for basic drops (energy, missiles, "nothing") always keep the formula in mind (FF-super-pb)/(small+big+missile+nothing)*(current item) and then truncate rate is zero for anything samus is full for, as the game does not load that drop this is how the game scales unneeded drops into other ones any remainder becomes nothing drops for unused RNG values at the top for advanced drops (supers, PBs) they ALWAYS drop at the listed rate if you need them, at RNG values after all the basic drops if it's a mixture of basic and advanced needed, a remainder can cause nothing drops to push advanced drops down slightly from the top otherwise, advanced drops are always at the top health alarm: if the critical health flag is set (set when drop spawned <30 HP, unset when drop spawned while >50 HP) the game only loads small and big energy drops if both >0 and add to an even number, an RNG value of FF will give nothing otherwise, in vanilla all enemies with drops can drop energy, so everything that drops items will guaranteed drop energy gamet (norfair 5x reload bug) base rates: 3C/3C/3C/05/3C/0A se/be/mi/--/su/pb health alarm case: 01-7F small energy (FF/(3C+3C)*3C) 80-FE big energy (FF/(3C+3C)*3C) FF nothing trivial need everything case: 01-3C small energy 3D-78 big energy 79-B4 missile B5-B9 nothing BA-F5 super F6-FF power bomb trivial only need pbs case: 01-F5 nothing (FF-0A)/05*05 just gives (FF-0A) F6-FF power bomb don't need pb ammo: 01-3F small energy (FF-3C)/(3C+3C+05+3C)*3C gives a rate of 3F 40-7E big energy 7F-BD missile BE-C2 nothing (FF-3C)/(3C+3C+05+3C)*3C gives a rate of 05 C3-FE super FF nothing full on supers: 01-4F small energy (FF-0A)/(3C+3C+05+3C)*3C gives a rate of 4F 50-9E big energy 9F-ED missile EE-F3 nothing (FF-0A)/(3C+3C+05+3C)*3C gives a rate of 06 F4-FD power bomb FE-FF nothing missiles already topped off: 01-58 small energy (FF-3C-0A)/(3C+3C+05)*3C gives 58 59-B0 big energy B1-B7 nothing (FF-3C-0A)/(3C+3C+05)*3C gives 07 B8-C1 power bomb C2-FD super missile FE-FF nothing full on energy and super: 01-E2 missles (FF-0A)/(3C+05)*3C E3-F4 nothing F5-FE power bomb FF nothing