$92:D6EC dx 9EEBC0, 0080, 0080; Unused$92:D6F3 dx 9EECC0, 0040, 0040; Unused$92:D6FA dx 9EED40, 0080, 0080; Unused$92:D701 dx 9EEE40, 0040, 0040; Unused$92:D708 dx 9EEEC0, 0080, 0080; Unused$92:D70F dx 9EEFC0, 0040, 0040; Unused$92:D716 dx 9EF040, 0080, 0080; Unused$92:D71D dx 9EF140, 0040, 0040; Unused$92:D724 dx 9EF1C0, 0080, 0080; Unused$92:D72B dx 9EF2C0, 0040, 0040; Unused$92:D732 dx 9EF340, 0080, 0080; Unused$92:D739 dx 9EF440, 0040, 0040; Unused$92:D740 dx 9EF4C0, 0080, 0080; Unused$92:D747 dx 9EF5C0, 0080, 0080} ;;; $D74E: Samus top tiles - set Ch (crystal flash, vertical shinespark) ;;; { ; CBh: Facing right - shinespark - vertical - frame 0$92:D74E dx 9FDB80, 0100, 00C0; CCh: Facing left - shinespark - vertical - frame 0$92:D755 dx 9FDD40, 0100, 00C0; D4h: Facing left - crystal flash - frame 2 ; D4h: Facing left - crystal flash - frame 6$92:D75C dx 9FDF00, 0100, 0040; D4h: Facing left - crystal flash - frame 7 ; D4h: Facing left - crystal flash - frame 9$92:D763 dx 9FE040, 0100, 0040; D4h: Facing left - crystal flash - frame 8$92:D76A dx 9FE180, 0100, 0040; D3h: Facing right - crystal flash - frame 2 ; D3h: Facing right - crystal flash - frame 6$92:D771 dx 9FE2C0, 0100, 0040; D3h: Facing right - crystal flash - frame 7 ; D3h: Facing right - crystal flash - frame 9$92:D778 dx 9FE400, 0100, 0040; D3h: Facing right - crystal flash - frame 8$92:D77F dx 9FE540, 0100, 0040} ;;; $D786: Samus bottom tiles - set 7 (crystal flash bubble) ;;; { ; D3h: Facing right - crystal flash - frame 0 ; D3h: Facing right - crystal flash - frame Dh ; D4h: Facing left - crystal flash - frame 0 ; D4h: Facing left - crystal flash - frame Dh$92:D786 dx 9FE680, 0040, 0040; D3h: Facing right - crystal flash - frame 1 ; D3h: Facing right - crystal flash - frame Ch ; D4h: Facing left - crystal flash - frame 1 ; D4h: Facing left - crystal flash - frame Ch$92:D78D dx 9FE700, 0100, 0100; D3h: Facing right - crystal flash - frames 2..3 ; D3h: Facing right - crystal flash - frames 6..9 ; D4h: Facing left - crystal flash - frames 2..3 ; D4h: Facing left - crystal flash - frames 6..9$92:D794 dx 9FE900, 0100, 0100} ;;; $D79B: Samus bottom tiles - set 9 (space jump) ;;; { ; 1Bh: Facing right - space jump - frame 1 ; 1Ch: Facing left - space jump - frame 1 ; 81h: Facing right - screw attack - frame 1 ; 81h: Facing right - screw attack - frame 9 ; 81h: Facing right - screw attack - frame 11h ; 82h: Facing left - screw attack - frame 1 ; 82h: Facing left - screw attack - frame 9 ; 82h: Facing left - screw attack - frame 11h ; 83h: Facing right - wall jump - frame Dh ; 83h: Facing right - wall jump - frame 17h ; 83h: Facing right - wall jump - frame 1Fh ; 83h: Facing right - wall jump - frame 27h ; 84h: Facing left - wall jump - frame Dh ; 84h: Facing left - wall jump - frame 17h ; 84h: Facing left - wall jump - frame 1Fh ; 84h: Facing left - wall jump - frame 27h$92:D79B dx 9CEA80, 0100, 0100; 1Bh: Facing right - space jump - frame 2 ; 1Ch: Facing left - space jump - frame 2 ; 81h: Facing right - screw attack - frame 2 ; 81h: Facing right - screw attack - frame Ah ; 81h: Facing right - screw attack - frame 12h ; 82h: Facing left - screw attack - frame 2 ; 82h: Facing left - screw attack - frame Ah ; 82h: Facing left - screw attack - frame 12h ; 83h: Facing right - wall jump - frame Eh ; 83h: Facing right - wall jump - frame 18h ; 83h: Facing right - wall jump - frame 20h ; 83h: Facing right - wall jump - frame 28h ; 84h: Facing left - wall jump - frame Eh ; 84h: Facing left - wall jump - frame 18h ; 84h: Facing left - wall jump - frame 20h ; 84h: Facing left - wall jump - frame 28h$92:D7A2 dx 9CEC80, 0100, 0100; 1Bh: Facing right - space jump - frame 3 ; 1Ch: Facing left - space jump - frame 3 ; 81h: Facing right - screw attack - frame 3 ; 81h: Facing right - screw attack - frame Bh ; 81h: Facing right - screw attack - frame 13h ; 82h: Facing left - screw attack - frame 3 ; 82h: Facing left - screw attack - frame Bh ; 82h: Facing left - screw attack - frame 13h ; 83h: Facing right - wall jump - frame Fh ; 83h: Facing right - wall jump - frame 19h ; 83h: Facing right - wall jump - frame 21h ; 83h: Facing right - wall jump - frame 29h ; 84h: Facing left - wall jump - frame Fh ; 84h: Facing left - wall jump - frame 19h ; 84h: Facing left - wall jump - frame 21h ; 84h: Facing left - wall jump - frame 29h$92:D7A9 dx 9CEE80, 0100, 0100; 1Bh: Facing right - space jump - frame 4 ; 1Ch: Facing left - space jump - frame 4 ; 81h: Facing right - screw attack - frame 4 ; 81h: Facing right - screw attack - frame Ch ; 81h: Facing right - screw attack - frame 14h ; 82h: Facing left - screw attack - frame 4 ; 82h: Facing left - screw attack - frame Ch ; 82h: Facing left - screw attack - frame 14h ; 83h: Facing right - wall jump - frame 10h ; 83h: Facing right - wall jump - frame 1Ah ; 83h: Facing right - wall jump - frame 22h ; 83h: Facing right - wall jump - frame 2Ah ; 84h: Facing left - wall jump - frame 10h ; 84h: Facing left - wall jump - frame 1Ah ; 84h: Facing left - wall jump - frame 22h ; 84h: Facing left - wall jump - frame 2Ah$92:D7B0 dx 9CF080, 0100, 0100; 1Bh: Facing right - space jump - frame 5 ; 1Ch: Facing left - space jump - frame 5 ; 81h: Facing right - screw attack - frame 5 ; 81h: Facing right - screw attack - frame Dh ; 81h: Facing right - screw attack - frame 15h ; 82h: Facing left - screw attack - frame 5 ; 82h: Facing left - screw attack - frame Dh ; 82h: Facing left - screw attack - frame 15h ; 83h: Facing right - wall jump - frame 11h ; 83h: Facing right - wall jump - frame 1Bh ; 83h: Facing right - wall jump - frame 23h ; 83h: Facing right - wall jump - frame 2Bh ; 84h: Facing left - wall jump - frame 11h ; 84h: Facing left - wall jump - frame 1Bh ; 84h: Facing left - wall jump - frame 23h ; 84h: Facing left - wall jump - frame 2Bh$92:D7B7 dx 9CF280, 0100, 0100; 1Bh: Facing right - space jump - frame 6 ; 1Ch: Facing left - space jump - frame 6 ; 81h: Facing right - screw attack - frame 6 ; 81h: Facing right - screw attack - frame Eh ; 81h: Facing right - screw attack - frame 16h ; 82h: Facing left - screw attack - frame 6 ; 82h: Facing left - screw attack - frame Eh ; 82h: Facing left - screw attack - frame 16h ; 83h: Facing right - wall jump - frame 12h ; 83h: Facing right - wall jump - frame 1Ch ; 83h: Facing right - wall jump - frame 24h ; 83h: Facing right - wall jump - frame 2Ch ; 84h: Facing left - wall jump - frame 12h ; 84h: Facing left - wall jump - frame 1Ch ; 84h: Facing left - wall jump - frame 24h ; 84h: Facing left - wall jump - frame 2Ch$92:D7BE dx 9CF480, 0100, 0100; 1Bh: Facing right - space jump - frame 7 ; 1Ch: Facing left - space jump - frame 7 ; 81h: Facing right - screw attack - frame 7 ; 81h: Facing right - screw attack - frame Fh ; 81h: Facing right - screw attack - frame 17h ; 82h: Facing left - screw attack - frame 7 ; 82h: Facing left - screw attack - frame Fh ; 82h: Facing left - screw attack - frame 17h ; 83h: Facing right - wall jump - frame 13h ; 83h: Facing right - wall jump - frame 1Dh ; 83h: Facing right - wall jump - frame 25h ; 83h: Facing right - wall jump - frame 2Dh ; 84h: Facing left - wall jump - frame 13h ; 84h: Facing left - wall jump - frame 1Dh ; 84h: Facing left - wall jump - frame 25h ; 84h: Facing left - wall jump - frame 2Dh$92:D7C5 dx 9CF680, 0100, 0100; 1Bh: Facing right - space jump - frame 8 ; 1Ch: Facing left - space jump - frame 8 ; 81h: Facing right - screw attack - frame 8 ; 81h: Facing right - screw attack - frame 10h ; 81h: Facing right - screw attack - frame 18h ; 82h: Facing left - screw attack - frame 8 ; 82h: Facing left - screw attack - frame 10h ; 82h: Facing left - screw attack - frame 18h ; 83h: Facing right - wall jump - frame 14h ; 83h: Facing right - wall jump - frame 1Eh ; 83h: Facing right - wall jump - frame 26h ; 83h: Facing right - wall jump - frame 2Eh ; 84h: Facing left - wall jump - frame 14h ; 84h: Facing left - wall jump - frame 1Eh ; 84h: Facing left - wall jump - frame 26h ; 84h: Facing left - wall jump - frame 2Eh$92:D7CC dx 9CF880, 0100, 0100} } ;;; $D7D3: Samus spritemaps - atmospheric graphics ;;; { ; See $81:8A5F for spritemap format ; Bubbles$92:D7D3 dx 0002, 01FC,FE,3A25, 01FD,FC,3A43$92:D7DF dx 0003, 01FF,FA,3A43, 01FB,F8,BA25, 01FC,FD,3A25$92:D7F0 dx 0003, 01FA,F6,3A43, 0000,F8,3A25, 01FD,FB,3A25$92:D801 dx 0003, 0000,F7,3A43, 01FC,FA,3A43, 01FA,F3,3A43$92:D812 dx 0003, 0000,F3,3A40, 01FA,F1,3A40, 01FC,F8,3A43$92:D823 dx 0003, 0001,F1,3A40, 01FC,F6,3A40, 01FA,EF,3A40$92:D834 dx 0003, 0001,EF,7A40, 01FC,F4,3A40, 01F9,EC,3A40$92:D845 dx 0002, 0002,EC,7A40, 01FC,F0,3A40$92:D851 dx 0001, 01FC,EC,BA40; Diving splash$92:D858 dx 0003, C3F8,00,3A9A, 0004,F8,3A5E, 01F4,F8,3A5E$92:D869 dx 0003, C3F8,04,7A9A, 0002,F8,3ABA, 01F6,F8,3ABA$92:D87A dx 0005, C3F8,04,BA9A, 0000,F4,3ABA, 01F8,F3,3ABA, 0000,F8,3ACA, 01F8,F8,3ACA$92:D895 dx 0005, C3F8,03,3A9C, 0000,F8,3ACA, 0000,F0,3ABA, 01F8,F8,3ACA, 01F8,F0,3ABA$92:D8B0 dx 0007, C3F8,01,BA9C, 0000,F2,3ABA, 01F8,F1,3ABA, 0000,EB,3AC7, 01F8,EC,3AC7, 0000,F8,3ACA, 01F8,F8,3ACA$92:D8D5 dx 0005, C3F8,00,7A9C, 0000,EE,3AC7, 01F8,F0,3AC7, 0001,F9,3ABA, 01F7,F8,3ABA$92:D8F0 dx 0004, 01F8,F2,3AC7, 0000,F2,3AC7, 0002,F8,3A5E, 01F6,F9,3A5E$92:D906 dx 0002, 0000,F6,3AC7, 01F8,F6,3AC7$92:D912 dx 0002, 0000,FC,3AC7, 01F8,FA,3AC7} ;;; $D91E: Samus top half tiles animation - tiles definition pointers ;;; { ; Indexed by first byte of animation definition ; Pointers to lists of DMA entries, sub-indexed by second byte of animation definition$92:D91E dw CBEE, CCCE, CDA0, CE80, CEF7, CF6E, CFE5, D05C, D0E8, D12E, D613, D6A6, D74E} ;;; $D938: Samus bottom half tiles animation - tiles definition pointers ;;; { ; Indexed by third byte of animation definition ; Pointers to lists of DMA entries, sub-indexed by fourth byte of animation definition$92:D938 dw D19E, D27E, D35E, D6D7, D406, D4A7, D54F, D786, D5F0, D79B, D605} ;;; $D94E: Samus tiles animation - animation definition pointers ;;; { ; Indexed by [Samus pose]$92:D94E dw EA24, DB48, DB6C, E018, E020, E028, E02C, E030, E034, DC48, DC70, DC98, DCC0, DF28, DF50, DF78,DFA0, DFC8, DFF0, DD28, DD30, DD38, DD40, DD18, DD20, E5F8, E628, E658, E688, E508, E558, E580, E5F8, E5F8, E5F8, E5F8, E5F8, E798, E7A4, DE18, DE3C, DE60, DE7C, DE98, DEA4, DEB0, DEB8, E7E0, E7EC, E508, E508, E5F8, E5F8, E4B0, E4B4, E4B8, E4C0, E5F8, E5F8, E4B0, E4B4, E4C8, E4D0, E508, E508, E530, E5F8, E7E0, E7EC, E048, E048, DB48, DB6C, DCE8, DD00, DD78, DD7C, DD98, DDB0, DDC8, DDF0, DD48, DD50, E038, E040, DD80, DD84, DD88, DD8C, DD90, DD94, E048, E04C, E050, E050, E050, E050, E050, E158, E260, E268, E270, E294, DEC0, DEDC, DD58, DD60, DD68, DD70, DEF8, DF04, DF10, DF1C, E430, E434, E438, E43C, E450, E468, E480, E498, E5A8, E5D0, E5A8, E5D0, E5A8, E5D0, E5A8, E5D0, E6B8, E728, E2B8, E374, E440, E448, E7E0, E7EC, DB48, DB6C, E7B0, E7BC, E7C8, E7D4, E7F8, E804, E810, E81C, E7F8, E804, E810, E81C, E7F8, E804, E810, E81C, EBA4, E7B0, E7BC, E7F8, E804, E7F8, E804, E7F8, E804, DB90, DB98, DBA0, DBAC, DB48, DB6C, E030, E034, DD28, DD30, DD18, DD20, DD68, DD70, E050, E158, DE18, DE3C, E438, E43C, E048, E04C, E838, E83C, E840, E844, E860, E798, E7A4, E7B0, E7BC, E7C8, E7D4, E530, E798, DD98, DDB0, E880, E884, E878, E87C, E888, E88C, E028, E02C, E030, E034, E890, E8CC, DBF8, DC0C, E908, E920, DC20, DC34, E4D8, E4E4, E4F0, E4FC, E530, DBB8, DBC0, DBC8, DBD0, DBD8, DBE0, DBE8, DBF0, E938, E974, E9F4, EA0C, E828, E82C, E830, E834, E848, DD80, DD84, DD88, DD8C, DD90, DD94, DD80, DD84, DD88, DD8C, DD90, DD94 } ;;; $DB48: Samus tiles animation - animation definitions ;;; { ; Animation definitions are indexed by [Samus animation frame] ; First byte indexes the top half tiles definitions pointer table ($D91E) for a pointer to a list of DMA entries that is indexed by the second byte ; Third byte indexes the bottom half tiles definitions pointer table ($D938) for a pointer to a list of DMA entries that is indexed by the fourth byte ; 01: Facing right - normal ; 47: Unused ; 89: Facing right - ran into a wall ; A8: Unused$92:DB48 db 07,0C,00,06, 07,0D,00,0E, 07,0E,00,0F, 07,0D,00,0E, 00,00,00,00, 07,0C,00,06, 07,0D,00,0E, 07,12,00,0F, 07,0D,00,0E; 02: Facing left - normal ; 48: Unused ; 8A: Facing left - ran into a wall ; A9: Unused$92:DB6C db 07,0F,00,06, 07,10,00,10, 07,11,00,1D, 07,10,00,10, 00,00,00,00, 07,0F,00,06, 07,10,00,10, 07,13,00,1D, 07,10,00,10; A4: Facing right - landing from normal jump$92:DB90 db 02,00,01,06, 02,04,00,06; A5: Facing left - landing from normal jump$92:DB98 db 02,01,01,07, 02,05,00,06; A6: Facing right - landing from spin jump$92:DBA0 db 02,04,01,19, 02,00,01,06, 02,04,00,06; A7: Facing left - landing from spin jump$92:DBAC db 02,05,01,1A, 02,01,01,07, 02,05,00,06; E0: Facing right - landing from normal jump - aiming up$92:DBB8 db 00,16,01,06, 00,16,00,06; E1: Facing left - landing from normal jump - aiming up$92:DBC0 db 00,17,01,07, 00,17,00,06; E2: Facing right - landing from normal jump - aiming up-right$92:DBC8 db 00,12,01,06, 00,12,00,06; E3: Facing left - landing from normal jump - aiming up-left$92:DBD0 db 00,13,01,07, 00,13,00,06; E4: Facing right - landing from normal jump - aiming down-right$92:DBD8 db 00,0E,01,06, 00,0E,00,06; E5: Facing left - landing from normal jump - aiming down-left$92:DBE0 db 00,0F,01,07, 00,0F,00,06; E6: Facing right - landing from normal jump - firing$92:DBE8 db 00,10,01,06, 00,10,00,06; E7: Facing left - landing from normal jump - firing$92:DBF0 db 00,11,01,07, 00,11,00,06; D5: Facing right - x-ray - standing$92:DBF8 db 02,09,00,06, 02,08,00,06, 00,10,00,06, 02,0A,00,06, 02,0B,00,06; D6: Facing left - x-ray - standing$92:DC0C db 02,0D,00,06, 02,0C,00,06, 00,11,00,06, 02,0E,00,06, 02,0F,00,06; D9: Facing right - x-ray - crouching$92:DC20 db 02,09,00,07, 02,08,00,07, 00,10,00,07, 02,0A,00,07, 02,0B,00,07; DA: Facing left - x-ray - crouching$92:DC34 db 02,0D,00,07, 02,0C,00,07, 00,11,00,07, 02,0E,00,07, 02,0F,00,07; 09: Moving right - not aiming$92:DC48 db 00,00,00,00, 01,0D,00,08, 00,02,00,01, 00,03,00,09, 00,01,00,02, 00,00,00,03, 01,0E,00,0A, 00,05,00,04, 00,18,00,0B, 00,04,00,05; 0A: Moving left - not aiming$92:DC70 db 00,06,00,00, 01,0F,00,08, 00,08,00,01, 00,09,00,09, 00,07,00,02, 00,06,00,03, 01,10,00,0A, 00,0B,00,04, 00,19,00,0B, 00,0A,00,05; 0B: Moving right - gun extended$92:DC98 db 09,00,00,00, 09,0E,00,08, 09,02,00,01, 09,03,00,09, 09,01,00,02, 09,00,00,03, 09,04,00,0A, 09,05,00,04, 09,0C,00,0B, 09,04,00,05; 0C: Moving left - gun extended$92:DCC0 db 09,06,00,00, 09,0F,00,08, 09,09,00,01, 09,08,00,09, 09,07,00,02, 09,06,00,03, 09,0A,00,0A, 09,0D,00,04, 09,0B,00,0B, 09,0A,00,05; 49: Facing left - moonwalk$92:DCE8 db 00,11,01,03, 02,1B,01,04, 02,1B,01,15, 00,11,01,00, 02,1B,01,05, 02,1B,01,16; 4A: Facing right - moonwalk$92:DD00 db 00,10,01,03, 02,1A,01,04, 02,1A,01,17, 00,10,01,00, 02,1A,01,05, 02,1A,01,18; 17: Facing right - normal jump - aiming down ; AE: Unused$92:DD18 db 00,0C,01,0A, 01,1A,01,11; 18: Facing left - normal jump - aiming down ; AF: Unused$92:DD20 db 00,0D,01,0B, 01,1B,01,12; 13: Facing right - normal jump - not aiming - not moving - gun extended ; AC: Unused$92:DD28 db 00,10,01,0A, 00,10,01,19; 14: Facing left - normal jump - not aiming - not moving - gun extended ; AD: Unused$92:DD30 db 00,11,01,0B, 00,11,01,1A; 15: Facing right - normal jump - aiming up$92:DD38 db 00,12,01,0A, 00,16,00,13; 16: Facing left - normal jump - aiming up$92:DD40 db 00,13,01,0B, 00,17,00,14; 51: Facing right - normal jump - not aiming - moving forward$92:DD48 db 00,10,01,0A, 00,10,01,19; 52: Facing left - normal jump - not aiming - moving forward$92:DD50 db 00,11,01,0B, 00,11,01,1A; 69: Facing right - normal jump - aiming up-right$92:DD58 db 00,1A,01,0A, 00,1A,00,13; 6A: Facing left - normal jump - aiming up-left$92:DD60 db 00,1B,01,0B, 00,1B,00,14; 6B: Facing right - normal jump - aiming down-right ; B0: Unused$92:DD68 db 00,0C,01,0A, 00,0C,01,19; 6C: Facing left - normal jump - aiming down-left ; B1: Unused$92:DD70 db 00,0D,01,0B, 00,0D,01,1A; 4B: Facing right - normal jump transition$92:DD78 db 02,00,01,06; 4C: Facing left - normal jump transition$92:DD7C db 02,01,01,07; 55: Facing right - normal jump transition - aiming up ; F1: Facing right - crouching transition - aiming up ; F7: Facing right - standing transition - aiming up$92:DD80 db 00,16,01,06; 56: Facing left - normal jump transition - aiming up ; F2: Facing left - crouching transition - aiming up ; F8: Facing left - standing transition - aiming up$92:DD84 db 00,17,01,07; 57: Facing right - normal jump transition - aiming up-right ; F3: Facing right - crouching transition - aiming up-right ; F9: Facing right - standing transition - aiming up-right$92:DD88 db 00,12,01,06; 58: Facing left - normal jump transition - aiming up-left ; F4: Facing left - crouching transition - aiming up-left ; FA: Facing left - standing transition - aiming up-left$92:DD8C db 00,13,01,07; 59: Facing right - normal jump transition - aiming down-right ; F5: Facing right - crouching transition - aiming down-right ; FB: Facing right - standing transition - aiming down-right$92:DD90 db 00,0E,01,06; 5A: Facing left - normal jump transition - aiming down-left ; F6: Facing left - crouching transition - aiming down-left ; FC: Facing left - standing transition - aiming down-left$92:DD94 db 00,0F,01,07; 4D: Facing right - normal jump - not aiming - not moving - gun not extended ; C7: Facing right - vertical shinespark windup$92:DD98 db 00,04,00,03, 00,05,01,0E, 00,04,01,08, 00,00,01,08, 00,01,01,0A, 00,14,01,0C; 4E: Facing left - normal jump - not aiming - not moving - gun not extended ; C8: Facing left - vertical shinespark windup$92:DDB0 db 00,0A,00,03, 00,0B,01,0F, 00,0A,01,09, 00,06,01,09, 00,07,01,0B, 00,15,01,0D; 4F: Facing left - damage boost$92:DDC8 db 02,05,00,11, 02,05,01,0B, 0A,0F,00,00, 0A,0E,00,00, 0A,0D,00,00, 0A,0C,00,00, 0A,0B,00,00, 0A,0A,00,00, 0A,09,00,00, 02,1F,01,1A; 50: Facing right - damage boost$92:DDF0 db 02,04,00,12, 02,04,01,0A, 0A,0F,00,00, 0A,0E,00,00, 0A,0D,00,00, 0A,0C,00,00, 0A,0B,00,00, 0A,0A,00,00, 0A,09,00,00, 02,1D,01,19; 27: Facing right - crouching ; B4: Unused$92:DE18 db 07,0C,00,07, 07,0D,00,07, 07,0E,00,07, 07,0D,00,07, 00,00,00,00, 07,0C,00,07, 07,0D,00,07, 07,12,00,07, 07,0D,00,07; 28: Facing left - crouching ; B5: Unused$92:DE3C db 07,0F,00,07, 07,10,00,07, 07,11,00,07, 07,10,00,07, 00,00,00,00, 07,0F,00,07, 07,10,00,07, 07,13,00,07, 07,10,00,07; 29: Facing right - falling$92:DE60 db 02,04,01,0A, 02,1C,01,0C, 02,1D,01,0C, 00,00,00,00, 00,00,00,00, 02,1C,01,0A, 02,04,01,19; 2A: Facing left - falling$92:DE7C db 02,05,01,0B, 02,1E,01,0D, 02,1F,01,0D, 00,00,00,00, 00,00,00,00, 02,1E,01,0B, 02,05,01,1A; 2B: Facing right - falling - aiming up$92:DE98 db 00,12,01,0A, 00,16,01,0C, 00,16,01,19; 2C: Facing left - falling - aiming up$92:DEA4 db 00,13,01,0B, 00,17,01,0D, 00,17,01,1A; 2D: Facing right - falling - aiming down$92:DEB0 db 00,0C,01,0A, 01,1A,01,11; 2E: Facing left - falling - aiming down$92:DEB8 db 00,0D,01,0B, 01,1B,01,12; 67: Facing right - falling - gun extended$92:DEC0 db 00,10,01,0A, 00,10,01,0C, 00,10,01,0C, 00,00,00,00, 00,00,00,00, 00,10,01,0A, 00,10,01,19; 68: Facing left - falling - gun extended$92:DEDC db 00,11,01,0B, 00,11,01,0D, 00,11,01,0D, 00,00,00,00, 00,00,00,00, 00,11,01,0B, 00,11,01,1A; 6D: Facing right - falling - aiming up-right$92:DEF8 db 00,1A,01,0A, 00,1A,01,0C, 00,1A,01,19; 6E: Facing left - falling - aiming up-left$92:DF04 db 00,1B,01,0B, 00,1B,01,0D, 00,1B,01,1A; 6F: Facing right - falling - aiming down-right$92:DF10 db 00,0C,01,0A, 00,0C,01,0C, 00,0C,01,19; 70: Facing left - falling - aiming down-left$92:DF1C db 00,0D,01,0B, 00,0D,01,0D, 00,0D,01,1A; 0D: Moving right - aiming up (unused)$92:DF28 db 00,16,00,00, 00,16,00,08, 02,0E,00,01, 02,1E,00,09, 02,0E,00,02, 00,16,00,03, 00,16,00,0A, 02,0E,00,04, 02,1E,00,0B, 02,0E,00,05; 0E: Moving left - aiming up (unused)$92:DF50 db 00,17,00,00, 00,17,00,08, 02,0F,00,01, 02,1F,00,09, 02,0F,00,02, 00,17,00,03, 00,17,00,0A, 02,0F,00,04, 02,1F,00,0B, 02,0F,00,05; 0F: Moving right - aiming up-right$92:DF78 db 00,1A,00,00, 00,1A,00,08, 02,10,00,01, 02,16,00,09, 02,10,00,02, 00,1A,00,03, 00,1A,00,0A, 02,10,00,04, 02,16,00,0B, 02,10,00,05; 10: Moving left - aiming up-left$92:DFA0 db 00,1B,00,00, 00,1B,00,08, 02,11,00,01, 02,17,00,09, 02,11,00,02, 00,1B,00,03, 00,1B,00,0A, 02,11,00,04, 02,17,00,0B, 02,11,00,05; 11: Moving right - aiming down-right$92:DFC8 db 00,0C,00,00, 00,0C,00,08, 02,06,00,01, 02,18,00,09, 02,06,00,02, 00,0C,00,03, 00,0C,00,0A, 02,06,00,04, 02,18,00,0B, 02,06,00,05; 12: Moving left - aiming down-left$92:DFF0 db 00,0D,00,00, 00,0D,00,08, 02,07,00,01, 02,19,00,09, 02,07,00,02, 00,0D,00,03, 00,0D,00,0A, 02,07,00,04, 02,19,00,0B, 02,07,00,05; 03: Facing right - aiming up$92:E018 db 00,12,0A,00, 00,16,0A,00; 04: Facing left - aiming up$92:E020 db 00,13,0A,01, 00,17,0A,01; 05: Facing right - aiming up-right ; CF: Facing right - ran into a wall - aiming up-right$92:E028 db 00,12,0A,00; 06: Facing left - aiming up-left ; D0: Facing left - ran into a wall - aiming up-left$92:E02C db 00,13,0A,01; 07: Facing right - aiming down-right ; AA: Unused ; D1: Facing right - ran into a wall - aiming down-right$92:E030 db 00,0E,0A,00; 08: Facing left - aiming down-left ; AB: Unused ; D2: Facing left - ran into a wall - aiming down-left$92:E034 db 00,0F,0A,01; 53: Facing right - knockback$92:E038 db 00,1D,01,0C, 00,1D,01,1B; 54: Facing left - knockback$92:E040 db 00,1C,01,0D, 00,1C,01,1C; 45: Unused ; 46: Unused ; 5B: Unused ; B8: Facing left - grapple wall jump pose$92:E048 db 01,0C,00,1A; 5C: Unused ; B9: Facing right - grapple wall jump pose$92:E04C db 01,0B,00,19; 5D: Unused ; 5E: Unused ; 5F: Unused ; 60: Unused ; 61: Unused ; B2: Facing clockwise - grapple$92:E050 db 05,08,04,05, 05,07,04,04, 05,06,04,03, 05,05,04,02, 05,04,04,02, 05,03,04,01, 05,02,04,01, 05,01,04,00, 05,00,04,00, 03,0F,04,00, 03,0E,02,09, 03,0D,02,09, 03,0C,02,08, 03,0B,02,08, 03,0A,02,07, 03,09,02,06, 03,08,02,05, 03,07,02,04, 03,06,02,03, 03,05,02,02, 03,04,02,02, 03,03,02,01, 03,02,02,01, 03,01,02,00, 03,00,02,00, 05,0F,02,00, 05,0E,04,09, 05,0D,04,09, 05,0C,04,08, 05,0B,04,08, 05,0A,04,07, 05,09,04,06, 05,08,04,12, 05,07,04,11, 05,06,04,10, 05,05,04,0F, 05,04,04,0F, 05,03,04,0E, 05,02,04,0E, 05,01,04,0D, 05,00,04,0D, 03,0F,04,0D, 03,0E,02,16, 03,0D,02,16, 03,0C,02,15, 03,0B,02,15, 03,0A,02,14, 03,09,02,13, 03,08,02,12, 03,07,02,11, 03,06,02,10, 03,05,02,0F, 03,04,02,0F, 03,03,02,0E, 03,02,02,0E, 03,01,02,0D, 03,00,02,0D, 05,0F,02,0D, 05,0E,04,15, 05,0D,04,15, 05,0C,04,14, 05,0B,04,14, 05,0A,04,13, 05,09,04,12, 03,08,02,0B, 03,08,02,0C; 62: Unused ; B3: Facing anticlockwise - grapple$92:E158 db 06,08,06,05, 06,09,06,06, 06,0A,06,07, 06,0B,06,08, 06,0C,06,08, 06,0D,06,09, 06,0E,06,09, 06,0F,05,00, 04,00,05,00, 04,01,05,00, 04,02,05,01, 04,03,05,01, 04,04,05,02, 04,05,05,02, 04,06,05,03, 04,07,05,04, 04,08,05,05, 04,09,05,06, 04,0A,05,07, 04,0B,05,08, 04,0C,05,08, 04,0D,05,09, 04,0E,05,09, 04,0F,06,00, 06,00,06,00, 06,01,06,00, 06,02,06,01, 06,03,06,01, 06,04,06,02, 06,05,06,02, 06,06,06,03, 06,07,06,04, 06,08,06,12, 06,09,06,13, 06,0A,06,14, 06,0B,06,15, 06,0C,06,15, 06,0D,06,16, 06,0E,06,16, 06,0F,05,0D, 04,00,05,0D, 04,01,05,0D, 04,02,05,0E, 04,03,05,0E, 04,04,05,0F, 04,05,05,0F, 04,06,05,10, 04,07,05,11, 04,08,05,12, 04,09,05,13, 04,0A,05,14, 04,0B,05,15, 04,0C,05,15, 04,0D,05,16, 04,0E,05,16, 04,0F,06,0D, 06,00,06,0D, 06,01,06,0D, 06,02,06,0E, 06,03,06,0E, 06,04,06,0F, 06,05,06,0F, 06,06,06,10, 06,07,06,11, 04,08,05,0B, 04,08,05,0C; 63: Unused$92:E260 db 01,14,01,15, 01,0C,00,1A; 64: Unused$92:E268 db 01,15,01,16, 01,0B,00,19; 65: Unused$92:E270 db 01,12,01,13, 0A,10,00,00, 0A,11,00,00, 0A,12,00,00, 0A,13,00,00, 0A,14,00,00, 0A,15,00,00, 0A,16,00,00, 0A,17,00,00; 66: Unused$92:E294 db 01,13,01,14, 0A,10,00,00, 0A,11,00,00, 0A,12,00,00, 0A,13,00,00, 0A,14,00,00, 0A,15,00,00, 0A,16,00,00, 0A,17,00,00; 83: Facing right - wall jump$92:E2B8 db 01,12,01,13, 02,04,01,19, 00,00,00,00, 0A,08,00,00, 0A,09,00,00, 0A,0A,00,00, 0A,0B,00,00, 0A,0C,00,00, 0A,0D,00,00, 0A,0E,00,00, 0A,0F,00,00, 00,00,00,00, 00,00,00,00, 0A,14,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07, 00,00,00,00, 00,00,00,00, 0A,10,09,00, 0A,10,09,01, 0A,10,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,11,09,06, 0A,11,09,07, 0A,11,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,12,09,04, 0A,12,09,05, 0A,12,09,06, 0A,14,09,07, 0A,14,09,00, 0A,14,09,01, 0A,13,09,02, 0A,13,09,03, 0A,13,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07; 84: Facing left - wall jump$92:E374 db 01,13,01,14, 02,05,01,1A, 00,00,00,00, 0A,08,00,00, 0A,09,00,00, 0A,0A,00,00, 0A,0B,00,00, 0A,0C,00,00, 0A,0D,00,00, 0A,0E,00,00, 0A,0F,00,00, 00,00,00,00, 00,00,00,00, 0A,14,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07, 00,00,00,00, 00,00,00,00, 0A,10,09,00, 0A,10,09,01, 0A,10,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,11,09,06, 0A,11,09,07, 0A,11,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,12,09,04, 0A,12,09,05, 0A,12,09,06, 0A,14,09,07, 0A,14,09,00, 0A,14,09,01, 0A,13,09,02, 0A,13,09,03, 0A,13,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07; 71: Facing right - crouching - aiming up-right$92:E430 db 00,12,00,07; 72: Facing left - crouching - aiming up-left$92:E434 db 00,13,00,07; 73: Facing right - crouching - aiming down-right ; B6: Unused$92:E438 db 00,0E,00,07; 74: Facing left - crouching - aiming down-left ; B7: Unused$92:E43C db 00,0F,00,07; 85: Facing right - crouching - aiming up$92:E440 db 00,12,00,07, 00,16,00,07; 86: Facing left - crouching - aiming up$92:E448 db 00,13,00,07, 00,17,00,07; 75: Facing left - moonwalk - aiming up-left$92:E450 db 00,1B,01,03, 02,11,01,04, 02,11,01,17, 00,1B,01,00, 02,11,01,05, 02,11,01,18; 76: Facing right - moonwalk - aiming up-right$92:E468 db 00,1A,01,03, 02,10,01,04, 02,10,01,17, 00,1A,01,00, 02,10,01,05, 02,10,01,18; 77: Facing left - moonwalk - aiming down-left$92:E480 db 00,0D,01,03, 02,07,01,04, 02,07,01,17, 00,0D,01,00, 02,07,01,05, 02,07,01,18; 78: Facing right - moonwalk - aiming down-right$92:E498 db 00,0C,01,03, 02,06,01,04, 02,06,01,17, 00,0C,01,00, 02,06,01,05, 02,06,01,18; 35: Facing right - crouching transition ; 3B: Facing right - standing transition$92:E4B0 db 00,10,01,06; 36: Facing left - crouching transition ; 3C: Facing left - standing transition$92:E4B4 db 00,11,01,07; 37: Facing right - morphing transition$92:E4B8 db 0B,06,00,00, 0B,05,00,00; 38: Facing left - morphing transition$92:E4C0 db 0B,04,00,00, 0B,03,00,00; 3D: Facing right - unmorphing transition$92:E4C8 db 0B,05,00,00, 0B,06,00,00; 3E: Facing left - unmorphing transition$92:E4D0 db 0B,03,00,00, 0B,04,00,00; DB: Unused$92:E4D8 db 00,10,01,06, 0B,06,00,00, 0B,05,00,00; DC: Unused$92:E4E4 db 00,11,01,06, 0B,04,00,00, 0B,03,00,00; DD: Unused$92:E4F0 db 0B,05,00,00, 0B,06,00,00, 00,10,01,06; DE: Unused$92:E4FC db 0B,03,00,00, 0B,04,00,00, 00,11,01,06; 1D: Facing right - morph ball - no springball - on ground ; 31: Facing right - morph ball - no springball - in air ; 32: Facing left - morph ball - no springball - in air ; 3F: Unused ; 40: Unused$92:E508 db 0A,00,00,00, 0A,04,00,00, 0A,01,00,00, 0A,05,00,00, 0A,02,00,00, 0A,06,00,00, 0A,03,00,00, 0A,07,00,00, 00,00,00,00, 0B,01,00,00; 41: Facing left - morph ball - no springball - on ground ; C5: Unused ; DF: Unused$92:E530 db 0A,07,00,00, 0A,03,00,00, 0A,06,00,00, 0A,02,00,00, 0A,05,00,00, 0A,01,00,00, 0A,04,00,00, 0A,00,00,00, 00,00,00,00, 0B,01,00,00; 1E: Moving right - morph ball - no springball - on ground$92:E558 db 0A,00,00,00, 0A,04,00,00, 0A,01,00,00, 0A,05,00,00, 0A,02,00,00, 0A,06,00,00, 0A,03,00,00, 0A,07,00,00, 00,00,00,00, 0B,01,00,00; 1F: Moving left - morph ball - no springball - on ground$92:E580 db 0A,07,00,00, 0A,03,00,00, 0A,06,00,00, 0A,02,00,00, 0A,05,00,00, 0A,01,00,00, 0A,04,00,00, 0A,00,00,00, 00,00,00,00, 0B,01,00,00; 79: Facing right - morph ball - spring ball - on ground ; 7B: Moving right - morph ball - spring ball - on ground ; 7D: Facing right - morph ball - spring ball - falling ; 7F: Facing right - morph ball - spring ball - in air$92:E5A8 db 0A,00,00,00, 0A,04,00,00, 0A,01,00,00, 0A,05,00,00, 0A,02,00,00, 0A,06,00,00, 0A,03,00,00, 0A,07,00,00, 00,00,00,00, 0B,01,00,00; 7A: Facing left - morph ball - spring ball - on ground ; 7C: Moving left - morph ball - spring ball - on ground ; 7E: Facing left - morph ball - spring ball - falling ; 80: Facing left - morph ball - spring ball - in air$92:E5D0 db 0A,07,00,00, 0A,03,00,00, 0A,06,00,00, 0A,02,00,00, 0A,05,00,00, 0A,01,00,00, 0A,04,00,00, 0A,00,00,00, 00,00,00,00, 0B,01,00,00; 19: Facing right - spin jump ; 20: Unused ; 21: Unused ; 22: Unused ; 23: Unused ; 24: Unused ; 33: Unused ; 34: Unused ; 39: Unused ; 3A: Unused ; 42: Unused$92:E5F8 db 02,04,01,19, 0A,08,00,00, 0A,09,00,00, 0A,0A,00,00, 0A,0B,00,00, 0A,0C,00,00, 0A,0D,00,00, 0A,0E,00,00, 0A,0F,00,00, 00,00,00,00, 00,00,00,00, 01,1C,00,1E; 1A: Facing left - spin jump$92:E628 db 02,05,01,1A, 0A,08,00,00, 0A,09,00,00, 0A,0A,00,00, 0A,0B,00,00, 0A,0C,00,00, 0A,0D,00,00, 0A,0E,00,00, 0A,0F,00,00, 00,00,00,00, 00,00,00,00, 01,1D,00,1F; 1B: Facing right - space jump$92:E658 db 02,04,01,19, 0A,14,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07, 00,00,00,00, 00,00,00,00, 01,1C,00,1E; 1C: Facing left - space jump$92:E688 db 02,05,01,1A, 0A,14,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07, 00,00,00,00, 00,00,00,00, 01,1D,00,1F; 81: Facing right - screw attack$92:E6B8 db 02,04,01,19, 0A,10,09,00, 0A,10,09,01, 0A,10,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,11,09,06, 0A,11,09,07, 0A,11,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,12,09,04, 0A,12,09,05, 0A,12,09,06, 0A,14,09,07, 0A,14,09,00, 0A,14,09,01, 0A,13,09,02, 0A,13,09,03, 0A,13,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07, 00,00,00,00, 00,00,00,00, 01,1C,00,1E; 82: Facing left - screw attack$92:E728 db 02,05,01,1A, 0A,10,09,00, 0A,10,09,01, 0A,10,09,02, 0A,14,09,03, 0A,14,09,04, 0A,14,09,05, 0A,11,09,06, 0A,11,09,07, 0A,11,09,00, 0A,14,09,01, 0A,14,09,02, 0A,14,09,03, 0A,12,09,04, 0A,12,09,05, 0A,12,09,06, 0A,14,09,07, 0A,14,09,00, 0A,14,09,01, 0A,13,09,02, 0A,13,09,03, 0A,13,09,04, 0A,14,09,05, 0A,14,09,06, 0A,14,09,07, 00,00,00,00, 00,00,00,00, 01,1D,00,1F; 25: Facing right - turning - standing ; BF: Facing right - moonwalking - turn/jump left ; C6: Unused$92:E798 db 01,07,00,16, 01,0A,01,01, 01,06,00,15; 26: Facing left - turning - standing ; C0: Facing left - moonwalking - turn/jump right$92:E7A4 db 01,06,00,15, 01,0A,01,01, 01,07,00,16; 8B: Facing right - turning - standing - aiming up ; 9C: Facing right - turning - standing - aiming up-right ; C1: Facing right - moonwalking - turn/jump left - aiming up-right$92:E7B0 db 01,09,00,16, 01,02,01,01, 01,08,00,15; 8C: Facing left - turning - standing - aiming up ; 9D: Facing left - turning - standing - aiming up-left ; C2: Facing left - moonwalking - turn/jump right - aiming up-left$92:E7BC db 01,08,00,15, 01,02,01,01, 01,09,00,16; 8D: Facing right - turning - standing - aiming down-right ; C3: Facing right - moonwalking - turn/jump left - aiming down-right$92:E7C8 db 01,19,00,16, 01,03,01,01, 01,18,00,15; 8E: Facing left - turning - standing - aiming down-left ; C4: Facing left - moonwalking - turn/jump right - aiming down-left$92:E7D4 db 01,18,00,15, 01,03,01,01, 01,19,00,16; 2F: Facing right - turning - jumping ; 43: Facing right - turning - crouching ; 87: Facing right - turning - falling$92:E7E0 db 01,07,00,18, 01,0A,01,02, 01,06,00,17; 30: Facing left - turning - jumping ; 44: Facing left - turning - crouching ; 88: Facing left - turning - falling$92:E7EC db 01,06,00,17, 01,0A,01,02, 01,07,00,18; 8F: Facing right - turning - in air - aiming up ; 93: Facing right - turning - falling - aiming up ; 97: Facing right - turning - crouching - aiming up ; 9E: Facing right - turning - in air - aiming up-right ; A0: Facing right - turning - falling - aiming up-right ; A2: Facing right - turning - crouching - aiming up-right$92:E7F8 db 01,09,00,18, 01,02,01,02, 01,08,00,17; 90: Facing left - turning - in air - aiming up ; 94: Facing left - turning - falling - aiming up ; 98: Facing left - turning - crouching - aiming up ; 9F: Facing left - turning - in air - aiming up-left ; A1: Facing left - turning - falling - aiming up-left ; A3: Facing left - turning - crouching - aiming up-left$92:E804 db 01,08,00,17, 01,02,01,02, 01,09,00,18; 91: Facing right - turning - in air - aiming down/down-right ; 95: Facing right - turning - falling - aiming down/down-right ; 99: Facing right - turning - crouching - aiming down/down-right$92:E810 db 01,19,00,18, 01,03,01,02, 01,18,00,17; 92: Facing left - turning - in air - aiming down/down-left ; 96: Facing left - turning - falling - aiming down/down-left ; 9A: Facing left - turning - crouching - aiming down/down-left$92:E81C db 01,18,00,17, 01,03,01,02, 01,19,00,18; EC: Facing right - grabbed by Draygon - not moving - not aiming$92:E828 db 02,04,01,1B; ED: Facing right - grabbed by Draygon - not moving - aiming up-right$92:E82C db 00,1A,01,1B; EE: Facing right - grabbed by Draygon - firing$92:E830 db 00,10,01,1B; EF: Facing right - grabbed by Draygon - not moving - aiming down-right$92:E834 db 00,0C,01,1B; BA: Facing left - grabbed by Draygon - not moving - not aiming$92:E838 db 02,05,01,1C; BB: Facing left - grabbed by Draygon - not moving - aiming up-left$92:E83C db 00,1B,01,1C; BC: Facing left - grabbed by Draygon - firing$92:E840 db 00,11,01,1C; BD: Facing left - grabbed by Draygon - not moving - aiming down-left$92:E844 db 00,0D,01,1C; F0: Facing right - grabbed by Draygon - moving$92:E848 db 00,01,01,0C, 00,02,01,1B, 00,00,01,19, 00,04,01,0C, 00,05,01,0E, 00,00,01,08; BE: Facing left - grabbed by Draygon - moving$92:E860 db 00,07,01,0D, 00,08,01,1C, 00,06,01,1A, 00,0A,01,0D, 00,0B,01,0F, 00,06,01,09; CB: Facing right - shinespark - vertical$92:E878 db 0C,00,00,00; CC: Facing left - shinespark - vertical$92:E87C db 0C,01,00,00; C9: Facing right - shinespark - horizontal$92:E880 db 01,14,00,1B; CA: Facing left - shinespark - horizontal$92:E884 db 01,15,00,1C; CD: Facing right - shinespark - diagonal$92:E888 db 01,14,00,1B; CE: Facing left - shinespark - diagonal$92:E88C db 01,15,00,1C; D3: Facing right - crystal flash$92:E890 db 0B,05,07,00, 0B,06,07,01, 0C,05,07,02, 0B,06,07,02, 00,00,00,00, 00,00,00,00, 0C,05,07,02, 0C,06,07,02, 0C,07,07,02, 0C,06,07,02, 00,00,00,00, 00,00,00,00, 0B,06,07,01, 0B,06,07,00, 00,10,01,06; D4: Facing left - crystal flash$92:E8CC db 0B,03,07,00, 0B,04,07,01, 0C,02,07,02, 0B,04,07,02, 00,00,00,00, 00,00,00,00, 0C,02,07,02, 0C,03,07,02, 0C,04,07,02, 0C,03,07,02, 00,00,00,00, 00,00,00,00, 0B,04,07,01, 0B,04,07,00, 00,11,01,07; D7: Facing right - crystal flash ending$92:E908 db 0A,00,01,06, 0B,05,01,06, 0B,06,01,06, 00,10,01,06, 00,1D,01,0C, 00,1D,01,1B; D8: Facing left - crystal flash ending$92:E920 db 0A,1F,01,06, 0B,03,01,06, 0B,04,01,06, 00,11,01,07, 00,1C,01,0D, 00,1C,01,1C; E8: Facing right - Samus drained - crouching$92:E938 db 0A,00,01,06, 0B,05,01,06, 0B,06,01,06, 00,1D,01,0C, 00,1D,01,0C, 00,1D,01,0C, 00,1D,01,0C, 00,1D,01,0C, 07,03,01,1F, 07,04,01,1F, 07,05,01,1F, 07,04,01,1F, 00,00,00,00, 00,00,00,00, 00,10,01,06; E9: Facing left - Samus drained - crouching$92:E974 db 0B,03,01,06, 0B,04,01,06, 00,1C,01,0D, 00,1C,01,0D, 00,1C,01,0D, 00,1C,01,0D, 00,1C,01,0D, 07,01,01,07, 07,00,01,1E, 07,01,01,1E, 07,02,01,1E, 07,01,01,1E, 00,00,00,00, 00,00,00,00, 07,01,01,1A, 07,07,01,07, 02,03,0A,01, 00,00,00,00, 00,00,00,00, 07,01,01,1A, 07,07,01,07, 02,03,0A,01, 07,07,01,07, 07,01,01,1A, 00,00,00,00, 00,00,00,00, 07,00,01,1E, 00,00,00,00, 00,00,00,00, 07,00,01,1E, 00,00,00,00, 00,00,00,00; EA: Facing right - Samus drained - standing$92:E9F4 db 07,09,01,1F, 07,0A,01,1F, 07,0B,01,1F, 07,0A,01,1F, 00,00,00,00, 00,10,01,06; EB: Facing left - Samus drained - standing$92:EA0C db 07,06,01,1E, 07,07,01,1E, 07,08,01,1E, 07,07,01,1E, 00,00,00,00, 00,11,01,07; 00: Facing forward - power suit$92:EA24 db 01,11,00,0C, 00,00,00,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,02,08,00, 08,00,08,00, 08,03,08,00, 08,00,08,00, 08,04,08,00, 08,00,08,00, 08,05,08,00, 08,00,08,00, 08,06,08,00, 08,00,08,00, 08,07,08,00, 08,00,08,00, 08,08,08,00, 08,00,08,00, 08,09,08,00, 08,00,08,00, 08,07,08,00, 08,00,08,00, 08,08,08,00, 08,00,08,00, 08,09,08,00, 08,00,08,00; 9B: Facing forward - varia/gravity suit$92:EBA4 db 01,05,00,0D, 00,00,00,00, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,02,08,01, 08,00,08,01, 08,03,08,01, 08,00,08,01, 08,04,08,01, 08,00,08,01, 08,05,08,01, 08,00,08,01, 08,06,08,01, 08,00,08,01, 08,07,08,01, 08,00,08,01, 08,08,08,01, 08,00,08,01, 08,09,08,01, 08,00,08,01, 08,07,08,01, 08,00,08,01, 08,08,08,01, 08,00,08,01, 08,09,08,01, 08,00,08,01} ;;; $ED24: Play Samus fanfare ;;; { ;; Returns: ;; Carry: set if finished fanfare, else clear$92:ED24 08 PHP$92:ED25 8B PHB$92:ED26 4B PHK ;\$92:ED27 AB PLB ;} DB = $92$92:ED28 C2 30 REP #$30$92:ED2A AD EC 0D LDA $0DEC [$7E:0DEC] ;\$92:ED2F A9 01 00 LDA #$0001 ;\$92:ED32 A0 0E 00 LDY #$000E ;} Queue Samus fanfare music track, 14 frame delay$92:ED3B C9 05 00 CMP #$0005 ;\ Else ([$0DEC] != 0):$92:ED40 A9 68 01 LDA #$0168 ;\$92:ED49 AD EC 0D LDA $0DEC [$7E:0DEC] ;\$92:ED4C 1A INC A ;|$92:ED4D C9 68 01 CMP #$0168 ;} If [$0DEC] + 1 < 360:$92:ED52 8D EC 0D STA $0DEC [$7E:0DEC] ; Increment $0DEC$92:ED57 AD 20 0A LDA $0A20 [$7E:0A20] ;\$92:ED5A 8D 24 0A STA $0A24 [$7E:0A24] ;} Samus last different pose = [Samus previous pose]$92:ED5D AD 22 0A LDA $0A22 [$7E:0A22] ;\$92:ED60 8D 26 0A STA $0A26 [$7E:0A26] ;} Samus last different pose X direction / movement type = [Samus previous pose X direction / movement type]$92:ED63 AD 1C 0A LDA $0A1C [$7E:0A1C] ;\$92:ED66 8D 20 0A STA $0A20 [$7E:0A20] ;} Samus previous pose = [Samus pose]$92:ED69 AD 1E 0A LDA $0A1E [$7E:0A1E] ;\$92:ED6C 8D 22 0A STA $0A22 [$7E:0A22] ;} Samus previous pose X direction / movement type = [Samus pose X direction / movement type]$92:ED6F 9C EC 0D STZ $0DEC [$7E:0DEC] ; $0DEC = 0$92:ED72 AB PLB$92:ED73 28 PLP$92:ED74 38 SEC ;\$92:ED75 6B RTL ;} Return carry set$92:ED76 AB PLB$92:ED77 28 PLP$92:ED78 18 CLC$92:ED79 6B RTL} ;;; $ED7A: Debug. Samus tile viewer ;;; {$92:ED7A 08 PHP$92:ED7B 8B PHB$92:ED7C 4B PHK ;\$92:ED7D AB PLB ;} DB = $92$92:ED7E C2 30 REP #$30$92:ED80 A9 82 01 LDA #$0182 ;\$92:ED83 A2 40 00 LDX #$0040 ;|$92:ED86 A0 40 00 LDY #$0040 ;} Add Samus spritemap 182h (Samus top half tiles) to OAM at position (40h, 40h)$92:ED8D A9 82 01 LDA #$0182 ;\$92:ED90 1A INC A ;|$92:ED91 A2 C0 00 LDX #$00C0 ;} Add Samus spritemap 183h (Samus bottom half tiles) to OAM at position (C0h, 40h)$92:ED94 A0 40 00 LDY #$0040 ;|$92:ED9B A9 82 01 LDA #$0182 ;\$92:ED9E 1A INC A ;|$92:ED9F 1A INC A ;|$92:EDA0 A2 80 00 LDX #$0080 ;} Add Samus spritemap 184h (beam tiles) to OAM at position (80h, 60h)$92:EDA3 A0 60 00 LDY #$0060 ;|$92:EDAA A9 82 01 LDA #$0182 ;\$92:EDAD 18 CLC ;|$92:EDAE 69 03 00 ADC #$0003 ;|$92:EDB1 A2 80 00 LDX #$0080 ;} Add Samus spritemap 185h (grapple beam tiles) to OAM at position (80h, 50h)$92:EDB4 A0 50 00 LDY #$0050 ;|$92:EDBB AB PLB$92:EDBC 28 PLP$92:EDBD 6B RTL} ;;; $EDBE: Draw Samus' suit exploding ;;; {$92:EDBE 08 PHP$92:EDBF 8B PHB$92:EDC0 4B PHK ;\$92:EDC1 AB PLB ;} DB = $92$92:EDC2 C2 30 REP #$30$92:EDC4 AD 1E 0A LDA $0A1E [$7E:0A1E] ;\$92:EDC7 29 FF 00 AND #$00FF ;|$92:EDCA C9 04 00 CMP #$0004 ;} If Samus is facing right:$92:EDCF A9 1C 08 LDA #$081C ;\$92:EDD2 18 CLC ;|$92:EDD3 6D E4 0D ADC $0DE4 [$7E:0DE4] ;} $12 = 81Ch + [death animation index]$92:EDD6 85 12 STA $12 [$7E:0012] ;/$92:EDDA A9 25 08 LDA #$0825 ;\ Else (Samus is facing left):$92:EDDD 18 CLC ;|$92:EDDE 6D E4 0D ADC $0DE4 [$7E:0DE4] ;} $12 = 825h + [death animation index]$92:EDE1 85 12 STA $12 [$7E:0012] ;/$92:EDE3 AD F6 0A LDA $0AF6 [$7E:0AF6] ;\$92:EDE6 AA TAX ;|$92:EDE7 AD FA 0A LDA $0AFA [$7E:0AFA] ;|$92:EDEA A8 TAY ;} Add Samus spritemap [$12] to OAM at Samus' position$92:EDEB A5 12 LDA $12 [$7E:0012] ;|$92:EDF1 AB PLB$92:EDF2 28 PLP$92:EDF3 6B RTL} ;;; $EDF4: Free space ;;; { }