| $80- System routines (complete)
 $81- SRAM, spritemap processing & menus (complete)
 $82- Top level main game routines (complete)
 $83- FX and door definitions (complete)
 $84- PLMs (complete)
 $85- Message boxes (complete)
 $86- Enemy projectiles (complete)
 $87- Animated tiles (complete)
 $88- HDMA (complete)
 $89- Item PLM graphics, FX loader (complete)
 $8A- FX tilemaps (complete)
 $8B- Non gameplay routines (complete)
 $8C- Title sequence and intro (complete)
 
                $8D- Enemy projectile spritemaps, palette FX objects
    (complete) $8E- Menu tiles (complete)
 $8F- Rooms definitions (complete)
 | $90- Samus (complete)
 $91- Aran (complete)
 $92- Samus animations (complete)
 $93- Projectiles (complete)
 
                $94- Block collision, grapple drawing,
    some cutscene graphics (complete) $95..$99- Cutscene graphics (complete)
 $9A- Projectile and map graphics (complete)
 $9B- Grapple beam and Samus graphics (complete)
 $9C- Samus graphics (complete)
 $9D- Samus graphics (complete)
 $9E- Samus graphics (complete)
 $9F- Samus graphics (complete)
 | $A0- Enemies (complete)
 $A1- Enemy population (complete)
 $A2- Enemy AI - inc. gunship & shutters (complete)
 $A3- Enemy AI - inc. elevator & metroid (complete)
 $A4- Enemy AI - Crocomire (complete)
 $A5- Enemy AI - Draygon & Spore Spawn (complete)
 $A6- Enemy AI - inc. Ridley & zebetites
 $A7- Enemy AI - inc. Kraid & Phantoon (complete)
 $A8- Enemy AI - inc. ki-hunter (complete)
 $A9- Enemy AI - Mother Brain, Shitroid & dead monsters (complete)
 $AA- Enemy AI - inc. Torizo & Tourian statue (complete)
 $AB- Enemy graphics - inc. Kraid (complete)
 $AC- Enemy graphics - inc. Spore Spawn & Phantoon (complete)
 
                $AD- Enemy graphics - Crocomire, gunship & space pirates;
    extra Mother Brain code (complete) $AE- Enemy graphics (complete)
 $AF- Enemy graphics - inc. Torizo (complete)
 | 
                $B0- Enemy graphics - inc. Ridley,
    Draygon & Mother Brain (complete) $B1- Enemy graphics - inc. Shitroid & ki-hunter (complete)
 $B2- Enemy AI - space pirates (complete)
 $B3- Enemy AI - inc. Botwoon (complete)
 
                $B4- Enemy sets, vulnerabilities, drop chances;
    sprite objects; debug handler (complete) $B5- Region maps (complete)
 $B6- Pause screen graphics (complete)
 
                $B7- Enemy graphics - inc. dead enemies,
    Botwoon & Mother Brain (complete) $B9..$BA- CRE, background images (complete)
 $BA..$C1- Tile graphics (complete)
 $C1..$C2- Tile tables (complete)
 $C2..$CE- Palettes, level data (complete)
 $CF..$DE- Music (complete)
 $DF- Incomplete unused music (complete)
 |